Player Matchup

Cthulhu
Cthulhu
El Pollinski
Cthulhu
Level 7
God Stats
1W - 0L
1,328 SR
Queue Stats
2W - 1L
1,698 Elo+
Solo
Cerberus
Cerberus
LemmeLucioMain
Cerberus
Level 14
God Stats
21W - 18L
1,612 SR
Queue Stats
58W - 56L
1,369 Elo+
Solo
Bakasura
Bakasura
LittleRapterSD
Bakasura
Level 17
God Stats
24W - 11L
1,338 SR
Queue Stats
73W - 61L
1,213 Elo+
Solo
Osiris
Osiris
Moon_Zazar
Osiris
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,157 Elo+
Solo
Hel
Hel
Naviika
Hel
Level 13
God Stats
7W - 9L
1,500 SR
Queue Stats
78W - 75L
1,723 Elo+
Solo
Team Averages
Level 15
1,456 SR
1,432 Elo+

VS

Team Averages
Level 16
1,435 SR
1,400 Elo+
Thor
Thor
Andeskar
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,128 Elo+
Solo
Hachiman
Hachiman
NomadicHawk5689
Hachiman
Level 17
God Stats
6W - 7L
1,177 SR
Queue Stats
88W - 113L
1,349 Elo+
Solo
Arachne
Arachne
OG 5ANTA
Arachne
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
39W - 33L
1,244 Elo+
Solo
Sol
Sol
SRamirez98
Sol
Level 17
God Stats
13W - 16L
1,500 SR
Queue Stats
110W - 104L
1,575 Elo+
Solo
Achilles
Achilles
concord925z
Achilles
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 27L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
El Pollinski
Cthulhu
9
3 / 1 / 0
5,562
618
974
3,236
1,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
8
1 / 0 / 3
4,837
537
2,764
4,963
1,591
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bakasura
8
0 / 0 / 2
4,800
533
228
4,861
1,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
Moon_Zazar
Osiris
6
1 / 4 / 0
4,149
461
1,239
6,098
2,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hel
9
0 / 1 / 1
4,865
541
2,325
5,053
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
7
2 / 1 / 0
4,875
542
2,125
3,828
1,401
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
1
0 / 0 / 0
1,806
201
0
0
0
Arachne
OG 5ANTA
Arachne
8
2 / 3 / 1
4,773
530
4,052
5,670
1,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 0 / 0
5,776
642
4,838
3,798
1,138
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
concord925z
Achilles
6
0 / 2 / 0
4,219
469
1,133
3,115
1,033
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
5
Kills
5
6
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thor
2
1
0
2
W
Cthulhu
El Pollinski
Cthulhu
3
1
0
3
W
Cerberus
1
0
3
2.5
W
Bakasura
0
0
2
1
W
Osiris
Moon_Zazar
Osiris
1
4
0
0.25
W
Hel
0
1
1
0.5
L
Hachiman
0
0
0
0
L
Arachne
OG 5ANTA
Arachne
2
3
1
0.83
L
1
0
0
1
L
Achilles
concord925z
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,530
Damage
12,148
24,211
Taken
16,411
8,061
Mitigated
5,099
8,537
Healing
3,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
2,125
332
0
0
3,828
1,401
96
1,470
2,338
0
14,806
W
Cthulhu
El Pollinski
Cthulhu
974
130
0
310
3,236
1,218
543
0
3,236
13,463
0
W
Cerberus
2,764
482
0
1,813
4,963
1,591
680
0
4,963
18,662
0
W
Bakasura
228
114
0
899
4,861
1,281
0
299
4,562
0
20,821
W
Osiris
Moon_Zazar
Osiris
1,239
329
0
1,187
6,098
2,384
0
988
5,110
0
8,633
W
Hel
2,325
0
1,357
2,971
5,053
1,587
173
3,551
1,502
29,286
0
L
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
OG 5ANTA
Arachne
4,052
2,914
0
947
5,670
1,527
0
2,552
3,118
0
16,518
L
4,838
1,753
0
2,545
3,798
1,138
671
1,700
2,098
40,698
0
L
Achilles
concord925z
Achilles
1,133
536
0
489
3,115
1,033
444
341
2,774
0
12,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,213
Gold Earned
21,449
197
Minions Killed
173
0
Camps Cleared
0
879,351
Distance Traveled
616,112
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,875
542
27
3
0
163,187
0
W
Cthulhu
5,562
618
29
3
0
166,689
1
W
Cerberus
4,837
537
49
5
0
177,928
0
W
Bakasura
4,800
533
55
6
0
213,672
1
W
Osiris
4,149
461
11
1
0
147,527
0
W
Hel
4,865
541
53
6
0
173,535
2
L
Hachiman
1,806
201
0
0
0
0
0
L
Arachne
4,773
530
33
4
0
186,176
0
L
Sol
5,776
642
74
8
0
162,299
3
L
Achilles
4,219
469
39
4
0
104,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role