Player Matchup

Hercules
Hercules
 
Hercules
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ISOCSELS
Danzaburou
Level 67
God Stats
6W - 4L
1,579 SR
Queue Stats
85W - 82L
1,457 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Leo110606
Morgan Le Fay
Level 48
God Stats
4W - 0L
1,865 SR
Queue Stats
4W - 1L
1,553 Elo+
Party 2
Team Averages
Level 80
1,648 SR
1,504 Elo+

VS

Team Averages
Level 106
1,317 SR
1,456 Elo+
Tyr
Tyr
Iduckinfhatwyou
Tyr
Level 122
God Stats
5W - 10L
1,377 SR
Queue Stats
128W - 158L
1,389 Elo+
Party 1
Susano
Susano
Trust_G_3lectr0
Susano
Level 69
God Stats
0W - 1L
1,422 SR
Queue Stats
35W - 31L
1,613 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lazysnorlax143
Morgan Le Fay
Level 126
God Stats
1W - 3L
1,152 SR
Queue Stats
102W - 138L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
1 / 5 / 13
11,953
629
11,057
21,976
20,115
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
ISOCSELS
Danzaburou
18
6 / 6 / 9
13,893
731
18,034
17,211
7,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
Leo110606
Morgan Le Fay
18
11 / 4 / 6
14,157
745
21,275
17,212
6,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 6
11,874
625
8,596
22,998
23,027
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 6 / 7
12,182
641
15,175
16,555
8,427
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
lazysnorlax143
Morgan Le Fay
16
5 / 8 / 9
12,258
645
25,096
21,188
7,651
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
37
18
Kills
15
15
Deaths
19
28
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
5
13
1.5
W
Danzaburou
ISOCSELS
Danzaburou
6
6
9
1.75
L
5
5
6
1.6
W
Morgan Le Fay
Leo110606
Morgan Le Fay
11
4
6
3.5
L
5
6
7
1.42
L
Morgan Le Fay
lazysnorlax143
Morgan Le Fay
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,366
Damage
48,867
56,399
Taken
60,741
33,887
Mitigated
39,105
16,516
Healing
15,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
11,057
2,135
0
4,529
21,976
20,115
0
8,351
13,625
7,629
28,994
W
Danzaburou
ISOCSELS
Danzaburou
18,034
5,278
0
4,051
17,211
7,006
2,001
7,365
9,846
0
80,719
L
8,596
281
382
5,055
22,998
23,027
0
9,187
13,257
0
32,446
W
Morgan Le Fay
Leo110606
Morgan Le Fay
21,275
2,666
1,073
6,863
17,212
6,766
538
9,380
7,832
50,261
0
L
15,175
1,478
0
1,920
16,555
8,427
762
5,650
10,543
0
34,560
L
Morgan Le Fay
lazysnorlax143
Morgan Le Fay
25,096
1,622
1,836
6,134
21,188
7,651
640
7,556
13,266
60,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,003
Gold Earned
36,314
214
Minions Killed
171
0
Camps Cleared
0
1,007,213
Distance Traveled
1,002,603
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,953
629
44
2
0
360,576
2
W
Danzaburou
13,893
731
118
6
0
326,155
4
L
Tyr
11,874
625
56
3
0
379,891
1
W
Morgan Le Fay
14,157
745
52
3
0
320,482
1
L
Susano
12,182
641
47
2
0
346,710
9
L
Morgan Le Fay
12,258
645
68
4
0
276,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role