Player Matchup

Cerberus
Cerberus
Ball4Cronem
Cerberus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 130L
1,413 Elo+
Party 2
Sol
Sol
Hexagradior
Sol
Level 91
God Stats
6W - 6L
1,440 SR
Queue Stats
97W - 73L
1,429 Elo+
Solo
Hachiman
Hachiman
Jaguar_-Panthera
Hachiman
Level 101
God Stats
5W - 4L
1,527 SR
Queue Stats
26W - 43L
1,418 Elo+
Party 2
Tsukuyomi
Tsukuyomi
babykelzGamingYT
Tsukuyomi
Level 71
God Stats
2W - 5L
1,424 SR
Queue Stats
9W - 15L
1,389 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
polarbearjt21
Morgan Le Fay
Level 129
God Stats
4W - 2L
1,422 SR
Queue Stats
13W - 10L
1,376 Elo+
Solo
Team Averages
Level 100
1,463 SR
1,405 Elo+

VS

Team Averages
Level 70
1,688 SR
1,664 Elo+
Kukulkan
Kukulkan
BigStepBro5793
Kukulkan
Level 24
God Stats
3W - 0L
1,988 SR
Queue Stats
216W - 93L
1,672 Elo+
Party 1
Zhong Kui
Zhong Kui
LionOfJudah2850
Zhong Kui
Level 122
God Stats
34W - 32L
1,670 SR
Queue Stats
1,773W - 1,641L
1,550 Elo+
Party 1
Artemis
Artemis
Sadi am eddie
Artemis
Level 107
God Stats
16W - 4L
1,676 SR
Queue Stats
407W - 341L
1,623 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sugarsniffer553
Ah Muzen Cab
Level 11
God Stats
4W - 0L
1,500 SR
Queue Stats
134W - 16L
1,964 Elo+
Party 1
Baron Samedi
Baron Samedi
That boy Jeff20
Baron Samedi
Level 86
God Stats
41W - 22L
1,607 SR
Queue Stats
626W - 472L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ball4Cronem
Cerberus
17
1 / 2 / 3
11,467
882
6,926
20,394
27,225
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
1 / 6 / 2
12,014
924
9,000
19,661
9,351
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 3 / 3
11,137
857
3,749
17,307
6,127
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
17
1 / 8 / 2
10,754
827
9,637
17,734
7,164
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
polarbearjt21
Morgan Le Fay
18
1 / 6 / 3
11,685
899
15,862
19,995
8,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

58

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
2 / 1 / 11
11,860
912
12,569
7,059
1,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
LionOfJudah2850
Zhong Kui
18
3 / 0 / 5
11,497
884
16,008
12,139
8,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
20
13 / 3 / 8
14,673
1,129
27,919
12,421
5,098
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
Sugarsniffer553
Ah Muzen Cab
20
4 / 0 / 18
14,033
1,079
23,084
8,002
2,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
That boy Jeff20
Baron Samedi
19
3 / 1 / 10
11,779
906
9,845
9,876
10,510
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
77
5
Kills
25
25
Deaths
5
13
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Ball4Cronem
Cerberus
1
2
3
1.25
W
Kukulkan
2
1
11
7.5
L
1
6
2
0.33
L
1
3
3
0.83
W
Zhong Kui
LionOfJudah2850
Zhong Kui
3
0
5
5.5
W
Artemis
13
3
8
5.67
W
Ah Muzen Cab
Sugarsniffer553
Ah Muzen Cab
4
0
18
13
W
Baron Samedi
That boy Jeff20
Baron Samedi
3
1
10
8
L
Tsukuyomi
1
8
2
0.25
L
Morgan Le Fay
polarbearjt21
Morgan Le Fay
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,174
Damage
89,425
95,091
Taken
49,497
58,723
Mitigated
28,675
8,757
Healing
13,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Ball4Cronem
Cerberus
6,926
460
0
2,259
20,394
27,225
0
9,390
11,004
32,470
0
W
Kukulkan
12,569
831
249
394
7,059
1,873
0
6,109
950
23,250
0
L
9,000
2,113
194
2,775
19,661
9,351
0
7,369
12,292
55,000
0
L
3,749
2,920
0
993
17,307
6,127
0
5,484
11,823
0
14,977
W
Zhong Kui
LionOfJudah2850
Zhong Kui
16,008
106
55
1,282
12,139
8,602
0
8,157
3,982
50,858
0
W
Artemis
27,919
18,541
211
2,053
12,421
5,098
0
7,216
5,205
0
40,941
W
Ah Muzen Cab
Sugarsniffer553
Ah Muzen Cab
23,084
7,281
0
4,877
8,002
2,592
0
4,558
3,444
0
70,861
W
Baron Samedi
That boy Jeff20
Baron Samedi
9,845
64
2,004
2,639
9,876
10,510
0
5,357
4,519
13,246
0
L
Tsukuyomi
9,637
3,439
0
967
17,734
7,164
0
7,482
10,252
0
16,430
L
Morgan Le Fay
polarbearjt21
Morgan Le Fay
15,862
1,868
0
1,569
19,995
8,856
0
8,697
11,298
40,500
1,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,057
Gold Earned
63,842
272
Minions Killed
260
12
Camps Cleared
6
1,152,036
Distance Traveled
1,371,956
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,467
882
58
4
4
203,598
0
W
Kukulkan
11,860
912
34
3
1
278,953
0
L
Sol
12,014
924
107
8
2
245,689
0
L
Hachiman
11,137
857
15
1
3
226,625
0
W
Zhong Kui
11,497
884
67
5
1
297,719
1
W
Artemis
14,673
1,129
33
3
1
241,298
2
W
Ah Muzen Cab
14,033
1,079
116
9
1
305,735
0
W
Baron Samedi
11,779
906
10
1
2
248,251
0
L
Tsukuyomi
10,754
827
16
1
1
235,714
0
L
Morgan Le Fay
11,685
899
76
6
2
240,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role