Player Matchup

Tiamat
Tiamat
Andrussss3438
Tiamat
Level 112
God Stats
2W - 2L
1,317 SR
Queue Stats
65W - 55L
1,614 Elo+
Party 2
Neith
Neith
DanielGC1208
Neith
Level 66
God Stats
23W - 20L
1,611 SR
Queue Stats
100W - 115L
1,499 Elo+
Party 2
Nemesis
Nemesis
LiFfyTo5
Nemesis
Level 59
God Stats
7W - 2L
1,703 SR
Queue Stats
119W - 110L
1,550 Elo+
Party 2
Zhong Kui
Zhong Kui
The new Trapz
Zhong Kui
Level 109
God Stats
6W - 4L
1,677 SR
Queue Stats
169W - 162L
1,501 Elo+
Party 2
Bacchus
Bacchus
iMD xD3M0nZx
Bacchus
Level 28
God Stats
21W - 14L
1,658 SR
Queue Stats
91W - 62L
1,549 Elo+
Party 2
Team Averages
Level 75
1,593 SR
1,543 Elo+

VS

Team Averages
Level 53
1,411 SR
1,536 Elo+
Morgan Le Fay
Morgan Le Fay
Coombledore
Morgan Le Fay
Level 7
God Stats
0W - 1L
1,705 SR
Queue Stats
3W - 4L
1,707 Elo+
Party 1
Mercury
Mercury
DarthJarJarBinkx
Mercury
Level 107
God Stats
2W - 5L
1,313 SR
Queue Stats
107W - 111L
1,488 Elo+
Party 1
Chaac
Chaac
Dayeless
Chaac
Level 28
God Stats
4W - 1L
1,280 SR
Queue Stats
66W - 45L
1,427 Elo+
Party 1
Chronos
Chronos
MrTumble_69
Chronos
Level 100
God Stats
0W - 1L
1,258 SR
Queue Stats
21W - 18L
1,461 Elo+
Party 1
Bellona
Bellona
Rickandsnorty705
Bellona
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 4
9,044
565
7,372
6,388
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 3 / 7
8,049
503
5,241
7,769
2,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
LiFfyTo5
Nemesis
15
12 / 0 / 5
9,773
611
14,333
11,126
4,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
The new Trapz
Zhong Kui
16
1 / 2 / 1
9,381
586
5,245
6,821
4,835
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
iMD xD3M0nZx
Bacchus
12
1 / 1 / 10
7,735
483
5,121
10,043
11,181
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Coombledore
Morgan Le Fay
10
1 / 7 / 0
6,781
424
3,487
10,209
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 3 / 0
8,284
518
4,849
11,005
4,190
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Dayeless
Chaac
12
1 / 5 / 0
7,251
453
3,859
12,877
4,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
MrTumble_69
Chronos
10
1 / 4 / 1
6,240
390
2,356
8,451
7,353
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 4 / 3
7,446
465
5,959
10,575
6,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
23
Kills
6
7
Deaths
23
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
L
Morgan Le Fay
Coombledore
Morgan Le Fay
1
7
0
0.14
W
3
3
7
2.17
L
2
3
0
0.67
L
Chaac
Dayeless
Chaac
1
5
0
0.2
W
Nemesis
LiFfyTo5
Nemesis
12
0
5
14.5
L
Chronos
MrTumble_69
Chronos
1
4
1
0.38
L
1
4
3
0.63
W
Zhong Kui
The new Trapz
Zhong Kui
1
2
1
0.75
W
Bacchus
iMD xD3M0nZx
Bacchus
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,312
Damage
20,510
42,147
Taken
53,117
27,082
Mitigated
26,111
11,121
Healing
7,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,372
728
0
2,378
6,388
3,699
122
2,935
3,453
54,946
0
L
Morgan Le Fay
Coombledore
Morgan Le Fay
3,487
466
0
644
10,209
3,281
0
5,486
4,723
26,452
0
W
5,241
1,635
0
1,409
7,769
2,414
1,170
816
6,953
0
55,198
L
4,849
2,050
0
0
11,005
4,190
0
5,637
5,368
0
39,405
L
Chaac
Dayeless
Chaac
3,859
1,369
0
4,600
12,877
4,950
0
724
12,153
0
42,968
W
Nemesis
LiFfyTo5
Nemesis
14,333
8,759
0
1,949
11,126
4,953
164
1,308
9,818
0
62,367
L
Chronos
MrTumble_69
Chronos
2,356
718
0
195
8,451
7,353
184
2,148
6,303
14,793
0
L
5,959
2,812
0
1,817
10,575
6,337
0
3,928
6,647
0
53,924
W
Zhong Kui
The new Trapz
Zhong Kui
5,245
263
0
3,845
6,821
4,835
2,576
0
6,821
61,404
0
W
Bacchus
iMD xD3M0nZx
Bacchus
5,121
695
0
1,540
10,043
11,181
257
1,148
8,895
15,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,982
Gold Earned
36,002
440
Minions Killed
337
0
Camps Cleared
0
1,583,927
Distance Traveled
1,482,044
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,044
565
92
6
0
299,743
4
L
Morgan Le Fay
6,781
424
48
3
0
267,251
0
W
Neith
8,049
503
84
5
0
292,283
1
L
Mercury
8,284
518
94
6
0
304,313
3
L
Chaac
7,251
453
85
5
0
314,917
4
W
Nemesis
9,773
611
92
6
0
381,680
1
L
Chronos
6,240
390
24
2
0
279,348
6
L
Bellona
7,446
465
86
5
0
316,215
1
W
Zhong Kui
9,381
586
148
9
0
291,312
3
W
Bacchus
7,735
483
24
2
0
318,909
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role