Player Matchup

King Arthur
King Arthur
BetterDrip368
King Arthur
Level 105
God Stats
23W - 14L
1,626 SR
Queue Stats
373W - 366L
1,561 Elo+
Party 2
Ymir
Ymir
Mikato Ly
Ymir
Level 78
God Stats
25W - 27L
1,548 SR
Queue Stats
493W - 503L
1,475 Elo+
Party 2
Anubis
Anubis
MrRodrig01
Anubis
Level 24
God Stats
26W - 28L
1,397 SR
Queue Stats
56W - 61L
1,385 Elo+
Party 2
Fenrir
Fenrir
Yes Im Wolf
Fenrir
Level 44
God Stats
49W - 40L
1,480 SR
Queue Stats
180W - 212L
1,400 Elo+
Party 2
Yemoja
Yemoja
domIknow
Yemoja
Level 38
God Stats
95W - 123L
1,435 SR
Queue Stats
162W - 210L
1,344 Elo+
Solo
Team Averages
Level 58
1,497 SR
1,433 Elo+

VS

Team Averages
Level 51
1,383 SR
1,350 Elo+
Fenrir
Fenrir
DeKagePlayz
Fenrir
Level 35
God Stats
1W - 3L
1,238 SR
Queue Stats
19W - 42L
1,229 Elo+
Solo
Nike
Nike
IItox1cASIANII
Nike
Level 28
God Stats
3W - 7L
1,415 SR
Queue Stats
383W - 403L
1,388 Elo+
Party 1
Vamana
Vamana
M33CH_AD
Vamana
Level 38
God Stats
3W - 1L
1,407 SR
Queue Stats
18W - 21L
1,318 Elo+
Party 3
Janus
Janus
TheNameIsGad
Janus
Level 69
God Stats
13W - 13L
1,466 SR
Queue Stats
87W - 109L
1,401 Elo+
Party 1
Apollo
Apollo
WIZKIDm14
Apollo
Level 86
God Stats
11W - 9L
1,389 SR
Queue Stats
116W - 120L
1,413 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BetterDrip368
King Arthur
9
1 / 1 / 1
4,883
610
4,046
5,843
2,773
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
7
1 / 2 / 0
4,309
539
817
3,655
1,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
MrRodrig01
Anubis
9
1 / 3 / 0
4,970
621
2,085
4,225
1,839
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
5
0 / 3 / 0
3,537
442
974
4,744
969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
domIknow
Yemoja
5
0 / 3 / 0
3,583
448
1,292
5,305
1,283
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
2 / 1 / 0
4,492
562
1,544
4,354
1,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8
1 / 1 / 0
4,748
594
2,347
5,599
1,554
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Vamana
M33CH_AD
Vamana
6
1 / 0 / 5
4,597
575
2,458
2,619
986
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

9
1 / 1 / 3
5,386
673
1,471
3,282
593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
WIZKIDm14
Apollo
8
6 / 0 / 2
5,307
663
4,161
2,762
737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
3
Kills
11
12
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BetterDrip368
King Arthur
1
1
1
1.5
W
Fenrir
2
1
0
2
W
1
1
0
1
W
Vamana
M33CH_AD
Vamana
1
0
5
3.5
L
Ymir
1
2
0
0.5
L
Anubis
MrRodrig01
Anubis
1
3
0
0.33
W
1
1
3
2.5
W
Apollo
WIZKIDm14
Apollo
6
0
2
7
L
Fenrir
0
3
0
0
L
Yemoja
domIknow
Yemoja
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,214
Damage
11,981
23,772
Taken
18,616
8,227
Mitigated
5,077
7,003
Healing
7,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BetterDrip368
King Arthur
4,046
115
0
2,193
5,843
2,773
0
504
5,339
0
22,854
W
Fenrir
1,544
546
0
1,584
4,354
1,207
0
694
3,660
0
9,826
W
2,347
181
0
1,875
5,599
1,554
0
0
5,599
0
23,961
W
Vamana
M33CH_AD
Vamana
2,458
967
158
1,515
2,619
986
378
693
1,926
0
7,668
L
Ymir
817
0
0
1,060
3,655
1,363
0
0
3,655
16,779
0
L
Anubis
MrRodrig01
Anubis
2,085
225
89
1,414
4,225
1,839
231
967
3,258
23,514
0
W
1,471
144
0
810
3,282
593
0
1,432
1,850
29,000
0
W
Apollo
WIZKIDm14
Apollo
4,161
2,884
178
1,396
2,762
737
0
1,464
1,298
0
22,551
L
Fenrir
974
96
0
313
4,744
969
0
90
4,654
0
5,660
L
Yemoja
domIknow
Yemoja
1,292
303
222
1,712
5,305
1,283
0
358
4,947
12,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,282
Gold Earned
24,530
180
Minions Killed
187
0
Camps Cleared
0
647,198
Distance Traveled
690,650
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,883
610
57
7
0
163,307
2
W
Fenrir
4,492
562
26
3
0
157,210
1
W
Nike
4,748
594
47
6
0
137,965
1
W
Vamana
4,597
575
6
1
0
112,862
2
L
Ymir
4,309
539
43
5
0
91,904
1
L
Anubis
4,970
621
52
7
0
116,564
2
W
Janus
5,386
673
60
8
0
154,268
2
W
Apollo
5,307
663
48
6
0
128,345
1
L
Fenrir
3,537
442
14
2
0
129,963
1
L
Yemoja
3,583
448
14
2
0
145,460
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role