Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
LunarEclipse21
Neith
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 25L
1,500 Elo+
Solo
Bellona
Bellona
MGK_LuisGamer_YT
Bellona
Level 8
God Stats
6W - 10L
1,504 SR
Queue Stats
9W - 15L
1,171 Elo+
Solo
Eset
Eset
Nicpro23456
Eset
Level 8
God Stats
2W - 0L
1,713 SR
Queue Stats
29W - 19L
1,715 Elo+
Solo
Ymir
Ymir
TreatsSupreme
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Team Averages
Level 11
1,544 SR
1,477 Elo+

VS

Team Averages
Level 8
1,486 SR
1,432 Elo+
Ares
Ares
KnowCube
Ares
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Medusa
Medusa
NanDuTheDraco
Medusa
Level 16
God Stats
11W - 19L
1,430 SR
Queue Stats
11W - 20L
1,270 Elo+
Solo
Jormungandr
Jormungandr
SpyFry
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
WyzLight
Bakasura
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 38L
1,389 Elo+
Party 1
Zeus
Zeus
dudulle68
Zeus
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 48L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
1 / 0 / 3
6,015
547
1,179
6,972
2,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
9 / 0 / 3
7,270
661
4,235
4,280
1,426
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 0 / 3
6,953
632
6,639
6,077
3,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
9 / 0 / 0
7,586
690
7,851
6,420
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
4 / 1 / 11
7,102
646
4,189
6,592
3,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
6
0 / 4 / 0
4,182
380
1,449
7,838
4,048
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

8
0 / 4 / 0
5,028
457
3,777
8,139
2,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
SpyFry
Jormungandr
5
1 / 7 / 0
4,048
368
1,749
7,272
2,671
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
WyzLight
Bakasura
4
0 / 2 / 0
4,017
365
265
3,412
809
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
4
0 / 12 / 0
3,807
346
2,215
6,989
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
1
28
Kills
1
1
Deaths
29
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
0
3
2.5
L
Ares
0
4
0
0
W
9
0
3
10.5
W
5
0
3
6.5
L
0
4
0
0
W
9
0
0
9
L
Jormungandr
SpyFry
Jormungandr
1
7
0
0.14
W
4
1
11
9.5
L
Bakasura
WyzLight
Bakasura
0
2
0
0
L
Zeus
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,093
Damage
9,455
30,341
Taken
33,650
12,599
Mitigated
10,998
7,642
Healing
2,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
1,179
533
0
2,235
6,972
2,144
125
739
6,205
0
20,973
L
Ares
1,449
198
0
1,080
7,838
4,048
0
3,894
3,944
10,049
0
W
4,235
2,229
0
1,384
4,280
1,426
2,696
867
3,333
0
30,131
W
6,639
2,388
0
1,626
6,077
3,357
815
448
5,539
0
31,537
L
3,777
1,693
0
1,384
8,139
2,076
412
908
7,231
0
25,075
W
7,851
1,148
0
2,017
6,420
2,001
3,044
1,423
4,917
46,867
0
L
Jormungandr
SpyFry
Jormungandr
1,749
888
0
292
7,272
2,671
0
3,626
3,646
6,173
0
W
4,189
860
0
380
6,592
3,671
827
1,537
4,904
16,530
0
L
Bakasura
WyzLight
Bakasura
265
206
0
58
3,412
809
0
586
2,826
0
7,609
L
Zeus
2,215
985
0
0
6,989
1,394
0
3,026
3,963
6,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,926
Gold Earned
21,082
307
Minions Killed
87
0
Camps Cleared
0
1,000,848
Distance Traveled
715,262
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,015
547
51
5
0
206,412
0
L
Ares
4,182
380
21
2
0
137,098
2
W
Neith
7,270
661
60
5
0
177,067
3
W
Bellona
6,953
632
72
7
0
237,842
3
L
Medusa
5,028
457
41
4
0
176,017
0
W
Eset
7,586
690
93
8
0
175,003
0
L
Jormungandr
4,048
368
4
0
0
158,812
5
W
Ymir
7,102
646
31
3
0
204,524
2
L
Bakasura
4,017
365
17
2
0
76,708
0
L
Zeus
3,807
346
4
0
0
166,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role