Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Botopotam
Scylla
Level 81
God Stats
3W - 7L
1,500 SR
Queue Stats
226W - 230L
1,420 Elo+
Party 1
Sobek
Sobek
SkaddiDaddy
Sobek
Level 109
God Stats
2W - 5L
1,343 SR
Queue Stats
174W - 181L
1,403 Elo+
Solo
Nemesis
Nemesis
Sylvas
Nemesis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 74L
1,424 Elo+
Solo
Apollo
Apollo
TiiMark
Apollo
Level 90
God Stats
0W - 2L
1,525 SR
Queue Stats
83W - 77L
1,517 Elo+
Solo
Team Averages
Level 94
1,474 SR
1,453 Elo+

VS

Team Averages
Level 117
1,513 SR
1,497 Elo+
Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
DaRvAiDeR
Apollo
Level 127
God Stats
4W - 5L
1,536 SR
Queue Stats
123W - 121L
1,499 Elo+
Solo
Bakasura
Bakasura
SweatyDragon
Bakasura
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 82L
1,479 Elo+
Solo
Ares
Ares
s3xualhealing
Ares
Level 109
God Stats
14W - 13L
1,526 SR
Queue Stats
126W - 128L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
9
2 / 2 / 0
5,356
536
2,502
8,079
1,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Botopotam
Scylla
8
0 / 4 / 0
4,496
450
1,608
3,588
351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

6
0 / 3 / 1
4,400
440
2,200
8,299
4,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Sylvas
Nemesis
9
0 / 6 / 2
5,319
532
3,540
7,777
2,333
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
TiiMark
Apollo
8
1 / 6 / 1
4,927
493
3,917
7,096
1,677
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
6 / 0 / 2
6,729
673
5,177
4,698
2,610
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
 
Skadi
11
4 / 0 / 4
6,281
628
4,830
5,102
1,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
DaRvAiDeR
Apollo
10
6 / 1 / 2
6,571
657
5,954
5,958
1,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
SweatyDragon
Bakasura
9
1 / 3 / 2
5,586
559
2,458
5,247
2,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
4 / 0 / 8
6,569
657
4,056
6,328
5,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
21
21
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
2
2
0
1
W
Anubis
 
Anubis
6
0
2
7
W
Skadi
 
Skadi
4
0
4
6
L
Scylla
Botopotam
Scylla
0
4
0
0
W
Apollo
DaRvAiDeR
Apollo
6
1
2
7
L
0
3
1
0.17
W
Bakasura
SweatyDragon
Bakasura
1
3
2
0.67
L
Nemesis
Sylvas
Nemesis
0
6
2
0.17
L
Apollo
TiiMark
Apollo
1
6
1
0.25
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,767
Damage
22,475
34,839
Taken
27,333
10,550
Mitigated
13,029
9,677
Healing
9,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
2,502
646
0
5,186
8,079
1,732
0
1,718
6,086
0
26,877
W
Anubis
 
Anubis
5,177
566
0
2,373
4,698
2,610
0
1,105
3,593
33,710
0
W
Skadi
 
Skadi
4,830
2,480
0
2,048
5,102
1,365
434
204
4,898
0
33,202
L
Scylla
Botopotam
Scylla
1,608
293
0
260
3,588
351
0
2,540
1,048
16,829
0
W
Apollo
DaRvAiDeR
Apollo
5,954
3,733
0
2,180
5,958
1,616
402
740
5,218
0
29,497
L
2,200
411
0
2,403
8,299
4,457
0
3,568
4,731
9,843
0
W
Bakasura
SweatyDragon
Bakasura
2,458
1,555
0
1,528
5,247
2,001
476
526
4,721
0
24,574
L
Nemesis
Sylvas
Nemesis
3,540
829
0
1,029
7,777
2,333
0
120
7,400
337
23,569
L
Apollo
TiiMark
Apollo
3,917
1,607
0
799
7,096
1,677
0
1,287
5,809
0
24,630
W
4,056
366
329
1,085
6,328
5,437
384
1,528
4,800
18,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,498
Gold Earned
31,736
228
Minions Killed
271
0
Camps Cleared
0
843,606
Distance Traveled
899,574
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,356
536
67
7
0
170,207
2
W
Anubis
6,729
673
69
7
0
189,455
4
W
Skadi
6,281
628
64
6
0
155,674
3
L
Scylla
4,496
450
38
4
0
172,038
4
W
Apollo
6,571
657
56
6
0
180,575
1
L
Sobek
4,400
440
16
2
0
168,254
2
W
Bakasura
5,586
559
64
6
0
176,955
1
L
Nemesis
5,319
532
64
6
0
174,295
2
L
Apollo
4,927
493
43
4
0
158,812
1
W
Ares
6,569
657
18
2
0
196,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role