Player Matchup

Cabrakan
Cabrakan
AkulinRF
Cabrakan
Level 45
God Stats
2W - 3L
1,599 SR
Queue Stats
223W - 248L
1,461 Elo+
Solo
Izanami
Izanami
Elektxo
Izanami
Level 35
God Stats
11W - 12L
1,456 SR
Queue Stats
29W - 24L
1,453 Elo+
Party 3
Tyr
Tyr
ScorvoYT
Tyr
Level 41
God Stats
2W - 5L
1,673 SR
Queue Stats
33W - 33L
1,419 Elo+
Party 3
Scylla
Scylla
Strausskahn34
Scylla
Level 25
God Stats
5W - 7L
1,886 SR
Queue Stats
60W - 68L
1,453 Elo+
Party 4
Tsukuyomi
Tsukuyomi
bizondaile
Tsukuyomi
Level 43
God Stats
7W - 22L
1,366 SR
Queue Stats
99W - 118L
1,415 Elo+
Party 4
Team Averages
Level 38
1,596 SR
1,440 Elo+

VS

Team Averages
Level 76
1,540 SR
1,401 Elo+
Thor
Thor
Astia
Thor
Level 117
God Stats
6W - 8L
1,440 SR
Queue Stats
189W - 184L
1,416 Elo+
Party 2
Aphrodite
Aphrodite
BorgCrom
Aphrodite
Level 108
God Stats
130W - 99L
1,546 SR
Queue Stats
207W - 226L
1,402 Elo+
Party 2
Fafnir
Fafnir
CyanDriver
Fafnir
Level 22
God Stats
2W - 1L
1,730 SR
Queue Stats
4W - 3L
1,495 Elo+
Party 1
Bellona
Bellona
TheMagicKitten
Bellona
Level 44
God Stats
3W - 11L
1,196 SR
Queue Stats
89W - 112L
1,312 Elo+
Party 2
Neith
Neith
Yodakappa
Neith
Level 87
God Stats
3W - 0L
1,789 SR
Queue Stats
28W - 33L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AkulinRF
Cabrakan
15
0 / 9 / 1
9,863
365
11,606
22,600
16,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Izanami
Elektxo
Izanami
18
1 / 10 / 2
12,089
448
12,310
22,122
8,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 6 / 3
11,957
443
13,236
26,036
28,049
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
2 / 7 / 1
11,854
439
13,846
16,484
4,998
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
bizondaile
Tsukuyomi
18
1 / 6 / 1
11,413
423
12,006
19,966
11,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Astia
Thor
20
14 / 0 / 9
14,943
553
15,782
22,123
17,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
BorgCrom
Aphrodite
20
9 / 0 / 13
14,649
543
18,645
21,030
18,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
CyanDriver
Fafnir
19
7 / 2 / 17
13,290
492
14,763
23,118
16,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
1 / 2 / 8
13,143
487
9,905
23,848
25,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
Yodakappa
Neith
19
6 / 1 / 17
13,121
486
19,106
13,215
5,732
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
101
5
Kills
37
38
Deaths
5
8
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
AkulinRF
Cabrakan
0
9
1
0.06
W
Thor
Astia
Thor
14
0
9
18.5
W
Aphrodite
BorgCrom
Aphrodite
9
0
13
15.5
W
Fafnir
CyanDriver
Fafnir
7
2
17
7.75
L
Izanami
Elektxo
Izanami
1
10
2
0.2
L
1
6
3
0.42
L
2
7
1
0.36
W
1
2
8
2.5
W
Neith
Yodakappa
Neith
6
1
17
14.5
L
Tsukuyomi
bizondaile
Tsukuyomi
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,004
Damage
78,201
107,208
Taken
103,334
69,357
Mitigated
84,242
17,218
Healing
60,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
AkulinRF
Cabrakan
11,606
1,209
128
2,304
22,600
16,357
276
7,666
14,934
53,350
0
W
Thor
Astia
Thor
15,782
4,958
0
5,147
22,123
17,783
5,574
5,152
16,787
0
103,195
W
Aphrodite
BorgCrom
Aphrodite
18,645
2,628
15,368
17,100
21,030
18,095
5,063
7,360
13,488
106,801
0
W
Fafnir
CyanDriver
Fafnir
14,763
6,719
566
9,682
23,118
16,679
1,451
7,627
15,251
45,439
0
L
Izanami
Elektxo
Izanami
12,310
8,115
0
4,169
22,122
8,135
2,426
6,834
15,288
0
98,287
L
13,236
1,083
0
3,961
26,036
28,049
298
9,752
16,284
0
62,948
L
13,846
1,089
0
0
16,484
4,998
0
3,498
12,986
69,629
0
W
9,905
2,519
0
7,932
23,848
25,953
841
2,282
21,515
0
65,633
W
Neith
Yodakappa
Neith
19,106
8,612
0
4,924
13,215
5,732
3,808
3,047
10,052
0
88,745
L
Tsukuyomi
bizondaile
Tsukuyomi
12,006
1,479
0
6,656
19,966
11,818
17
5,658
14,308
0
86,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,176
Gold Earned
69,146
608
Minions Killed
644
0
Camps Cleared
0
2,263,060
Distance Traveled
2,467,271
18
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,863
365
74
3
0
340,283
1
W
Thor
14,943
553
132
5
0
527,938
6
W
Aphrodite
14,649
543
195
7
0
505,424
5
W
Fafnir
13,290
492
55
2
0
474,976
5
L
Izanami
12,089
448
180
7
0
419,370
1
L
Tyr
11,957
443
119
4
0
519,051
5
L
Scylla
11,854
439
101
4
0
459,076
5
W
Bellona
13,143
487
148
5
0
497,468
5
W
Neith
13,121
486
114
4
0
461,465
7
L
Tsukuyomi
11,413
423
134
5
0
525,280
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role