Player Matchup

Mercury
Mercury
 
Mercury
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Arcturus23
Ymir
Level 26
God Stats
6W - 5L
1,497 SR
Queue Stats
41W - 31L
1,623 Elo+
Solo
Anhur
Anhur
HardlineHydra35
Anhur
Level 29
God Stats
4W - 16L
1,514 SR
Queue Stats
104W - 116L
1,482 Elo+
Solo
Sol
Sol
SRamirez98
Sol
Level 17
God Stats
13W - 16L
1,254 SR
Queue Stats
110W - 104L
1,553 Elo+
Solo
Gilgamesh
Gilgamesh
phill3yst3ak
Gilgamesh
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,469 Elo+
Solo
Team Averages
Level 22
1,453 SR
1,525 Elo+

VS

Team Averages
Level 20
1,526 SR
1,522 Elo+
Olorun
Olorun
CyberShadow555
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Apollo
Apollo
Heistivo
Apollo
Level 29
God Stats
8W - 3L
1,780 SR
Queue Stats
133W - 143L
1,525 Elo+
Solo
Xing Tian
Xing Tian
badinkus
Xing Tian
Level 27
God Stats
8W - 6L
1,596 SR
Queue Stats
100W - 108L
1,476 Elo+
Solo
Achilles
Achilles
concord925z
Achilles
Level 7
God Stats
1W - 3L
1,254 SR
Queue Stats
24W - 27L
1,587 Elo+
Solo
Susano
Susano
robertcool1478
Susano
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 60L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
1 / 4 / 1
6,006
501
2,939
7,491
2,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 3 / 2
6,117
510
2,634
10,078
6,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 1 / 0
6,035
503
2,923
4,705
1,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
7 / 2 / 0
7,990
666
10,794
9,026
2,296
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
phill3yst3ak
Gilgamesh
11
0 / 3 / 0
6,249
521
5,916
11,364
9,482
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 4
5,755
480
3,774
7,947
2,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
Heistivo
Apollo
12
3 / 0 / 2
6,941
578
5,074
6,852
1,826
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
badinkus
Xing Tian
11
2 / 1 / 4
6,161
513
3,339
6,251
3,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Achilles
concord925z
Achilles
13
3 / 0 / 0
7,232
603
8,070
9,591
6,572
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
5 / 4 / 1
6,789
566
6,642
7,857
2,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
9
Kills
13
13
Deaths
9
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
4
1
0.38
L
0
3
2
0.33
W
0
4
4
0.5
L
1
1
0
1
W
Apollo
Heistivo
Apollo
3
0
2
4
L
7
2
0
3.5
W
Xing Tian
badinkus
Xing Tian
2
1
4
4
W
Achilles
concord925z
Achilles
3
0
0
3
L
Gilgamesh
phill3yst3ak
Gilgamesh
0
3
0
0
W
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,206
Damage
26,899
42,664
Taken
38,498
21,903
Mitigated
16,951
12,046
Healing
10,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,939
1,756
0
1,389
7,491
2,663
0
1,201
6,242
0
34,260
L
2,634
692
0
1,220
10,078
6,231
0
2,203
7,702
17,239
0
W
3,774
2,391
0
2,548
7,947
2,981
0
5,722
2,225
22,348
0
L
2,923
2,134
0
1,287
4,705
1,231
0
510
4,069
0
28,667
W
Apollo
Heistivo
Apollo
5,074
2,364
0
4,272
6,852
1,826
0
1,520
5,171
0
46,076
L
10,794
4,459
0
4,879
9,026
2,296
736
2,834
6,174
53,765
0
W
Xing Tian
badinkus
Xing Tian
3,339
194
0
0
6,251
3,128
84
1,525
4,541
20,812
0
W
Achilles
concord925z
Achilles
8,070
3,236
0
4,138
9,591
6,572
0
0
9,591
0
40,321
L
Gilgamesh
phill3yst3ak
Gilgamesh
5,916
1,465
0
3,271
11,364
9,482
58
0
11,364
0
33,454
W
6,642
1,005
0
0
7,857
2,444
0
4,315
3,542
0
26,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,397
Gold Earned
32,878
330
Minions Killed
298
0
Camps Cleared
0
1,156,706
Distance Traveled
1,239,118
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,006
501
73
6
0
300,199
4
L
Ymir
6,117
510
29
2
0
190,924
5
W
Olorun
5,755
480
40
3
0
218,489
2
L
Anhur
6,035
503
61
5
0
226,515
0
W
Apollo
6,941
578
93
8
0
238,386
1
L
Sol
7,990
666
99
8
0
224,663
2
W
Xing Tian
6,161
513
33
3
0
260,169
4
W
Achilles
7,232
603
91
8
0
262,610
2
L
Gilgamesh
6,249
521
68
6
0
214,405
0
W
Susano
6,789
566
41
3
0
259,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role