Player Matchup

Thanatos
Thanatos
FinxzYT-
Thanatos
Level 26
God Stats
0W - 1L
1,285 SR
Queue Stats
26W - 23L
1,441 Elo+
Solo
Bellona
Bellona
Tx Sarhtx
Bellona
Level 5
God Stats
1W - 2L
1,438 SR
Queue Stats
2W - 3L
1,385 Elo+
Solo
Nu Wa
Nu Wa
misjoyx
Nu Wa
Level 16
God Stats
1W - 2L
1,264 SR
Queue Stats
9W - 10L
1,444 Elo+
Solo
Cthulhu
Cthulhu
scoutsoldiers
Cthulhu
Level 11
God Stats
4W - 4L
1,567 SR
Queue Stats
71W - 64L
1,408 Elo+
Party 2
Izanami
Izanami
wetgivenchy-_-
Izanami
Level 113
God Stats
3W - 9L
1,432 SR
Queue Stats
370W - 392L
1,429 Elo+
Party 2
Team Averages
Level 34
1,397 SR
1,422 Elo+

VS

Team Averages
Level 25
1,488 SR
1,487 Elo+
Thor
Thor
 
Thor
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
D0n comedia1775
Nu Wa
Level 16
God Stats
13W - 10L
1,470 SR
Queue Stats
28W - 26L
1,485 Elo+
Party 1
Chaac
Chaac
Wolf kaiser7870
Chaac
Level 25
God Stats
4W - 5L
1,405 SR
Queue Stats
61W - 45L
1,531 Elo+
Solo
Bacchus
Bacchus
chrisEG2387
Bacchus
Level 37
God Stats
18W - 17L
1,564 SR
Queue Stats
213W - 229L
1,523 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xXSZNZXx
Morgan Le Fay
Level 18
God Stats
6W - 9L
1,500 SR
Queue Stats
88W - 90L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FinxzYT-
Thanatos
13
0 / 5 / 1
8,313
396
3,177
14,668
4,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
Tx Sarhtx
Bellona
13
1 / 7 / 3
8,105
386
4,520
15,997
13,669
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
misjoyx
Nu Wa
16
1 / 2 / 2
9,563
455
15,914
11,386
3,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
14
3 / 5 / 2
8,893
423
9,394
17,066
11,097
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 4 / 2
9,221
439
7,231
14,598
5,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
19
8 / 0 / 4
11,793
562
9,404
14,859
6,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
0 / 1 / 5
10,593
504
11,505
7,815
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 2 / 4
12,439
592
19,561
21,460
12,277
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
chrisEG2387
Bacchus
14
2 / 2 / 7
10,295
490
5,180
12,978
9,156
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
xXSZNZXx
Morgan Le Fay
15
6 / 3 / 2
9,827
468
6,769
12,239
4,217
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
7
Kills
23
23
Deaths
8
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
8
0
4
10
W
0
1
5
2.5
L
Thanatos
FinxzYT-
Thanatos
0
5
1
0.1
L
Bellona
Tx Sarhtx
Bellona
1
7
3
0.36
W
7
2
4
4.5
W
Bacchus
chrisEG2387
Bacchus
2
2
7
2.75
L
Nu Wa
misjoyx
Nu Wa
1
2
2
1
L
Cthulhu
3
5
2
0.8
L
2
4
2
0.75
W
Morgan Le Fay
xXSZNZXx
Morgan Le Fay
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,236
Damage
52,419
73,715
Taken
69,351
37,774
Mitigated
33,944
21,423
Healing
29,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
9,404
3,536
0
7,275
14,859
6,000
248
3,932
10,667
0
99,034
W
11,505
2,257
112
1,676
7,815
2,294
4,417
4,129
3,260
74,673
0
L
Thanatos
FinxzYT-
Thanatos
3,177
1,215
0
11,473
14,668
4,555
0
1,797
12,719
0
51,592
L
Bellona
Tx Sarhtx
Bellona
4,520
780
0
2,271
15,997
13,669
0
9,011
6,838
0
24,414
W
19,561
2,091
0
13,512
21,460
12,277
1,969
6,621
14,647
0
99,882
W
Bacchus
chrisEG2387
Bacchus
5,180
508
0
3,216
12,978
9,156
697
5,351
7,260
32,382
0
L
Nu Wa
misjoyx
Nu Wa
15,914
1,860
0
1,796
11,386
3,187
0
5,961
5,111
84,430
0
L
Cthulhu
9,394
532
991
1,706
17,066
11,097
198
3,928
12,968
29,755
0
L
7,231
3,524
0
3,186
14,598
5,266
1,934
2,194
12,266
0
59,279
W
Morgan Le Fay
xXSZNZXx
Morgan Le Fay
6,769
884
0
3,449
12,239
4,217
1,057
3,798
8,209
40,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,095
Gold Earned
54,947
452
Minions Killed
564
0
Camps Cleared
0
1,872,032
Distance Traveled
2,004,060
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,793
562
146
7
0
426,568
7
W
Nu Wa
10,593
504
136
6
0
365,661
2
L
Thanatos
8,313
396
106
5
0
387,998
0
L
Bellona
8,105
386
42
2
0
354,400
2
W
Chaac
12,439
592
176
8
0
427,769
2
W
Bacchus
10,295
490
35
2
0
425,716
4
L
Nu Wa
9,563
455
149
7
0
381,757
0
L
Cthulhu
8,893
423
50
2
0
375,774
0
L
Izanami
9,221
439
105
5
0
372,103
0
W
Morgan Le Fay
9,827
468
71
3
0
358,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role