Player Matchup

Ares
Ares
 
Ares
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Metalblood
Xbalanque
Level 107
God Stats
13W - 2L
1,500 SR
Queue Stats
83W - 44L
1,824 Elo+
Party 2
Osiris
Osiris
Nesnow
Osiris
Level 101
God Stats
4W - 2L
1,500 SR
Queue Stats
131W - 100L
1,710 Elo+
Party 2
Olorun
Olorun
Wurstball
Olorun
Level 72
God Stats
1W - 0L
1,362 SR
Queue Stats
2W - 8L
1,128 Elo+
Solo
Kukulkan
Kukulkan
filsdepoulpe
Kukulkan
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 36L
1,715 Elo+
Party 2
Team Averages
Level 80
1,472 SR
1,575 Elo+

VS

Team Averages
Level 76
1,611 SR
1,405 Elo+
Nu Wa
Nu Wa
CherryAengdu
Nu Wa
Level 84
God Stats
5W - 6L
1,535 SR
Queue Stats
11W - 16L
1,211 Elo+
Solo
Sobek
Sobek
Disturbija
Sobek
Level 125
God Stats
10W - 9L
1,608 SR
Queue Stats
249W - 253L
1,440 Elo+
Party 1
Bellona
Bellona
Nøya
Bellona
Level 81
God Stats
11W - 17L
1,398 SR
Queue Stats
397W - 409L
1,441 Elo+
Party 1
Scylla
Scylla
Parzival581
Scylla
Level 44
God Stats
2W - 2L
1,953 SR
Queue Stats
92W - 76L
1,457 Elo+
Solo
Medusa
Medusa
xlwowlx
Medusa
Level 44
God Stats
34W - 33L
1,560 SR
Queue Stats
51W - 68L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
3 / 2 / 18
11,301
1,130
11,556
15,155
18,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xbalanque
Metalblood
Xbalanque
17
7 / 0 / 13
10,939
1,094
13,550
9,561
4,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Osiris
Nesnow
Osiris
17
4 / 2 / 17
10,547
1,055
12,595
12,938
12,748
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
Wurstball
Olorun
17
2 / 2 / 16
9,710
971
6,966
7,857
3,515
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
filsdepoulpe
Kukulkan
17
5 / 0 / 15
10,724
1,072
16,175
4,146
1,631
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

255

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 5
9,279
928
11,027
10,074
4,438
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
15
2 / 2 / 3
10,106
1,011
4,941
14,581
21,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Nøya
Bellona
15
2 / 4 / 1
9,192
919
8,621
16,290
14,586
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
15
1 / 3 / 3
9,287
929
10,706
8,467
3,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
xlwowlx
Medusa
16
1 / 7 / 4
9,705
971
11,202
14,078
6,754
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
22
21
Kills
6
6
Deaths
21
79
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
2
18
6
L
0
5
5
0.5
L
Sobek
2
2
3
1.75
W
Xbalanque
Metalblood
Xbalanque
7
0
13
13.5
W
Osiris
Nesnow
Osiris
4
2
17
6.25
L
Bellona
Nøya
Bellona
2
4
1
0.63
L
Scylla
1
3
3
0.83
W
Olorun
Wurstball
Olorun
2
2
16
5
W
Kukulkan
filsdepoulpe
Kukulkan
5
0
15
12.5
L
Medusa
xlwowlx
Medusa
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,842
Damage
46,497
49,657
Taken
63,490
41,099
Mitigated
50,634
6,542
Healing
3,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
11,556
104
0
1,386
15,155
18,589
0
8,677
6,478
16,212
0
L
11,027
2,419
0
60
10,074
4,438
0
5,979
4,095
31,661
0
L
Sobek
4,941
117
0
2,080
14,581
21,043
0
8,695
5,886
10,051
0
W
Xbalanque
Metalblood
Xbalanque
13,550
7,382
0
964
9,561
4,616
0
3,931
5,630
0
40,522
W
Osiris
Nesnow
Osiris
12,595
2,384
0
0
12,938
12,748
0
7,671
5,267
443
22,220
L
Bellona
Nøya
Bellona
8,621
667
0
641
16,290
14,586
0
7,457
8,833
0
19,649
L
Scylla
10,706
1,039
0
431
8,467
3,813
0
4,612
3,855
30,879
0
W
Olorun
Wurstball
Olorun
6,966
3,663
2,267
1,835
7,857
3,515
0
4,439
3,418
22,609
0
W
Kukulkan
filsdepoulpe
Kukulkan
16,175
1,426
0
90
4,146
1,631
0
1,956
2,190
63,947
0
L
Medusa
xlwowlx
Medusa
11,202
2,899
0
519
14,078
6,754
0
8,321
5,757
0
46,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,221
Gold Earned
47,569
243
Minions Killed
205
8
Camps Cleared
6
1,069,835
Distance Traveled
926,923
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,301
1,130
7
1
0
220,867
3
L
Nu Wa
9,279
928
55
6
1
174,459
2
L
Sobek
10,106
1,011
10
1
1
174,874
1
W
Xbalanque
10,939
1,094
60
6
5
207,877
0
W
Osiris
10,547
1,055
16
2
2
236,024
2
L
Bellona
9,192
919
19
2
0
203,960
1
L
Scylla
9,287
929
53
5
2
193,647
1
W
Olorun
9,710
971
33
3
1
189,504
0
W
Kukulkan
10,724
1,072
127
13
0
215,563
3
L
Medusa
9,705
971
68
7
2
179,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role