Player Matchup

Bellona
Bellona
BlameUrWiFi
Bellona
Level 78
God Stats
4W - 6L
1,152 SR
Queue Stats
192W - 176L
1,463 Elo+
Party 2
Danzaburou
Danzaburou
Mask of Lucifer
Danzaburou
Level 66
God Stats
1W - 1L
1,285 SR
Queue Stats
6W - 13L
1,051 Elo+
Party 2
Fenrir
Fenrir
NFBaceMUFC
Fenrir
Level 128
God Stats
2W - 2L
1,499 SR
Queue Stats
74W - 86L
1,420 Elo+
Party 1
Bacchus
Bacchus
Peachtree1732
Bacchus
Level 68
God Stats
3W - 2L
1,760 SR
Queue Stats
144W - 159L
1,422 Elo+
Solo
Scylla
Scylla
R6 Xenomorph
Scylla
Level 141
God Stats
18W - 10L
1,709 SR
Queue Stats
58W - 55L
1,488 Elo+
Party 1
Team Averages
Level 96
1,481 SR
1,369 Elo+

VS

Team Averages
Level 114
1,606 SR
1,418 Elo+
Ah Puch
Ah Puch
Abaddon721
Ah Puch
Level 122
God Stats
3W - 8L
1,421 SR
Queue Stats
45W - 53L
1,420 Elo+
Solo
Arachne
Arachne
Carky
Arachne
Level 142
God Stats
202W - 152L
1,609 SR
Queue Stats
298W - 310L
1,458 Elo+
Solo
Bellona
Bellona
HayHayHay02
Bellona
Level 129
God Stats
3W - 2L
1,683 SR
Queue Stats
67W - 83L
1,397 Elo+
Solo
Freya
Freya
QueMIRasta
Freya
Level 69
God Stats
1W - 2L
1,710 SR
Queue Stats
120W - 134L
1,359 Elo+
Party 3
Fenrir
Fenrir
STEV2001968
Fenrir
Level 106
God Stats
16W - 11L
1,605 SR
Queue Stats
319W - 342L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BlameUrWiFi
Bellona
12
1 / 2 / 1
6,491
499
6,969
9,131
6,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Mask of Lucifer
Danzaburou
12
2 / 2 / 1
7,275
560
4,139
6,304
2,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
NFBaceMUFC
Fenrir
13
4 / 3 / 1
7,527
579
4,179
10,019
3,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bacchus
9
1 / 2 / 1
6,206
477
4,617
8,725
7,932
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
11
1 / 2 / 3
6,314
486
2,346
5,888
2,289
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Abaddon721
Ah Puch
9
1 / 3 / 4
6,310
485
6,359
5,258
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Carky
Arachne
13
5 / 1 / 0
7,935
610
3,791
7,186
3,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
HayHayHay02
Bellona
13
2 / 2 / 0
7,538
580
6,152
11,193
8,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Freya
11
3 / 1 / 0
6,779
521
4,783
6,398
2,542
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
8
0 / 2 / 3
5,475
421
4,540
7,652
3,401
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
9
Kills
11
11
Deaths
9
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Abaddon721
Ah Puch
1
3
4
1
W
Bellona
BlameUrWiFi
Bellona
1
2
1
0.75
L
Arachne
Carky
Arachne
5
1
0
5
L
Bellona
HayHayHay02
Bellona
2
2
0
1
W
Danzaburou
Mask of Lucifer
Danzaburou
2
2
1
1.25
W
Fenrir
NFBaceMUFC
Fenrir
4
3
1
1.5
W
Bacchus
1
2
1
0.75
L
Freya
3
1
0
3
W
Scylla
1
2
3
1.25
L
Fenrir
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,250
Damage
25,625
40,067
Taken
37,687
23,078
Mitigated
18,757
10,677
Healing
11,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Abaddon721
Ah Puch
6,359
206
0
1,084
5,258
1,579
240
751
4,507
28,047
0
W
Bellona
BlameUrWiFi
Bellona
6,969
2,251
0
3,003
9,131
6,975
0
0
9,131
0
35,766
L
Arachne
Carky
Arachne
3,791
2,816
0
2,247
7,186
3,151
621
1,113
6,073
0
50,486
L
Bellona
HayHayHay02
Bellona
6,152
2,308
0
3,366
11,193
8,084
13
442
10,751
0
45,113
W
Danzaburou
Mask of Lucifer
Danzaburou
4,139
1,476
0
1,423
6,304
2,245
1,014
2,998
3,306
0
40,476
W
Fenrir
NFBaceMUFC
Fenrir
4,179
770
0
2,722
10,019
3,637
0
2,521
7,498
0
45,071
W
Bacchus
4,617
641
0
1,634
8,725
7,932
10
3,427
5,298
15,268
0
L
Freya
4,783
1,744
0
3,408
6,398
2,542
0
2,233
4,165
35,489
0
W
Scylla
2,346
448
139
1,756
5,888
2,289
0
2,196
3,692
24,515
0
L
Fenrir
4,540
856
0
1,683
7,652
3,401
203
2,606
5,046
0
21,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,813
Gold Earned
34,037
299
Minions Killed
355
0
Camps Cleared
0
1,251,967
Distance Traveled
1,173,922
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,310
485
51
4
0
186,113
3
W
Bellona
6,491
499
63
5
0
241,789
3
L
Arachne
7,935
610
97
7
0
276,633
1
L
Bellona
7,538
580
103
8
0
227,884
0
W
Danzaburou
7,275
560
82
6
0
227,819
2
W
Fenrir
7,527
579
84
6
0
276,024
4
W
Bacchus
6,206
477
18
1
0
262,887
2
L
Freya
6,779
521
74
6
0
224,724
4
W
Scylla
6,314
486
52
4
0
243,448
4
L
Fenrir
5,475
421
30
2
0
258,568
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role