Player Matchup

Olorun
Olorun
FearTheFr0
Olorun
Level 85
God Stats
21W - 22L
1,585 SR
Queue Stats
45W - 41L
1,514 Elo+
Solo
Discordia
Discordia
FlySweetLeaf
Discordia
Level 75
God Stats
9W - 13L
1,458 SR
Queue Stats
49W - 54L
1,489 Elo+
Party 1
Medusa
Medusa
GreekGodGreezy
Medusa
Level 45
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 6L
1,748 Elo+
Party 1
Chaac
Chaac
chicostick007416
Chaac
Level 81
God Stats
5W - 6L
1,480 SR
Queue Stats
122W - 131L
1,433 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
juancadagu
Morgan Le Fay
Level 125
God Stats
2W - 4L
1,415 SR
Queue Stats
36W - 34L
1,508 Elo+
Solo
Team Averages
Level 82
1,488 SR
1,538 Elo+

VS

Team Averages
Level 84
1,561 SR
1,458 Elo+
Izanami
Izanami
BradHell
Izanami
Level 85
God Stats
23W - 22L
1,622 SR
Queue Stats
483W - 520L
1,505 Elo+
Solo
Discordia
Discordia
DoceMaracuja
Discordia
Level 104
God Stats
19W - 14L
1,621 SR
Queue Stats
300W - 310L
1,446 Elo+
Solo
Ganesha
Ganesha
IJusFreakin
Ganesha
Level 84
God Stats
5W - 2L
1,618 SR
Queue Stats
177W - 204L
1,444 Elo+
Solo
King Arthur
King Arthur
TheLeafyBudz
King Arthur
Level 68
God Stats
43W - 40L
1,497 SR
Queue Stats
556W - 558L
1,459 Elo+
Solo
Hel
Hel
kyndom
Hel
Level 81
God Stats
63W - 65L
1,445 SR
Queue Stats
448W - 466L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
FearTheFr0
Olorun
16
6 / 5 / 3
11,239
1,124
12,145
12,659
4,566
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
FlySweetLeaf
Discordia
16
2 / 5 / 2
9,470
947
12,399
12,261
4,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 5 / 8
10,067
1,007
7,855
13,796
4,902
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 2 / 6
9,188
919
6,879
15,336
14,692
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
juancadagu
Morgan Le Fay
16
0 / 4 / 5
9,224
922
10,643
11,794
4,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

172

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BradHell
Izanami
18
12 / 3 / 8
12,569
1,257
24,794
13,613
6,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
DoceMaracuja
Discordia
17
3 / 1 / 13
10,425
1,043
10,611
6,495
2,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
IJusFreakin
Ganesha
17
0 / 2 / 17
10,476
1,048
7,977
12,011
14,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
TheLeafyBudz
King Arthur
16
2 / 1 / 10
10,089
1,009
7,077
11,888
18,094
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
kyndom
Hel
17
4 / 3 / 10
10,536
1,054
11,811
9,399
4,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
79
10
Kills
21
21
Deaths
10
24
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Izanami
BradHell
Izanami
12
3
8
5.33
W
Discordia
DoceMaracuja
Discordia
3
1
13
9.5
L
Olorun
FearTheFr0
Olorun
6
5
3
1.5
L
Discordia
FlySweetLeaf
Discordia
2
5
2
0.6
L
1
5
8
1
W
Ganesha
IJusFreakin
Ganesha
0
2
17
4.25
W
King Arthur
TheLeafyBudz
King Arthur
2
1
10
7
L
1
2
6
2
L
Morgan Le Fay
juancadagu
Morgan Le Fay
0
4
5
0.63
W
Hel
kyndom
Hel
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,921
Damage
62,270
65,846
Taken
53,406
33,476
Mitigated
46,092
9,929
Healing
11,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BradHell
Izanami
24,794
15,362
0
1,340
13,613
6,146
0
9,070
4,543
0
56,348
W
Discordia
DoceMaracuja
Discordia
10,611
411
75
709
6,495
2,797
0
5,235
1,260
25,957
0
L
Olorun
FearTheFr0
Olorun
12,145
5,803
695
2,380
12,659
4,566
0
5,575
6,991
32,752
0
L
Discordia
FlySweetLeaf
Discordia
12,399
503
219
1,560
12,261
4,699
0
6,580
5,575
29,673
0
L
7,855
2,840
0
0
13,796
4,902
0
5,074
8,627
0
39,507
W
Ganesha
IJusFreakin
Ganesha
7,977
499
898
1,788
12,011
14,203
0
7,745
4,266
20,013
0
W
King Arthur
TheLeafyBudz
King Arthur
7,077
237
0
0
11,888
18,094
0
7,415
4,473
0
19,952
L
6,879
632
69
3,599
15,336
14,692
0
5,966
9,113
0
12,695
L
Morgan Le Fay
juancadagu
Morgan Le Fay
10,643
1,169
126
1,281
11,794
4,617
0
6,483
5,141
27,103
0
W
Hel
kyndom
Hel
11,811
291
3,827
2,890
9,399
4,852
0
5,722
3,677
24,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,188
Gold Earned
54,095
205
Minions Killed
201
5
Camps Cleared
8
929,696
Distance Traveled
960,881
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,569
1,257
83
8
3
192,462
1
W
Discordia
10,425
1,043
42
4
2
198,421
0
L
Olorun
11,239
1,124
59
6
2
158,118
0
L
Discordia
9,470
947
40
4
0
193,602
0
L
Medusa
10,067
1,007
58
6
2
189,827
0
W
Ganesha
10,476
1,048
0
0
0
145,924
0
W
King Arthur
10,089
1,009
42
4
0
216,219
0
L
Chaac
9,188
919
14
1
0
184,119
0
L
Morgan Le Fay
9,224
922
34
3
1
204,030
0
W
Hel
10,536
1,054
34
3
3
207,855
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role