Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Naginara
Ah Muzen Cab
Level 62
God Stats
2W - 0L
1,754 SR
Queue Stats
105W - 111L
1,473 Elo+
Party 2
Artio
Artio
SlamDunker2020
Artio
Level 69
God Stats
5W - 7L
1,534 SR
Queue Stats
189W - 205L
1,459 Elo+
Party 2
Gilgamesh
Gilgamesh
Thânâtoz
Gilgamesh
Level 160
God Stats
5W - 3L
1,410 SR
Queue Stats
78W - 72L
1,435 Elo+
Solo
Sobek
Sobek
piryte
Sobek
Level 67
God Stats
3W - 1L
1,754 SR
Queue Stats
30W - 28L
1,400 Elo+
Solo
Baba Yaga
Baba Yaga
Пеперуна
Baba Yaga
Level 75
God Stats
5W - 8L
1,435 SR
Queue Stats
231W - 231L
1,464 Elo+
Solo
Team Averages
Level 87
1,577 SR
1,446 Elo+

VS

Team Averages
Level 105
1,389 SR
1,382 Elo+
Gilgamesh
Gilgamesh
Dumvian
Gilgamesh
Level 69
God Stats
8W - 15L
1,415 SR
Queue Stats
92W - 192L
1,360 Elo+
Party 1
Bakasura
Bakasura
Moukie
Bakasura
Level 109
God Stats
2W - 4L
1,428 SR
Queue Stats
383W - 504L
1,393 Elo+
Party 1
Zhong Kui
Zhong Kui
SkaddiDaddy
Zhong Kui
Level 109
God Stats
0W - 2L
1,307 SR
Queue Stats
174W - 181L
1,396 Elo+
Solo
Jormungandr
Jormungandr
Takhsmlrd
Jormungandr
Level 128
God Stats
11W - 17L
1,382 SR
Queue Stats
561W - 701L
1,395 Elo+
Party 1
Hachiman
Hachiman
fni_da
Hachiman
Level 109
God Stats
14W - 19L
1,415 SR
Queue Stats
411W - 548L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Naginara
Ah Muzen Cab
20
15 / 11 / 12
27,620
575
52,712
38,828
20,698
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 3 / 22
20,745
432
16,609
51,871
65,883
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Thânâtoz
Gilgamesh
20
1 / 6 / 12
22,705
473
23,526
44,247
58,227
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sobek
piryte
Sobek
20
11 / 6 / 17
24,151
503
37,384
50,997
55,885
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
20
9 / 6 / 24
24,679
514
49,191
34,496
28,359
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dumvian
Gilgamesh
20
3 / 6 / 13
22,680
473
25,300
48,913
64,666
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
Moukie
Bakasura
20
18 / 10 / 1
25,364
528
33,185
51,102
34,632
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
SkaddiDaddy
Zhong Kui
20
10 / 11 / 11
25,077
522
65,257
57,059
46,119
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jormungandr
Takhsmlrd
Jormungandr
20
1 / 4 / 24
21,047
438
20,681
55,275
100,384
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
fni_da
Hachiman
20
0 / 11 / 7
21,721
453
15,880
38,188
20,658
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
88
42
Kills
32
32
Deaths
42
87
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Dumvian
Gilgamesh
3
6
13
1.58
L
Bakasura
Moukie
Bakasura
18
10
1
1.85
W
Ah Muzen Cab
Naginara
Ah Muzen Cab
15
11
12
1.91
L
Zhong Kui
SkaddiDaddy
Zhong Kui
10
11
11
1.41
W
6
3
22
5.67
L
Jormungandr
Takhsmlrd
Jormungandr
1
4
24
3.25
W
Gilgamesh
Thânâtoz
Gilgamesh
1
6
12
1.17
L
Hachiman
fni_da
Hachiman
0
11
7
0.32
W
Sobek
piryte
Sobek
11
6
17
3.25
W
Baba Yaga
9
6
24
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

179,422
Damage
160,303
220,439
Taken
250,537
229,052
Mitigated
266,459
82,534
Healing
77,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Dumvian
Gilgamesh
25,300
4,222
0
6,328
48,913
64,666
3,985
23,334
23,956
25,538
114,303
L
Bakasura
Moukie
Bakasura
33,185
19,069
0
14,820
51,102
34,632
5,310
27,176
23,757
0
170,760
W
Ah Muzen Cab
Naginara
Ah Muzen Cab
52,712
30,820
1,615
10,340
38,828
20,698
11,572
19,856
18,308
0
222,858
L
Zhong Kui
SkaddiDaddy
Zhong Kui
65,257
6,631
2,270
35,430
57,059
46,119
6,516
21,437
34,755
232,939
0
W
16,609
1,125
3,752
21,960
51,871
65,883
858
28,091
22,898
74,600
0
L
Jormungandr
Takhsmlrd
Jormungandr
20,681
3,331
1,884
8,788
55,275
100,384
609
23,986
29,819
102,548
0
W
Gilgamesh
Thânâtoz
Gilgamesh
23,526
2,703
0
4,824
44,247
58,227
675
13,173
29,424
28,415
141,069
L
Hachiman
fni_da
Hachiman
15,880
9,647
0
8,058
38,188
20,658
2,765
16,354
21,834
0
196,094
W
Sobek
piryte
Sobek
37,384
1,196
0
19,193
50,997
55,885
1,228
18,244
31,564
150,906
0
W
Baba Yaga
49,191
3,859
579
20,271
34,496
28,359
6,153
15,818
18,431
181,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

119,900
Gold Earned
115,889
1,042
Minions Killed
1,064
0
Camps Cleared
0
4,330,291
Distance Traveled
4,167,278
25
Wards Purchased
68
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
22,680
473
203
4
0
780,016
13
L
Bakasura
25,364
528
201
4
0
957,936
11
W
Ah Muzen Cab
27,620
575
282
6
0
790,558
3
L
Zhong Kui
25,077
522
255
5
0
770,061
5
W
Artio
20,745
432
73
2
0
968,467
1
L
Jormungandr
21,047
438
133
3
0
897,268
28
W
Gilgamesh
22,705
473
252
5
0
865,285
14
L
Hachiman
21,721
453
272
6
0
761,997
11
W
Sobek
24,151
503
196
4
0
818,521
1
W
Baba Yaga
24,679
514
239
5
0
887,460
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role