Player Matchup

Thanatos
Thanatos
ExoticGigglemesh
Thanatos
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 11L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Jodhino
Gilgamesh
Level 6
God Stats
9W - 5L
1,346 SR
Queue Stats
11W - 12L
1,123 Elo+
Solo
Izanami
Izanami
Polosayens
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 126L
1,216 Elo+
Solo
Aphrodite
Aphrodite
Zehir86
Aphrodite
Level 13
God Stats
4W - 3L
1,395 SR
Queue Stats
8W - 12L
1,500 Elo+
Solo
Olorun
Olorun
adamcm5
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 8
1,448 SR
1,368 Elo+

VS

Team Averages
Level 13
1,476 SR
1,403 Elo+
Cthulhu
Cthulhu
Dark Legion667
Cthulhu
Level 22
God Stats
4W - 3L
1,475 SR
Queue Stats
7W - 7L
1,633 Elo+
Solo
Loki
Loki
Muhannad5763
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nox
Nox
Snuhtred
Nox
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 96L
1,120 Elo+
Solo
Scylla
Scylla
WoozyBushbaby
Scylla
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,476 Elo+
Solo
Ymir
Ymir
erika_xbb
Ymir
Level 18
God Stats
13W - 15L
1,404 SR
Queue Stats
14W - 20L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
30 / 2 / 4
12,728
636
35,074
25,509
11,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Jodhino
Gilgamesh
12
3 / 3 / 6
8,943
447
5,255
12,415
5,654
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Polosayens
Izanami
13
4 / 4 / 8
8,959
448
3,056
9,678
4,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
Zehir86
Aphrodite
17
11 / 1 / 16
12,352
618
12,865
16,394
11,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
adamcm5
Olorun
14
2 / 10 / 9
9,294
465
7,036
13,549
5,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 9 / 2
9,204
460
14,569
19,521
20,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 11 / 2
5,856
293
186
10,063
1,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
6 / 12 / 4
9,392
470
13,470
15,722
5,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 11 / 2
8,105
405
4,693
11,670
3,009
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
12
0 / 10 / 8
8,564
428
3,312
19,568
15,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
34
50
Kills
16
20
Deaths
53
43
Assists
18
Player
Kills
Deaths
Assists
KDA
L
9
9
2
1.11
W
30
2
4
16
W
Gilgamesh
Jodhino
Gilgamesh
3
3
6
2
L
0
11
2
0.09
W
Izanami
Polosayens
Izanami
4
4
8
2
L
6
12
4
0.67
L
1
11
2
0.18
W
Aphrodite
Zehir86
Aphrodite
11
1
16
19
W
Olorun
adamcm5
Olorun
2
10
9
0.65
L
Ymir
0
10
8
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,286
Damage
36,230
77,545
Taken
76,544
38,579
Mitigated
46,377
42,577
Healing
4,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,569
1,864
222
3,609
19,521
20,156
452
5,962
13,559
37,991
0
W
35,074
16,726
0
20,462
25,509
11,395
2,298
8,116
15,847
0
105,287
W
Gilgamesh
Jodhino
Gilgamesh
5,255
1,820
0
333
12,415
5,654
984
2,893
6,102
0
30,243
L
186
66
0
0
10,063
1,822
0
1,340
8,723
0
2,535
W
Izanami
Polosayens
Izanami
3,056
1,723
0
1,430
9,678
4,281
2,982
5,967
3,519
0
26,282
L
13,470
1,545
0
124
15,722
5,794
0
5,627
10,095
39,379
0
L
4,693
1,635
0
318
11,670
3,009
225
1,981
9,689
26,106
0
W
Aphrodite
Zehir86
Aphrodite
12,865
1,425
7,113
10,942
16,394
11,324
1,252
10,380
5,868
50,129
0
W
Olorun
adamcm5
Olorun
7,036
4,211
87
2,210
13,549
5,925
1,267
7,008
5,999
32,788
3,928
L
Ymir
3,312
1,131
0
0
19,568
15,596
271
3,837
15,731
18,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,276
Gold Earned
41,121
378
Minions Killed
178
0
Camps Cleared
0
1,732,896
Distance Traveled
1,225,222
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,204
460
43
2
0
314,763
3
W
Thanatos
12,728
636
137
7
0
375,786
3
W
Gilgamesh
8,943
447
49
2
0
369,844
2
L
Loki
5,856
293
5
0
0
140,136
2
W
Izanami
8,959
448
48
2
0
336,839
1
L
Nox
9,392
470
57
3
0
263,402
0
L
Scylla
8,105
405
53
3
0
226,609
2
W
Aphrodite
12,352
618
85
4
0
368,363
1
W
Olorun
9,294
465
59
3
0
282,064
3
L
Ymir
8,564
428
20
1
0
280,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role