Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
JinxedMinx_
Baba Yaga
Level 29
God Stats
1W - 2L
1,209 SR
Queue Stats
31W - 45L
1,285 Elo+
Party 1
Sol
Sol
Kawaii_Jellu
Sol
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
200W - 175L
1,422 Elo+
Party 1
Baron Samedi
Baron Samedi
Not__Merlin
Baron Samedi
Level 87
God Stats
11W - 7L
1,511 SR
Queue Stats
232W - 218L
1,415 Elo+
Party 1
Rama
Rama
rfasfae
Rama
Level 17
God Stats
0W - 2L
1,176 SR
Queue Stats
2W - 11L
1,109 Elo+
Solo
Team Averages
Level 52
1,379 SR
1,346 Elo+

VS

Team Averages
Level 80
1,362 SR
1,441 Elo+
Skadi
Skadi
 
Skadi
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
ArtieTongue
Serqet
Level 59
God Stats
1W - 8L
1,024 SR
Queue Stats
173W - 177L
1,385 Elo+
Party 2
Ymir
Ymir
JT JIGSAW115
Ymir
Level 46
God Stats
1W - 1L
1,285 SR
Queue Stats
50W - 40L
1,435 Elo+
Solo
Bacchus
Bacchus
WoolyJayBear
Bacchus
Level 47
God Stats
3W - 2L
1,500 SR
Queue Stats
203W - 213L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
2 / 12 / 8
9,701
693
6,516
19,504
18,046
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
JinxedMinx_
Baba Yaga
15
2 / 7 / 12
9,176
655
6,221
14,114
5,524
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
6 / 7 / 7
10,349
739
11,771
14,779
5,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Not__Merlin
Baron Samedi
19
7 / 7 / 11
11,288
806
19,163
21,175
14,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
rfasfae
Rama
17
5 / 4 / 8
10,020
716
12,055
10,715
3,611
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
19
14 / 5 / 14
12,583
899
21,295
14,645
7,679
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
 
Chang'e
19
8 / 5 / 21
12,030
859
19,629
18,715
9,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Serqet
17
5 / 6 / 19
10,656
761
10,863
12,844
6,397
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 4 / 22
10,801
772
8,329
16,108
17,493
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bacchus
WoolyJayBear
Bacchus
19
6 / 2 / 26
11,372
812
11,406
17,838
26,669
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
139
22
Kills
37
37
Deaths
22
46
Assists
102
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
12
8
0.5
W
Skadi
 
Skadi
14
5
14
4.2
W
Chang'e
 
Chang'e
8
5
21
3.7
W
Serqet
5
6
19
2.42
W
4
4
22
3.75
L
Baba Yaga
JinxedMinx_
Baba Yaga
2
7
12
1.14
L
6
7
7
1.36
L
Baron Samedi
Not__Merlin
Baron Samedi
7
7
11
1.79
W
Bacchus
WoolyJayBear
Bacchus
6
2
26
9.5
L
Rama
rfasfae
Rama
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,726
Damage
71,522
80,287
Taken
80,150
46,585
Mitigated
67,587
20,837
Healing
28,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,516
559
1,038
1,647
19,504
18,046
249
7,788
11,132
428
13,206
W
Skadi
 
Skadi
21,295
11,577
2,406
1,315
14,645
7,679
1,159
8,348
6,297
0
38,234
W
Chang'e
 
Chang'e
19,629
507
8,064
7,688
18,715
9,349
622
6,887
11,828
41,378
0
W
Serqet
10,863
1,136
483
1,039
12,844
6,397
1,536
6,678
6,166
0
14,791
W
8,329
516
1,411
1,864
16,108
17,493
507
8,329
7,779
16,210
0
L
Baba Yaga
JinxedMinx_
Baba Yaga
6,221
425
729
2,124
14,114
5,524
0
8,796
5,042
16,837
0
L
11,771
2,205
2,129
3,443
14,779
5,088
1,192
6,383
7,800
25,849
0
L
Baron Samedi
Not__Merlin
Baron Samedi
19,163
971
3,003
5,735
21,175
14,316
495
10,313
10,862
32,833
0
W
Bacchus
WoolyJayBear
Bacchus
11,406
883
1,849
2,754
17,838
26,669
608
7,201
10,637
19,438
0
L
Rama
rfasfae
Rama
12,055
10,024
303
686
10,715
3,611
54
6,084
3,867
0
21,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,534
Gold Earned
57,442
107
Minions Killed
112
0
Camps Cleared
0
1,021,849
Distance Traveled
1,239,780
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,701
693
12
1
0
199,853
1
W
Skadi
12,583
899
31
2
0
216,376
1
W
Chang'e
12,030
859
36
3
0
254,627
0
W
Serqet
10,656
761
3
0
0
260,171
0
W
Ymir
10,801
772
21
2
0
226,043
0
L
Baba Yaga
9,176
655
8
1
0
208,509
0
L
Sol
10,349
739
22
2
0
224,548
0
L
Baron Samedi
11,288
806
45
3
0
190,388
0
W
Bacchus
11,372
812
21
2
0
282,563
0
L
Rama
10,020
716
20
1
0
198,551
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role