Player Matchup

Terra
Terra
 
Terra
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
ChoppityChop
Chiron
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,099 Elo+
Solo
Poseidon
Poseidon
Crimson_Arrow88
Poseidon
Level 91
God Stats
2W - 1L
1,500 SR
Queue Stats
302W - 326L
1,416 Elo+
Party 2
Guan Yu
Guan Yu
OhGalindo
Guan Yu
Level 9
God Stats
1W - 5L
1,500 SR
Queue Stats
12W - 13L
1,500 Elo+
Party 2
Awilix
Awilix
SalvitaGod
Awilix
Level 29
God Stats
2W - 2L
1,210 SR
Queue Stats
195W - 219L
1,369 Elo+
Solo
Team Averages
Level 28
1,442 SR
1,377 Elo+

VS

Team Averages
Level 19
1,427 SR
1,319 Elo+
Morgan Le Fay
Morgan Le Fay
DoloXL
Morgan Le Fay
Level 25
God Stats
1W - 0L
1,193 SR
Queue Stats
24W - 28L
1,337 Elo+
Solo
Ymir
Ymir
Enzeekiel
Ymir
Level 20
God Stats
12W - 10L
1,512 SR
Queue Stats
67W - 78L
1,338 Elo+
Party 1
Neith
Neith
HorusQc
Neith
Level 7
God Stats
1W - 5L
1,081 SR
Queue Stats
1W - 6L
1,098 Elo+
Solo
Hel
Hel
Johnny_5503
Hel
Level 20
God Stats
13W - 8L
1,654 SR
Queue Stats
71W - 82L
1,338 Elo+
Party 1
Sun Wukong
Sun Wukong
RuinRunes
Sun Wukong
Level 25
God Stats
6W - 7L
1,695 SR
Queue Stats
74W - 61L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
0 / 6 / 7
9,478
431
3,809
22,246
19,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
16
2 / 8 / 3
9,301
423
7,085
16,275
5,323
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poseidon
10
2 / 5 / 2
8,231
374
4,690
8,855
2,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
OhGalindo
Guan Yu
14
4 / 7 / 2
9,441
429
11,951
18,309
15,421
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
SalvitaGod
Awilix
16
7 / 6 / 3
10,152
461
10,947
20,169
7,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DoloXL
Morgan Le Fay
20
8 / 1 / 6
13,560
616
19,707
15,565
6,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
17
5 / 3 / 6
12,255
557
9,107
19,251
18,852
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
HorusQc
Neith
16
4 / 7 / 6
10,690
486
15,603
12,835
5,284
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
5 / 4 / 5
12,343
561
8,359
13,190
10,011
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sun Wukong
RuinRunes
Sun Wukong
18
9 / 0 / 5
12,270
558
13,180
12,261
7,565
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
59
15
Kills
31
32
Deaths
15
17
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
6
7
0.58
L
Chiron
2
8
3
0.44
L
Poseidon
2
5
2
0.6
W
Morgan Le Fay
DoloXL
Morgan Le Fay
8
1
6
11
W
Ymir
5
3
6
2.67
W
Neith
HorusQc
Neith
4
7
6
1
W
5
4
5
1.88
L
Guan Yu
OhGalindo
Guan Yu
4
7
2
0.71
W
Sun Wukong
RuinRunes
Sun Wukong
9
0
5
11.5
L
Awilix
SalvitaGod
Awilix
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,482
Damage
65,956
85,854
Taken
73,102
50,661
Mitigated
48,370
11,950
Healing
25,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
3,809
541
933
2,941
22,246
19,811
168
9,617
12,629
20,145
0
L
Chiron
7,085
3,900
531
2,702
16,275
5,323
1,114
5,126
11,149
0
60,421
L
Poseidon
4,690
615
0
580
8,855
2,409
0
5,743
3,112
33,232
0
W
Morgan Le Fay
DoloXL
Morgan Le Fay
19,707
1,739
0
7,512
15,565
6,658
1,250
3,639
11,436
111,790
0
W
Ymir
9,107
2,257
176
3,203
19,251
18,852
1,680
1,849
17,320
56,244
0
W
Neith
HorusQc
Neith
15,603
8,899
0
627
12,835
5,284
6,117
1,637
11,144
0
50,975
W
8,359
1,278
729
7,262
13,190
10,011
2,335
917
12,273
71,336
0
L
Guan Yu
OhGalindo
Guan Yu
11,951
3,443
796
2,752
18,309
15,421
0
8,986
9,323
282
40,513
W
Sun Wukong
RuinRunes
Sun Wukong
13,180
2,895
0
5,537
12,261
7,565
816
799
11,354
1
74,141
L
Awilix
SalvitaGod
Awilix
10,947
3,506
0
715
20,169
7,697
0
7,702
12,467
0
57,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,603
Gold Earned
61,118
369
Minions Killed
605
0
Camps Cleared
0
1,642,300
Distance Traveled
1,979,697
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,478
431
33
2
0
376,725
0
L
Chiron
9,301
423
109
5
0
324,525
2
L
Poseidon
8,231
374
73
3
0
248,815
5
W
Morgan Le Fay
13,560
616
177
8
0
418,697
0
W
Ymir
12,255
557
77
4
0
410,412
1
W
Neith
10,690
486
89
4
0
338,000
1
W
Hel
12,343
561
146
7
0
396,882
0
L
Guan Yu
9,441
429
72
3
0
320,262
0
W
Sun Wukong
12,270
558
116
5
0
415,706
0
L
Awilix
10,152
461
82
4
0
371,973
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role