Player Matchup

Yemoja
Yemoja
BankruptPuppet
Yemoja
Level 100
God Stats
0W - 2L
1,510 SR
Queue Stats
85W - 69L
1,487 Elo+
Party 1
Cerberus
Cerberus
Mito983
Cerberus
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 53L
1,477 Elo+
Party 1
Cthulhu
Cthulhu
NE Tooth1984
Cthulhu
Level 24
God Stats
0W - 1L
1,259 SR
Queue Stats
13W - 9L
1,531 Elo+
Party 1
Team Averages
Level 58
1,423 SR
1,499 Elo+

VS

Team Averages
Level 57
1,443 SR
1,386 Elo+
Sylvanus
Sylvanus
Blubberboy
Sylvanus
Level 119
God Stats
8W - 11L
1,338 SR
Queue Stats
158W - 133L
1,505 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kingandice123
Morgan Le Fay
Level 25
God Stats
2W - 3L
1,341 SR
Queue Stats
5W - 11L
1,226 Elo+
Solo
Kukulkan
Kukulkan
lilkilla2shotz
Kukulkan
Level 27
God Stats
22W - 11L
1,650 SR
Queue Stats
113W - 101L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 3
10,379
577
9,567
19,538
7,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Mito983
Cerberus
14
2 / 3 / 3
11,298
628
9,367
31,318
29,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
NE Tooth1984
Cthulhu
13
1 / 4 / 2
10,561
587
6,217
21,035
22,929
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Blubberboy
Sylvanus
15
0 / 2 / 12
10,910
606
12,622
16,450
19,880
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
kingandice123
Morgan Le Fay
15
5 / 3 / 9
11,899
661
19,837
14,734
9,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
17
9 / 0 / 5
12,817
712
29,130
7,250
3,376
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
5
Kills
14
14
Deaths
5
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
W
Sylvanus
Blubberboy
Sylvanus
0
2
12
3
L
Cerberus
Mito983
Cerberus
2
3
3
1.17
L
Cthulhu
NE Tooth1984
Cthulhu
1
4
2
0.5
W
Morgan Le Fay
kingandice123
Morgan Le Fay
5
3
9
3.17
W
Kukulkan
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,151
Damage
61,589
71,891
Taken
38,434
59,974
Mitigated
33,026
21,682
Healing
15,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,567
1,455
5,966
1,435
19,538
7,532
0
17,929
1,609
36,820
0
W
Sylvanus
Blubberboy
Sylvanus
12,622
2,367
3,651
5,891
16,450
19,880
1,020
9,141
6,779
38,889
0
L
Cerberus
Mito983
Cerberus
9,367
1,392
0
10,985
31,318
29,513
0
25,850
5,468
36,814
0
L
Cthulhu
NE Tooth1984
Cthulhu
6,217
298
932
2,364
21,035
22,929
0
17,810
3,225
26,522
0
W
Morgan Le Fay
kingandice123
Morgan Le Fay
19,837
2,111
1,115
1,965
14,734
9,770
883
10,361
3,787
48,067
0
W
Kukulkan
29,130
1,573
0
3,318
7,250
3,376
475
4,285
2,717
65,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,238
Gold Earned
35,626
177
Minions Killed
170
0
Camps Cleared
0
879,761
Distance Traveled
910,160
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,379
577
62
3
0
279,643
0
W
Sylvanus
10,910
606
48
3
0
262,590
0
L
Cerberus
11,298
628
60
3
0
319,007
0
L
Cthulhu
10,561
587
55
3
0
281,111
0
W
Morgan Le Fay
11,899
661
46
3
0
321,905
5
W
Kukulkan
12,817
712
76
4
0
325,665
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role