Player Matchup

Chang'e
Chang'e
BlooDCentINel080
Chang'e
Level 84
God Stats
30W - 25L
1,561 SR
Queue Stats
469W - 467L
1,444 Elo+
Party 3
Sun Wukong
Sun Wukong
KingRhymos
Sun Wukong
Level 29
God Stats
3W - 5L
1,346 SR
Queue Stats
69W - 71L
1,450 Elo+
Party 2
Chiron
Chiron
VINGS_1708
Chiron
Level 29
God Stats
17W - 17L
1,529 SR
Queue Stats
181W - 207L
1,442 Elo+
Party 3
Ymir
Ymir
eduardo_g0896
Ymir
Level 98
God Stats
1W - 2L
1,245 SR
Queue Stats
115W - 121L
1,434 Elo+
Party 3
Mercury
Mercury
rifler1321
Mercury
Level 55
God Stats
2W - 1L
1,702 SR
Queue Stats
148W - 148L
1,497 Elo+
Party 2
Team Averages
Level 59
1,477 SR
1,454 Elo+

VS

Team Averages
Level 70
1,457 SR
1,431 Elo+
Fafnir
Fafnir
 
Fafnir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
GreyValourGaming
Thanatos
Level 23
God Stats
3W - 1L
1,336 SR
Queue Stats
23W - 30L
1,350 Elo+
Party 1
Sun Wukong
Sun Wukong
Iron_Patriot__
Sun Wukong
Level 115
God Stats
8W - 12L
1,370 SR
Queue Stats
330W - 326L
1,453 Elo+
Party 1
Tiamat
Tiamat
KREDD82
Tiamat
Level 39
God Stats
3W - 3L
1,581 SR
Queue Stats
356W - 348L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 5
11,031
552
7,036
10,898
4,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
KingRhymos
Sun Wukong
16
3 / 0 / 2
9,965
498
7,744
10,220
6,501
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
VINGS_1708
Chiron
15
3 / 3 / 1
9,284
464
6,483
9,010
2,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 3 / 5
9,303
465
5,105
12,366
12,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
rifler1321
Mercury
17
5 / 3 / 4
10,440
522
10,302
14,765
6,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
3 / 3 / 3
9,868
493
7,881
11,806
14,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
 
Heimdallr
15
3 / 3 / 4
9,582
479
11,297
11,094
3,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 5 / 2
8,940
447
4,369
14,479
4,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Iron_Patriot__
Sun Wukong
17
2 / 1 / 2
10,327
516
7,680
12,965
11,193
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
KREDD82
Tiamat
14
0 / 3 / 0
8,187
409
956
8,851
3,825
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
15
Kills
10
11
Deaths
15
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
3
3
3
1.5
L
Heimdallr
 
Heimdallr
3
3
4
1.67
W
3
2
5
2.75
L
2
5
2
0.6
L
Sun Wukong
Iron_Patriot__
Sun Wukong
2
1
2
3
L
Tiamat
KREDD82
Tiamat
0
3
0
0
W
Sun Wukong
KingRhymos
Sun Wukong
3
0
2
4
W
Chiron
VINGS_1708
Chiron
3
3
1
1.17
W
1
3
5
1.17
W
Mercury
rifler1321
Mercury
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,670
Damage
32,183
57,259
Taken
59,195
32,379
Mitigated
38,534
17,634
Healing
21,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
7,881
851
0
1,542
11,806
14,605
140
3,903
7,801
29,469
0
L
Heimdallr
 
Heimdallr
11,297
5,937
0
3,821
11,094
3,969
480
2,913
8,175
0
61,589
W
7,036
234
1,324
4,577
10,898
4,572
0
2,091
8,807
80,534
0
L
4,369
695
0
10,404
14,479
4,942
0
1,443
13,009
0
52,776
L
Sun Wukong
Iron_Patriot__
Sun Wukong
7,680
1,009
0
4,050
12,965
11,193
180
824
12,069
0
67,453
L
Tiamat
KREDD82
Tiamat
956
355
0
1,514
8,851
3,825
694
2,770
5,930
37,789
0
W
Sun Wukong
KingRhymos
Sun Wukong
7,744
1,747
0
3,762
10,220
6,501
890
781
9,439
0
55,426
W
Chiron
VINGS_1708
Chiron
6,483
1,506
1,207
2,842
9,010
2,749
2,216
2,049
6,961
0
54,971
W
5,105
838
143
2,901
12,366
12,445
693
2,853
9,513
32,039
0
W
Mercury
rifler1321
Mercury
10,302
6,531
0
878
14,765
6,112
0
1,113
13,652
0
85,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,023
Gold Earned
46,904
528
Minions Killed
463
0
Camps Cleared
0
1,931,811
Distance Traveled
1,661,563
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,868
493
36
2
0
301,662
4
L
Heimdallr
9,582
479
108
5
0
327,162
6
W
Chang'e
11,031
552
148
7
0
400,228
3
L
Thanatos
8,940
447
102
5
0
325,667
0
L
Sun Wukong
10,327
516
137
7
0
424,869
3
L
Tiamat
8,187
409
80
4
0
282,203
7
W
Sun Wukong
9,965
498
108
5
0
380,437
4
W
Chiron
9,284
464
86
4
0
351,908
0
W
Ymir
9,303
465
63
3
0
373,173
3
W
Mercury
10,440
522
123
6
0
426,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role