Player Matchup

Fafnir
Fafnir
Discodavec11
Fafnir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,186 Elo+
Solo
Neith
Neith
Leviku
Neith
Level 26
God Stats
0W - 2L
1,236 SR
Queue Stats
39W - 62L
1,329 Elo+
Solo
Mercury
Mercury
Xelion44
Mercury
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 5L
1,669 Elo+
Solo
Nike
Nike
lailix21
Nike
Level 28
God Stats
6W - 5L
1,511 SR
Queue Stats
60W - 58L
1,465 Elo+
Solo
Chaac
Chaac
sv1aA
Chaac
Level 27
God Stats
10W - 6L
1,500 SR
Queue Stats
62W - 67L
1,389 Elo+
Solo
Team Averages
Level 22
1,449 SR
1,408 Elo+

VS

Team Averages
Level 20
1,386 SR
1,370 Elo+
Izanami
Izanami
Hravebaul
Izanami
Level 15
God Stats
5W - 6L
1,375 SR
Queue Stats
6W - 8L
1,317 Elo+
Solo
Tiamat
Tiamat
XLewyssX
Tiamat
Level 17
God Stats
13W - 9L
1,426 SR
Queue Stats
193W - 213L
1,366 Elo+
Solo
Vulcan
Vulcan
riki44
Vulcan
Level 10
God Stats
1W - 0L
1,479 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Skadi
Skadi
springmuis
Skadi
Level 29
God Stats
29W - 31L
1,347 SR
Queue Stats
81W - 81L
1,450 Elo+
Solo
Kukulkan
Kukulkan
zYakuza15
Kukulkan
Level 28
God Stats
23W - 35L
1,305 SR
Queue Stats
34W - 53L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
17
1 / 3 / 7
11,088
924
1,660
13,435
17,436
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Leviku
Neith
18
0 / 8 / 9
10,894
908
5,023
15,494
5,612
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
Xelion44
Mercury
18
7 / 11 / 4
12,223
1,019
16,120
26,891
9,119
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nike
17
4 / 8 / 7
11,319
943
9,047
21,770
16,829
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
sv1aA
Chaac
18
5 / 6 / 9
12,857
1,071
13,851
24,797
23,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

0

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hravebaul
Izanami
19
13 / 2 / 14
14,583
1,215
25,260
10,790
5,158
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
XLewyssX
Tiamat
19
3 / 3 / 14
11,541
962
11,972
8,837
6,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
riki44
Vulcan
19
2 / 6 / 22
11,832
986
18,290
11,572
5,640
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
19
1 / 3 / 21
11,641
970
14,047
7,404
3,504
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
zYakuza15
Kukulkan
20
17 / 3 / 9
14,983
1,249
22,465
10,191
4,974
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
116
17
Kills
36
36
Deaths
17
36
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Fafnir
1
3
7
1.5
W
Izanami
Hravebaul
Izanami
13
2
14
10
L
Neith
Leviku
Neith
0
8
9
0.56
W
Tiamat
XLewyssX
Tiamat
3
3
14
3.33
L
Mercury
Xelion44
Mercury
7
11
4
0.82
L
Nike
4
8
7
0.94
W
Vulcan
riki44
Vulcan
2
6
22
2.17
W
Skadi
1
3
21
3.83
L
Chaac
sv1aA
Chaac
5
6
9
1.58
W
Kukulkan
zYakuza15
Kukulkan
17
3
9
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,701
Damage
92,034
102,387
Taken
48,794
72,177
Mitigated
25,885
11,314
Healing
3,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
1,660
1,076
0
108
13,435
17,436
0
7,552
5,771
11,148
0
W
Izanami
Hravebaul
Izanami
25,260
19,285
0
1,658
10,790
5,158
0
67
10,723
0
59,042
L
Neith
Leviku
Neith
5,023
1,901
0
629
15,494
5,612
0
8,462
6,954
0
23,496
W
Tiamat
XLewyssX
Tiamat
11,972
1,346
107
1,518
8,837
6,609
0
597
8,226
21,969
0
L
Mercury
Xelion44
Mercury
16,120
7,424
0
5,693
26,891
9,119
0
12,016
14,484
178
36,709
L
Nike
9,047
710
0
180
21,770
16,829
0
11,884
9,746
0
23,328
W
Vulcan
riki44
Vulcan
18,290
7,612
0
379
11,572
5,640
0
531
11,041
25,267
0
W
Skadi
14,047
6,469
0
0
7,404
3,504
0
256
7,148
0
24,832
L
Chaac
sv1aA
Chaac
13,851
3,217
0
4,704
24,797
23,181
0
11,524
12,705
0
27,490
W
Kukulkan
zYakuza15
Kukulkan
22,465
2,915
0
0
10,191
4,974
0
372
9,819
45,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,381
Gold Earned
64,580
164
Minions Killed
220
4
Camps Cleared
3
1,080,393
Distance Traveled
1,015,717
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
11,088
924
19
2
1
183,340
2
W
Izanami
14,583
1,215
82
7
1
192,905
0
L
Neith
10,894
908
56
5
0
157,974
0
W
Tiamat
11,541
962
24
2
0
215,093
0
L
Mercury
12,223
1,019
40
3
0
246,205
0
L
Nike
11,319
943
19
2
0
232,707
0
W
Vulcan
11,832
986
16
1
1
200,136
0
W
Skadi
11,641
970
28
2
1
186,555
0
L
Chaac
12,857
1,071
30
3
3
260,167
2
W
Kukulkan
14,983
1,249
70
6
0
221,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role