Player Matchup

Hercules
Hercules
Silver II
Cuventhar
Hercules
Silver II
Level 49
God Stats
2W - 8L
1,264 SR
Queue Stats
55W - 85L
1,211 MMR
Party 2
Neith
Neith
Gold V
Fredzel
Neith
Gold V
Level 136
God Stats
0W - 1L
1,545 SR
Queue Stats
56W - 87L
1,225 MMR
Party 2
Agni
Agni
Silver II
Hellazari
Agni
Silver II
Level 127
God Stats
73W - 105L
1,436 SR
Queue Stats
191W - 255L
1,261 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 104
1,415 SR
1,232 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,521 SR
1,354 MMR
Serqet
Serqet
Silver III
 
Serqet
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Silver I
Gosykiller
Odin
Silver I
Level 144
God Stats
165W - 119L
1,625 SR
Queue Stats
582W - 695L
1,266 MMR
Party 1
Discordia
Discordia
Silver II
Tjugotree
Discordia
Silver II
Level 103
God Stats
6W - 8L
1,439 SR
Queue Stats
11W - 13L
1,295 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cuventhar
Hercules
9
2 / 9 / 0
6,751
675
3,337
11,936
8,869
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
Fredzel
Neith
10
0 / 3 / 1
6,342
634
4,334
7,505
2,360
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
10
0 / 3 / 1
6,254
625
5,637
7,005
2,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ThothMorgan Le FayPersephoneGilgameshAphrodite

VS

Bans
BacchusHou YiCthulhuChironAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
3 / 1 / 11
7,972
797
6,081
8,059
3,396
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 1 / 9
8,040
804
7,395
10,183
7,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Tjugotree
Discordia
13
8 / 0 / 5
8,873
887
9,995
4,627
1,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
15
15
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
1
11
8.5
L
Hercules
Cuventhar
Hercules
2
9
0
0.22
L
Neith
Fredzel
Neith
0
3
1
0.17
W
4
1
9
8.5
L
Agni
0
3
1
0.17
W
Discordia
Tjugotree
Discordia
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,308
Damage
23,471
26,446
Taken
22,869
13,250
Mitigated
12,592
3,103
Healing
5,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
6,081
789
0
0
8,059
3,396
254
1,859
5,892
0
9,311
L
Hercules
Cuventhar
Hercules
3,337
1,735
0
838
11,936
8,869
0
5,031
5,331
0
10,580
L
Neith
Fredzel
Neith
4,334
1,183
0
1,015
7,505
2,360
0
2,408
4,189
0
22,344
W
7,395
2,341
0
2,901
10,183
7,673
630
2,092
7,745
0
23,266
L
Agni
5,637
100
0
1,250
7,005
2,021
0
1,620
4,819
20,469
0
W
Discordia
Tjugotree
Discordia
9,995
58
0
2,310
4,627
1,523
629
916
3,595
37,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,347
Gold Earned
24,885
91
Minions Killed
115
0
Camps Cleared
0
557,550
Distance Traveled
653,511
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,972
797
21
2
0
210,884
3
L
Hercules
6,751
675
15
2
0
174,316
2
L
Neith
6,342
634
40
4
0
188,098
1
W
Odin
8,040
804
30
3
0
219,662
3
L
Agni
6,254
625
36
4
0
195,136
2
W
Discordia
8,873
887
64
6
0
222,965
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role