Player Matchup

Janus
Janus
Demmaa
Janus
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,518 Elo+
Party 3
Terra
Terra
MNae
Terra
Level 44
God Stats
1W - 0L
1,369 SR
Queue Stats
7W - 4L
1,518 Elo+
Party 3
Hera
Hera
Saidrax
Hera
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,518 Elo+
Party 3
Odin
Odin
Solandris
Odin
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,518 Elo+
Party 3
Cthulhu
Cthulhu
justinjing
Cthulhu
Level 69
God Stats
21W - 10L
1,584 SR
Queue Stats
884W - 937L
1,379 Elo+
Solo
Team Averages
Level 78
1,490 SR
1,490 Elo+

VS

Team Averages
Level 67
1,475 SR
1,329 Elo+
Camazotz
Camazotz
 
Camazotz
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
ArcticWolf04374
Guan Yu
Level 60
God Stats
5W - 3L
1,489 SR
Queue Stats
635W - 669L
1,401 Elo+
Party 1
Ymir
Ymir
Simsence
Ymir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,189 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Wompu
Kumbhakarna
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,104 Elo+
Party 2
Raijin
Raijin
monkeykings94
Raijin
Level 35
God Stats
6W - 9L
1,386 SR
Queue Stats
433W - 465L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Demmaa
Janus
19
9 / 3 / 12
11,528
887
13,211
9,137
4,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Terra
MNae
Terra
14
1 / 3 / 16
9,107
701
5,145
15,347
16,209
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hera
Saidrax
Hera
18
6 / 2 / 14
10,582
814
18,011
8,273
4,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
16
7 / 4 / 14
10,384
799
11,764
14,180
11,535
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
justinjing
Cthulhu
18
5 / 3 / 18
10,779
829
15,982
15,496
14,695
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
16
4 / 6 / 5
8,899
685
10,329
18,999
12,536
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 4 / 6
9,386
722
5,597
14,527
15,447
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
15
3 / 5 / 7
8,829
679
9,221
12,690
14,412
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
Wompu
Kumbhakarna
15
3 / 7 / 8
8,587
661
7,656
15,594
7,906
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 6 / 6
8,044
619
9,524
10,504
4,848
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
46
28
Kills
14
15
Deaths
28
74
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
4
6
5
1.08
L
3
4
6
1.5
W
Janus
Demmaa
Janus
9
3
12
5
W
Terra
MNae
Terra
1
3
16
3
W
Hera
Saidrax
Hera
6
2
14
6.5
L
Ymir
3
5
7
1.3
W
Odin
7
4
14
3.5
L
Kumbhakarna
Wompu
Kumbhakarna
3
7
8
1
W
Cthulhu
justinjing
Cthulhu
5
3
18
4.67
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,113
Damage
42,327
62,433
Taken
72,314
50,963
Mitigated
55,149
26,201
Healing
24,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
10,329
2,383
1,989
6,329
18,999
12,536
0
12,571
6,428
0
27,765
L
5,597
502
7,195
5,649
14,527
15,447
0
11,134
3,393
0
15,937
W
Janus
Demmaa
Janus
13,211
624
2,071
2,004
9,137
4,245
827
3,988
5,149
32,585
0
W
Terra
MNae
Terra
5,145
694
6,508
4,550
15,347
16,209
714
7,615
7,732
8,301
0
W
Hera
Saidrax
Hera
18,011
2,355
394
1,333
8,273
4,279
1,558
4,391
3,882
33,821
0
L
Ymir
9,221
1,948
0
0
12,690
14,412
0
9,494
3,196
21,321
0
W
Odin
11,764
3,060
975
1,295
14,180
11,535
1,046
4,416
9,764
0
20,496
L
Kumbhakarna
Wompu
Kumbhakarna
7,656
309
371
802
15,594
7,906
0
11,745
3,849
12,213
0
W
Cthulhu
justinjing
Cthulhu
15,982
333
2,685
4,386
15,496
14,695
253
5,991
9,505
38,132
0
L
9,524
910
848
930
10,504
4,848
0
7,405
3,099
19,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,380
Gold Earned
43,745
134
Minions Killed
105
0
Camps Cleared
0
1,207,055
Distance Traveled
1,036,675
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,899
685
23
2
0
219,992
1
L
Guan Yu
9,386
722
25
2
0
235,541
0
W
Janus
11,528
887
48
4
0
230,483
0
W
Terra
9,107
701
7
1
0
224,684
1
W
Hera
10,582
814
32
2
0
240,340
0
L
Ymir
8,829
679
31
2
0
189,725
0
W
Odin
10,384
799
17
1
0
256,093
0
L
Kumbhakarna
8,587
661
12
1
0
202,841
0
W
Cthulhu
10,779
829
30
2
0
255,455
3
L
Raijin
8,044
619
14
1
0
188,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role