Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Neruso
Izanami
Level 104
God Stats
15W - 15L
1,502 SR
Queue Stats
165W - 152L
1,489 Elo+
Party 1
Zeus
Zeus
Sertenus
Zeus
Level 34
God Stats
96W - 85L
1,538 SR
Queue Stats
167W - 160L
1,505 Elo+
Party 2
Athena
Athena
amatsukii
Athena
Level 108
God Stats
3W - 2L
1,538 SR
Queue Stats
140W - 137L
1,528 Elo+
Party 1
Serqet
Serqet
synnka
Serqet
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
162W - 149L
1,556 Elo+
Party 1
Team Averages
Level 72
1,516 SR
1,516 Elo+

VS

Team Averages
Level 59
1,524 SR
1,498 Elo+
Apollo
Apollo
MASteur51
Apollo
Level 47
God Stats
7W - 5L
1,650 SR
Queue Stats
243W - 239L
1,452 Elo+
Solo
Ra
Ra
Maïtika
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,373 Elo+
Party 3
King Arthur
King Arthur
Navynn
King Arthur
Level 89
God Stats
0W - 3L
1,312 SR
Queue Stats
66W - 44L
1,615 Elo+
Party 3
Fafnir
Fafnir
ShadowsDynasty
Fafnir
Level 60
God Stats
6W - 5L
1,638 SR
Queue Stats
55W - 39L
1,575 Elo+
Party 3
Hel
Hel
Xatega
Hel
Level 88
God Stats
19W - 19L
1,517 SR
Queue Stats
23W - 26L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
8 / 0 / 17
12,335
1,121
20,956
3,045
1,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Neruso
Izanami
19
11 / 3 / 16
13,071
1,188
21,313
13,813
7,675
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
18
9 / 2 / 17
11,986
1,090
22,126
6,159
3,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
amatsukii
Athena
20
3 / 1 / 27
11,726
1,066
11,661
13,055
16,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Serqet
synnka
Serqet
18
2 / 3 / 16
10,159
924
8,810
5,817
2,711
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

258

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
MASteur51
Apollo
16
2 / 6 / 4
10,479
953
10,480
14,644
5,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 7 / 3
10,498
954
5,958
13,398
4,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Navynn
King Arthur
17
2 / 4 / 7
10,815
983
8,434
23,659
11,274
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 8 / 7
10,311
937
8,218
21,074
28,021
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hel
Xatega
Hel
16
0 / 8 / 6
9,357
851
4,628
15,768
5,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
36
33
Kills
9
9
Deaths
33
93
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
8
0
17
16.5
L
Apollo
MASteur51
Apollo
2
6
4
0.67
L
4
7
3
0.79
L
King Arthur
Navynn
King Arthur
2
4
7
1.38
W
Izanami
Neruso
Izanami
11
3
16
6.33
W
Zeus
9
2
17
8.75
L
1
8
7
0.56
L
Hel
Xatega
Hel
0
8
6
0.38
W
Athena
amatsukii
Athena
3
1
27
16.5
W
Serqet
synnka
Serqet
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,866
Damage
37,718
41,889
Taken
88,543
31,815
Mitigated
55,411
4,988
Healing
12,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
20,956
3,688
0
404
3,045
1,216
0
1,331
1,714
38,081
0
L
Apollo
MASteur51
Apollo
10,480
5,970
0
1,015
14,644
5,355
0
7,138
7,148
0
46,777
L
5,958
1,475
748
180
13,398
4,994
0
9,061
4,187
15,723
0
L
King Arthur
Navynn
King Arthur
8,434
1,064
0
2,394
23,659
11,274
0
12,734
10,401
0
35,190
W
Izanami
Neruso
Izanami
21,313
17,065
0
1,865
13,813
7,675
0
4,562
9,251
0
51,953
W
Zeus
22,126
1,238
0
0
6,159
3,353
0
1,799
4,360
46,871
0
L
8,218
2,570
0
1,057
21,074
28,021
0
13,316
7,063
18,295
0
L
Hel
Xatega
Hel
4,628
414
4,428
2,882
15,768
5,767
0
11,076
4,083
17,150
0
W
Athena
amatsukii
Athena
11,661
1,579
1,110
1,609
13,055
16,860
0
7,700
5,355
16,285
0
W
Serqet
synnka
Serqet
8,810
1,268
0
0
5,817
2,711
0
3,412
2,405
0
13,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,277
Gold Earned
51,460
211
Minions Killed
199
10
Camps Cleared
7
1,017,867
Distance Traveled
956,203
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,335
1,121
38
3
2
214,345
1
L
Apollo
10,479
953
77
7
0
150,301
0
L
Ra
10,498
954
23
2
0
151,580
0
L
King Arthur
10,815
983
52
5
5
233,176
1
W
Izanami
13,071
1,188
88
8
4
207,357
0
W
Zeus
11,986
1,090
54
5
2
190,333
1
L
Fafnir
10,311
937
12
1
1
227,311
1
L
Hel
9,357
851
35
3
1
193,835
0
W
Athena
11,726
1,066
15
1
0
232,477
2
W
Serqet
10,159
924
16
1
2
173,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role