Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Julx13
Morgan Le Fay
Level 29
God Stats
4W - 8L
1,877 SR
Queue Stats
16W - 18L
1,836 Elo+
Solo
Izanami
Izanami
Junkyard7
Izanami
Level 25
God Stats
13W - 10L
1,825 SR
Queue Stats
66W - 49L
1,595 Elo+
Solo
Hun Batz
Hun Batz
YukoDaGrumpo
Hun Batz
Level 27
God Stats
2W - 1L
1,530 SR
Queue Stats
85W - 64L
1,577 Elo+
Solo
Hades
Hades
itsyaboikief
Hades
Level 29
God Stats
4W - 0L
1,270 SR
Queue Stats
96W - 83L
1,499 Elo+
Solo
Team Averages
Level 27
1,600 SR
1,601 Elo+

VS

Team Averages
Level 17
1,537 SR
1,593 Elo+
Neith
Neith
Eleganteee
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,656 Elo+
Party 2
Yemoja
Yemoja
PartemPenguin
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Agni
Agni
StrataStar
Agni
Level 28
God Stats
152W - 110L
1,685 SR
Queue Stats
485W - 371L
1,650 Elo+
Solo
Gilgamesh
Gilgamesh
Svefnthorn
Gilgamesh
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Olorun
Olorun
Zhircov
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
3 / 3 / 8
7,105
1,184
7,596
5,804
4,042
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morgan Le Fay
Julx13
Morgan Le Fay
13
5 / 1 / 12
8,104
1,351
8,681
4,361
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Junkyard7
Izanami
12
3 / 2 / 8
7,144
1,191
4,201
3,789
1,290
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
YukoDaGrumpo
Hun Batz
13
3 / 2 / 9
7,146
1,191
3,091
5,450
1,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 2 / 11
7,344
1,224
6,648
8,972
4,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

365

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
0 / 2 / 2
5,486
914
1,060
1,780
526
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 5 / 8
6,729
1,122
4,403
7,921
6,480
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
5 / 2 / 2
8,113
1,352
9,726
9,464
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
Svefnthorn
Gilgamesh
11
3 / 5 / 4
6,823
1,137
6,435
10,669
4,222
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
Zhircov
Olorun
10
2 / 3 / 1
6,057
1,010
1,450
3,547
1,172
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
27
17
Kills
10
10
Deaths
17
48
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
3
3
8
2.33
L
Neith
0
2
2
0.5
W
Morgan Le Fay
Julx13
Morgan Le Fay
5
1
12
11
W
Izanami
Junkyard7
Izanami
3
2
8
3.5
L
0
5
8
0.8
L
5
2
2
3
L
Gilgamesh
Svefnthorn
Gilgamesh
3
5
4
1
W
Hun Batz
YukoDaGrumpo
Hun Batz
3
2
9
3.75
L
Olorun
Zhircov
Olorun
2
3
1
0.83
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,217
Damage
23,074
28,376
Taken
33,381
13,065
Mitigated
15,602
4,677
Healing
2,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
7,596
2,465
0
7
5,804
4,042
0
1,659
4,145
0
16,158
L
Neith
1,060
668
0
115
1,780
526
0
646
1,118
0
2,924
W
Morgan Le Fay
Julx13
Morgan Le Fay
8,681
931
68
1,130
4,361
1,580
0
2,988
1,373
16,921
0
W
Izanami
Junkyard7
Izanami
4,201
3,593
0
82
3,789
1,290
0
2,671
1,118
0
20,982
L
4,403
1,118
622
75
7,921
6,480
0
3,963
3,802
15,420
0
L
9,726
665
297
475
9,464
3,202
0
2,106
7,310
27,470
0
L
Gilgamesh
Svefnthorn
Gilgamesh
6,435
2,663
0
96
10,669
4,222
0
6,022
4,447
82
9,653
W
Hun Batz
YukoDaGrumpo
Hun Batz
3,091
919
0
82
5,450
1,931
0
2,932
2,518
0
10,552
L
Olorun
Zhircov
Olorun
1,450
336
78
292
3,547
1,172
0
2,082
1,375
3,813
0
W
6,648
1,335
650
2,658
8,972
4,222
0
5,411
3,561
14,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,843
Gold Earned
33,208
117
Minions Killed
83
9
Camps Cleared
3
577,797
Distance Traveled
375,985
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,105
1,184
19
3
0
122,283
2
L
Neith
5,486
914
4
1
1
19,303
0
W
Morgan Le Fay
8,104
1,351
29
5
2
118,984
0
W
Izanami
7,144
1,191
36
6
4
96,727
1
L
Yemoja
6,729
1,122
15
3
0
87,555
0
L
Agni
8,113
1,352
54
9
1
116,167
1
L
Gilgamesh
6,823
1,137
7
1
0
106,614
0
W
Hun Batz
7,146
1,191
13
2
2
126,426
3
L
Olorun
6,057
1,010
3
1
1
46,346
0
W
Hades
7,344
1,224
20
3
1
113,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role