Player Matchup

Eset
Eset
Atmsfear
Eset
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 27L
1,500 Elo+
Party 1
Bacchus
Bacchus
DaddYMaCGyveR
Bacchus
Level 17
God Stats
12W - 13L
1,500 SR
Queue Stats
45W - 35L
1,464 Elo+
Party 1
Tiamat
Tiamat
Dayuum
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,500 Elo+
Party 1
Ra
Ra
StanniMarsh
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,298 Elo+
Solo
Poseidon
Poseidon
Valreo
Poseidon
Level 26
God Stats
4W - 3L
1,599 SR
Queue Stats
28W - 35L
1,492 Elo+
Solo
Team Averages
Level 22
1,520 SR
1,451 Elo+

VS

Team Averages
Level 21
1,450 SR
1,543 Elo+
Loki
Loki
Alkaptonury
Loki
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Geb
Geb
HitM4chine
Geb
Level 29
God Stats
206W - 209L
1,565 SR
Queue Stats
822W - 827L
1,511 Elo+
Solo
Anubis
Anubis
MorteNN3
Anubis
Level 24
God Stats
1W - 0L
1,286 SR
Queue Stats
4W - 2L
1,646 Elo+
Solo
Discordia
Discordia
max0341
Discordia
Level 32
God Stats
20W - 17L
1,398 SR
Queue Stats
111W - 118L
1,415 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ИззИ
Ah Muzen Cab
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
18
2 / 9 / 10
11,112
1,010
6,356
16,083
5,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
18
5 / 8 / 9
12,256
1,114
8,644
23,923
27,932
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Dayuum
Tiamat
18
5 / 15 / 7
12,239
1,113
13,193
25,623
11,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
1 / 9 / 7
10,589
963
5,976
16,765
6,183
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Poseidon
Valreo
Poseidon
18
2 / 9 / 9
11,397
1,036
12,903
14,965
4,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 0
8,390
763
515
686
207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

20
4 / 4 / 30
12,978
1,180
11,084
12,918
23,829
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
MorteNN3
Anubis
20
18 / 4 / 19
15,943
1,449
30,469
18,193
8,428
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
max0341
Discordia
20
11 / 3 / 27
13,539
1,231
19,676
8,092
2,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
ИззИ
Ah Muzen Cab
20
17 / 3 / 21
14,625
1,330
31,720
11,535
3,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
147
15
Kills
50
50
Deaths
15
42
Assists
97
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
Eset
2
9
10
0.78
L
Bacchus
5
8
9
1.19
L
Tiamat
Dayuum
Tiamat
5
15
7
0.57
W
4
4
30
4.75
W
Anubis
MorteNN3
Anubis
18
4
19
6.88
L
1
9
7
0.5
L
Poseidon
Valreo
Poseidon
2
9
9
0.72
W
Discordia
max0341
Discordia
11
3
27
8.17
W
Ah Muzen Cab
ИззИ
Ah Muzen Cab
17
3
21
9.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,072
Damage
93,464
97,359
Taken
51,424
55,925
Mitigated
39,112
5,089
Healing
11,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
515
187
0
5
686
207
0
644
42
0
515
L
Eset
6,356
872
1,118
590
16,083
5,552
0
10,042
6,041
19,145
0
L
Bacchus
8,644
1,346
0
267
23,923
27,932
0
12,611
11,312
19,948
0
L
Tiamat
Dayuum
Tiamat
13,193
1,271
0
895
25,623
11,495
0
20,309
5,314
24,620
0
W
11,084
602
0
604
12,918
23,829
0
11,285
1,633
17,185
0
W
Anubis
MorteNN3
Anubis
30,469
1,352
49
8,904
18,193
8,428
0
17,294
899
70,194
0
L
5,976
1,287
1,339
593
16,765
6,183
0
9,770
6,995
38,324
0
L
Poseidon
Valreo
Poseidon
12,903
1,785
0
287
14,965
4,763
0
8,497
6,468
43,838
0
W
Discordia
max0341
Discordia
19,676
645
0
0
8,092
2,832
0
6,984
1,108
27,859
0
W
Ah Muzen Cab
ИззИ
Ah Muzen Cab
31,720
14,500
0
1,488
11,535
3,816
0
10,865
670
0
69,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,593
Gold Earned
65,475
212
Minions Killed
211
7
Camps Cleared
7
1,001,387
Distance Traveled
788,316
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,390
763
0
0
0
10,608
0
L
Eset
11,112
1,010
20
2
2
201,815
0
L
Bacchus
12,256
1,114
24
2
2
226,662
0
L
Tiamat
12,239
1,113
21
2
2
200,026
0
W
Geb
12,978
1,180
8
1
1
206,041
1
W
Anubis
15,943
1,449
100
9
2
158,355
0
L
Ra
10,589
963
69
6
0
182,552
0
L
Poseidon
11,397
1,036
78
7
1
190,332
3
W
Discordia
13,539
1,231
21
2
0
209,273
2
W
Ah Muzen Cab
14,625
1,330
82
7
4
204,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role