Player Matchup

Anubis
Anubis
Log SZN
Anubis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,027 Elo+
Party 1
Set
Set
Weetod6184
Set
Level 14
God Stats
8W - 11L
1,464 SR
Queue Stats
9W - 16L
1,183 Elo+
Party 1
Hercules
Hercules
elderJenkins200
Hercules
Level 11
God Stats
0W - 2L
1,296 SR
Queue Stats
7W - 22L
1,057 Elo+
Party 1
Chronos
Chronos
h8kayy
Chronos
Level 18
God Stats
9W - 13L
1,328 SR
Queue Stats
140W - 160L
1,318 Elo+
Party 2
Kali
Kali
iiam_vane713
Kali
Level 24
God Stats
4W - 9L
1,385 SR
Queue Stats
138W - 146L
1,395 Elo+
Party 2
Team Averages
Level 14
1,394 SR
1,196 Elo+

VS

Team Averages
Level 15
1,429 SR
1,169 Elo+
Ra
Ra
Ancylone
Ra
Level 6
God Stats
4W - 0L
1,500 SR
Queue Stats
18W - 14L
1,120 Elo+
Solo
Loki
Loki
HyperGuif464
Loki
Level 20
God Stats
5W - 5L
1,505 SR
Queue Stats
29W - 31L
1,364 Elo+
Solo
Sun Wukong
Sun Wukong
McWaynee
Sun Wukong
Level 17
God Stats
1W - 0L
1,306 SR
Queue Stats
10W - 11L
1,131 Elo+
Solo
Neith
Neith
SLS M3cenas
Neith
Level 29
God Stats
26W - 27L
1,512 SR
Queue Stats
158W - 279L
1,301 Elo+
Solo
Cthulhu
Cthulhu
Ysa4403
Cthulhu
Level 4
God Stats
1W - 1L
1,323 SR
Queue Stats
9W - 26L
931 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Log SZN
Anubis
20
9 / 7 / 16
15,109
1,079
28,476
19,797
13,195
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
6 / 18 / 16
13,554
968
17,953
31,586
14,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
20
3 / 11 / 17
12,446
889
17,020
26,531
26,201
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
h8kayy
Chronos
20
3 / 2 / 16
13,122
937
23,006
21,105
9,486
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
9 / 7 / 16
14,325
1,023
18,897
30,999
15,769
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

49

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 24
13,868
991
27,106
25,245
8,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 7 / 18
14,624
1,045
10,505
19,582
7,658
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
McWaynee
Sun Wukong
20
5 / 1 / 25
14,702
1,050
14,239
18,570
17,951
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
28 / 3 / 12
20,300
1,450
53,354
22,258
8,015
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Ysa4403
Cthulhu
20
0 / 13 / 16
12,470
891
9,979
24,997
30,940
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
140
30
Kills
45
45
Deaths
30
81
Assists
95
Player
Kills
Deaths
Assists
KDA
W
5
6
24
2.83
W
7
7
18
2.29
L
Anubis
Log SZN
Anubis
9
7
16
2.43
W
Sun Wukong
McWaynee
Sun Wukong
5
1
25
17.5
W
28
3
12
11.33
L
6
18
16
0.78
W
Cthulhu
Ysa4403
Cthulhu
0
13
16
0.62
L
Hercules
3
11
17
1.05
L
Chronos
h8kayy
Chronos
3
2
16
5.5
L
9
7
16
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,352
Damage
115,183
130,018
Taken
110,652
79,209
Mitigated
73,206
18,942
Healing
10,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,106
1,791
1,688
2,381
25,245
8,642
0
13,341
11,904
50,038
0
W
10,505
2,169
0
0
19,582
7,658
0
7,527
12,055
0
17,346
L
Anubis
Log SZN
Anubis
28,476
4,315
364
5,886
19,797
13,195
0
4,833
14,964
55,758
0
W
Sun Wukong
McWaynee
Sun Wukong
14,239
3,327
0
1,775
18,570
17,951
0
7,988
10,582
0
44,614
W
53,354
41,620
0
4,426
22,258
8,015
0
12,627
9,631
0
83,480
L
17,953
8,942
142
2,214
31,586
14,558
0
10,144
21,442
0
43,589
W
Cthulhu
Ysa4403
Cthulhu
9,979
2,038
0
0
24,997
30,940
0
9,999
14,998
17,396
0
L
Hercules
17,020
5,032
0
5,442
26,531
26,201
0
10,037
16,494
0
35,191
L
Chronos
h8kayy
Chronos
23,006
8,056
0
1,184
21,105
9,486
0
5,685
15,420
58,741
0
L
18,897
9,585
450
3,260
30,999
15,769
0
6,386
24,613
0
32,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,556
Gold Earned
75,964
248
Minions Killed
223
1
Camps Cleared
2
1,269,007
Distance Traveled
1,303,563
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,868
991
59
4
0
283,726
0
W
Loki
14,624
1,045
20
1
0
283,134
0
L
Anubis
15,109
1,079
67
5
0
200,752
2
W
Sun Wukong
14,702
1,050
73
5
2
287,391
4
W
Neith
20,300
1,450
52
4
0
255,302
0
L
Set
13,554
968
65
5
0
251,231
1
W
Cthulhu
12,470
891
19
1
0
194,010
0
L
Hercules
12,446
889
25
2
0
247,169
3
L
Chronos
13,122
937
72
5
1
289,474
2
L
Kali
14,325
1,023
19
1
0
280,381
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role