Player Matchup

Anhur
Anhur
AresJ
Anhur
Level 160
God Stats
52W - 46L
1,501 SR
Queue Stats
607W - 608L
1,581 Elo+
Solo
Thoth
Thoth
BulletToothLeon
Thoth
Level 157
God Stats
3W - 3L
1,605 SR
Queue Stats
230W - 199L
1,560 Elo+
Solo
Awilix
Awilix
HartjeChloe
Awilix
Level 97
God Stats
18W - 22L
1,544 SR
Queue Stats
74W - 66L
1,625 Elo+
Solo
Cthulhu
Cthulhu
SimbaSims
Cthulhu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 102L
1,615 Elo+
Party 1
Pele
Pele
Zerkaholic
Pele
Level 137
God Stats
10W - 8L
1,581 SR
Queue Stats
314W - 297L
1,599 Elo+
Party 1
Team Averages
Level 132
1,546 SR
1,596 Elo+

VS

Team Averages
Level 130
1,595 SR
1,604 Elo+
Thoth
Thoth
Axxou
Thoth
Level 149
God Stats
48W - 61L
1,487 SR
Queue Stats
743W - 741L
1,546 Elo+
Solo
Artio
Artio
Fιzzle
Artio
Level 136
God Stats
3W - 1L
1,476 SR
Queue Stats
413W - 381L
1,641 Elo+
Party 2
Thanatos
Thanatos
JonesC
Thanatos
Level 119
God Stats
6W - 6L
1,779 SR
Queue Stats
543W - 542L
1,648 Elo+
Solo
Anhur
Anhur
JoshBF1
Anhur
Level 143
God Stats
11W - 12L
1,575 SR
Queue Stats
625W - 569L
1,607 Elo+
Party 2
Achilles
Achilles
pizzatje
Achilles
Level 102
God Stats
8W - 4L
1,657 SR
Queue Stats
294W - 258L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AresJ
Anhur
11
1 / 4 / 1
6,490
499
4,634
9,976
2,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 7 / 0
7,135
549
2,572
9,343
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
8
0 / 7 / 0
5,508
424
2,233
10,138
2,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
SimbaSims
Cthulhu
10
1 / 2 / 1
6,472
498
3,423
9,993
4,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 3 / 0
7,351
565
9,573
12,678
5,386
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Axxou
Thoth
15
7 / 1 / 2
8,772
675
7,835
4,829
1,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Fιzzle
Artio
10
3 / 0 / 4
7,018
540
4,843
9,439
6,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
JonesC
Thanatos
15
11 / 0 / 4
8,909
685
10,167
6,891
2,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
JoshBF1
Anhur
13
2 / 2 / 4
7,593
584
4,383
7,461
2,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
pizzatje
Achilles
13
0 / 1 / 4
7,812
601
7,711
14,261
8,699
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
4
Kills
23
23
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anhur
AresJ
Anhur
1
4
1
0.38
W
Thoth
Axxou
Thoth
7
1
2
8
L
1
7
0
0.14
W
Artio
Fιzzle
Artio
3
0
4
5
L
Awilix
0
7
0
0
W
Thanatos
JonesC
Thanatos
11
0
4
13
W
Anhur
JoshBF1
Anhur
2
2
4
2
L
Cthulhu
SimbaSims
Cthulhu
1
2
1
0.75
L
1
3
0
0.33
W
Achilles
pizzatje
Achilles
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,435
Damage
34,939
52,128
Taken
42,881
16,063
Mitigated
20,589
15,178
Healing
20,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AresJ
Anhur
4,634
2,443
0
3,682
9,976
2,100
312
845
9,131
0
45,167
W
Thoth
Axxou
Thoth
7,835
78
0
1,395
4,829
1,467
413
2,102
2,727
58,620
0
L
2,572
153
0
1,581
9,343
1,996
0
5,827
3,132
47,095
0
W
Artio
Fιzzle
Artio
4,843
922
837
3,319
9,439
6,109
31
1,908
7,531
17,580
0
L
Awilix
2,233
834
0
2,271
10,138
2,042
0
2,007
8,053
0
25,254
W
Thanatos
JonesC
Thanatos
10,167
2,834
0
7,362
6,891
2,133
0
479
6,412
0
61,821
W
Anhur
JoshBF1
Anhur
4,383
2,156
0
1,343
7,461
2,181
1,580
1,181
6,280
0
45,710
L
Cthulhu
SimbaSims
Cthulhu
3,423
616
0
1,390
9,993
4,539
0
3,312
6,638
19,292
0
L
9,573
2,356
0
6,254
12,678
5,386
0
182
12,496
0
52,122
W
Achilles
pizzatje
Achilles
7,711
1,831
0
6,639
14,261
8,699
301
325
13,936
0
48,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,956
Gold Earned
40,104
363
Minions Killed
454
0
Camps Cleared
0
1,181,006
Distance Traveled
1,317,981
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,490
499
70
5
0
211,243
1
W
Thoth
8,772
675
132
10
0
259,794
6
L
Thoth
7,135
549
95
7
0
250,033
3
W
Artio
7,018
540
20
2
0
263,183
5
L
Awilix
5,508
424
57
4
0
245,781
5
W
Thanatos
8,909
685
95
7
0
301,497
2
W
Anhur
7,593
584
100
8
0
248,145
5
L
Cthulhu
6,472
498
41
3
0
242,204
5
L
Pele
7,351
565
100
8
0
231,745
3
W
Achilles
7,812
601
107
8
0
245,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role