Player Matchup

Hercules
Hercules
Silver III
Dropper King
Hercules
Silver III
Level 139
God Stats
30W - 31L
1,832 SR
Queue Stats
214W - 211L
1,403 MMR
Solo
Ah Puch
Ah Puch
Silver V
GlizzyGobblr966
Ah Puch
Silver V
Level 39
God Stats
3W - 7L
1,447 SR
Queue Stats
10W - 28L
1,074 MMR
Solo
Chiron
Chiron
Silver II
chalmok1985
Chiron
Silver II
Level 144
God Stats
20W - 14L
1,543 SR
Queue Stats
253W - 325L
1,100 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,608 SR
1,192 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 105
1,371 SR
1,174 MMR
Cthulhu
Cthulhu
Bronze III
Greatestmelo
Cthulhu
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,414 MMR
Solo
Agni
Agni
Silver I
J2Turnt4U
Agni
Silver I
Level 119
God Stats
6W - 19L
1,410 SR
Queue Stats
109W - 141L
1,296 MMR
Solo
Izanami
Izanami
Silver V
J4GU4R22
Izanami
Silver V
Level 107
God Stats
0W - 2L
1,203 SR
Queue Stats
25W - 47L
811 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dropper King
Hercules
13
1 / 2 / 13
8,504
709
7,049
14,870
12,954
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 1 / 10
9,123
760
8,582
9,299
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
14
10 / 1 / 5
9,952
829
12,000
11,683
4,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
CabrakanTiamatGilgameshMorgan Le FayKukulkan

VS

Bans
ChaacDanzaburouZeusMedusaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Greatestmelo
Cthulhu
11
3 / 7 / 1
7,872
656
11,861
18,208
9,724
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
12
1 / 5 / 2
7,848
654
9,058
10,193
3,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
J4GU4R22
Izanami
6
0 / 3 / 2
6,395
533
1,253
3,712
1,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
15
Kills
4
4
Deaths
15
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
Dropper King
Hercules
1
2
13
3.75
W
4
1
10
9
L
Cthulhu
Greatestmelo
Cthulhu
3
7
1
0.5
L
Agni
1
5
2
0.4
L
Izanami
J4GU4R22
Izanami
0
3
2
0.33
W
Chiron
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,631
Damage
22,172
35,852
Taken
32,113
20,083
Mitigated
14,015
12,917
Healing
7,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Dropper King
Hercules
7,049
1,873
0
3,582
14,870
12,954
243
7,184
7,448
0
24,854
W
8,582
1,077
0
3,257
9,299
3,123
835
5,735
3,312
32,643
0
L
Cthulhu
Greatestmelo
Cthulhu
11,861
739
219
4,095
18,208
9,724
0
6,001
12,207
21,572
0
L
Agni
9,058
350
0
2,905
10,193
3,189
0
1,182
9,011
37,457
0
L
Izanami
J4GU4R22
Izanami
1,253
556
0
363
3,712
1,102
0
1,399
2,313
0
5,256
W
Chiron
12,000
4,935
805
5,273
11,683
4,006
1,858
7,126
4,173
0
44,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,579
Gold Earned
22,115
150
Minions Killed
107
0
Camps Cleared
0
688,156
Distance Traveled
435,734
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,504
709
42
4
0
238,427
1
W
Ah Puch
9,123
760
46
4
0
212,990
0
L
Cthulhu
7,872
656
25
2
0
172,587
0
L
Agni
7,848
654
70
6
0
204,065
5
L
Izanami
6,395
533
12
1
0
59,082
0
W
Chiron
9,952
829
62
5
0
236,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role