Player Matchup

Bellona
Bellona
AR_527
Bellona
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 196L
1,476 Elo+
Party 1
Izanami
Izanami
MSFXDommino
Izanami
Level 53
God Stats
4W - 6L
1,604 SR
Queue Stats
376W - 356L
1,478 Elo+
Party 3
Scylla
Scylla
Momentum_SD
Scylla
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
259W - 261L
1,393 Elo+
Party 1
Ares
Ares
blooms ig
Ares
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
328W - 277L
1,477 Elo+
Party 3
Loki
Loki
xEwolution--
Loki
Level 57
God Stats
12W - 6L
1,544 SR
Queue Stats
196W - 185L
1,512 Elo+
Party 1
Team Averages
Level 56
1,530 SR
1,467 Elo+

VS

Team Averages
Level 124
1,501 SR
1,493 Elo+
Bellona
Bellona
 
Bellona
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Hershy Skwrt
Cthulhu
Level 86
God Stats
29W - 20L
1,616 SR
Queue Stats
101W - 103L
1,527 Elo+
Solo
Chiron
Chiron
Luxed77
Chiron
Level 106
God Stats
29W - 43L
1,466 SR
Queue Stats
437W - 454L
1,461 Elo+
Party 2
Pele
Pele
YingTheBoy
Pele
Level 129
God Stats
3W - 4L
1,352 SR
Queue Stats
272W - 265L
1,517 Elo+
Solo
Olorun
Olorun
silentsoljacuz4
Olorun
Level 159
God Stats
14W - 13L
1,572 SR
Queue Stats
101W - 93L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AR_527
Bellona
7
0 / 0 / 1
3,723
745
960
2,524
1,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
MSFXDommino
Izanami
5
1 / 0 / 0
3,432
686
870
1,806
372
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
5
0 / 2 / 0
3,250
650
42
2,077
407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
5
0 / 0 / 1
3,396
679
603
2,788
721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
1 / 0 / 1
3,477
695
680
2,089
423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
6
0 / 1 / 0
3,632
726
1,313
3,017
1,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Hershy Skwrt
Cthulhu
5
0 / 0 / 0
3,087
617
1,477
1,576
655
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chiron
Luxed77
Chiron
6
0 / 1 / 2
3,410
682
1,346
1,698
266
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
2 / 0 / 0
3,680
736
492
2,745
646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
936
187
0
0
0

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
2
Kills
2
2
Deaths
2
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
1
0
0
W
Bellona
AR_527
Bellona
0
0
1
0.5
L
Cthulhu
Hershy Skwrt
Cthulhu
0
0
0
0
L
Chiron
Luxed77
Chiron
0
1
2
1
W
Izanami
MSFXDommino
Izanami
1
0
0
1
W
Scylla
0
2
0
0
L
2
0
0
2
W
Ares
0
0
1
0.5
L
0
0
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,155
Damage
4,628
11,284
Taken
9,036
3,171
Mitigated
3,213
5,636
Healing
3,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
1,313
418
0
1,369
3,017
1,646
0
0
3,017
0
15,251
W
Bellona
AR_527
Bellona
960
435
0
1,450
2,524
1,248
0
0
2,524
0
14,812
L
Cthulhu
Hershy Skwrt
Cthulhu
1,477
35
0
722
1,576
655
0
466
1,110
11,084
0
L
Chiron
Luxed77
Chiron
1,346
655
82
595
1,698
266
50
137
1,561
0
12,692
W
Izanami
MSFXDommino
Izanami
870
583
0
1,067
1,806
372
0
487
1,319
0
12,495
W
Scylla
42
42
0
500
2,077
407
0
0
2,077
11,254
0
L
492
64
0
500
2,745
646
0
42
2,703
0
13,246
W
Ares
603
152
0
1,125
2,788
721
0
913
1,875
9,727
0
L
0
0
0
0
0
0
0
0
0
0
0
W
680
187
0
1,494
2,089
423
0
77
2,012
0
9,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,278
Gold Earned
14,745
142
Minions Killed
120
0
Camps Cleared
0
488,102
Distance Traveled
412,891
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,632
726
40
8
0
84,722
1
W
Bellona
3,723
745
47
9
0
114,457
2
L
Cthulhu
3,087
617
18
4
0
99,548
2
L
Chiron
3,410
682
29
6
0
99,336
2
W
Izanami
3,432
686
25
5
0
93,503
1
W
Scylla
3,250
650
25
5
0
85,919
1
L
Pele
3,680
736
33
7
0
129,285
2
W
Ares
3,396
679
16
3
0
83,231
1
L
Olorun
936
187
0
0
0
0
0
W
Loki
3,477
695
29
6
0
110,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role