Player Matchup

Neith
Neith
Bichara123
Neith
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 9L
1,494 Elo+
Party 2
Ra
Ra
HitofKilla
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,447 Elo+
Party 2
Kukulkan
Kukulkan
LluRRR
Kukulkan
Level 6
God Stats
1W - 3L
1,181 SR
Queue Stats
11W - 23L
1,338 Elo+
Party 3
Fenrir
Fenrir
UncleFrankII
Fenrir
Level 32
God Stats
16W - 18L
1,454 SR
Queue Stats
49W - 75L
1,376 Elo+
Party 3
Poseidon
Poseidon
vilao345
Poseidon
Level 8
God Stats
1W - 3L
1,170 SR
Queue Stats
40W - 46L
1,261 Elo+
Solo
Team Averages
Level 19
1,361 SR
1,383 Elo+

VS

Team Averages
Level 16
1,432 SR
1,322 Elo+
Cthulhu
Cthulhu
LSVector1217
Cthulhu
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,273 Elo+
Party 1
Hel
Hel
LordFjellreven
Hel
Level 17
God Stats
5W - 7L
1,616 SR
Queue Stats
46W - 36L
1,573 Elo+
Solo
Medusa
Medusa
Skargazm
Medusa
Level 23
God Stats
1W - 5L
1,265 SR
Queue Stats
19W - 16L
1,273 Elo+
Party 1
King Arthur
King Arthur
Solomka1990
King Arthur
Level 7
God Stats
3W - 0L
1,278 SR
Queue Stats
14W - 9L
1,273 Elo+
Party 1
Heimdallr
Heimdallr
iceburntv
Heimdallr
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 18L
1,218 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
9 / 8 / 16
14,260
1,097
26,819
19,912
10,104
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
7 / 5 / 14
13,484
1,037
11,323
16,483
8,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
LluRRR
Kukulkan
20
9 / 11 / 14
14,322
1,102
27,693
24,592
12,392
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
20
5 / 10 / 16
13,149
1,011
17,839
25,530
15,759
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
vilao345
Poseidon
20
4 / 12 / 17
12,953
996
20,237
20,252
8,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LSVector1217
Cthulhu
20
5 / 10 / 33
14,448
1,111
16,679
27,338
30,058
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
12 / 0 / 20
16,243
1,249
17,456
16,959
10,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Skargazm
Medusa
20
16 / 11 / 17
16,165
1,243
34,150
25,605
10,853
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

King Arthur
Solomka1990
King Arthur
20
0 / 11 / 17
11,920
917
2,798
27,446
21,292
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
iceburntv
Heimdallr
20
13 / 2 / 23
16,534
1,272
32,621
14,006
6,632
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
156
34
Kills
46
46
Deaths
34
77
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Neith
9
8
16
2.13
L
7
5
14
2.8
W
Cthulhu
LSVector1217
Cthulhu
5
10
33
2.15
L
Kukulkan
LluRRR
Kukulkan
9
11
14
1.45
W
12
0
20
22
W
Medusa
Skargazm
Medusa
16
11
17
2.23
W
King Arthur
Solomka1990
King Arthur
0
11
17
0.77
L
Fenrir
5
10
16
1.3
W
Heimdallr
iceburntv
Heimdallr
13
2
23
12.25
L
Poseidon
vilao345
Poseidon
4
12
17
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,911
Damage
103,704
106,769
Taken
111,354
55,312
Mitigated
79,181
11,360
Healing
19,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
26,819
13,065
0
2,713
19,912
10,104
0
5,202
14,710
0
59,272
L
11,323
1,865
5,016
2,065
16,483
8,547
0
4,950
11,532
27,524
0
W
Cthulhu
LSVector1217
Cthulhu
16,679
1,152
431
0
27,338
30,058
0
15,837
11,501
31,210
0
L
Kukulkan
LluRRR
Kukulkan
27,693
3,689
0
702
24,592
12,392
0
7,198
17,110
52,602
0
W
17,456
1,594
4,661
6,852
16,959
10,346
0
10,805
6,154
45,458
0
W
Medusa
Skargazm
Medusa
34,150
20,499
0
5,227
25,605
10,853
0
12,340
13,265
0
56,366
W
King Arthur
Solomka1990
King Arthur
2,798
1,164
0
0
27,446
21,292
0
12,218
15,228
0
8,189
L
Fenrir
17,839
4,846
0
864
25,530
15,759
0
8,785
16,673
0
27,358
W
Heimdallr
iceburntv
Heimdallr
32,621
16,958
0
2,526
14,006
6,632
0
8,053
5,953
0
69,047
L
Poseidon
vilao345
Poseidon
20,237
5,343
0
0
20,252
8,510
0
8,000
12,252
48,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,168
Gold Earned
75,310
239
Minions Killed
250
10
Camps Cleared
4
1,260,031
Distance Traveled
1,210,133
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,260
1,097
72
6
1
245,915
0
L
Ra
13,484
1,037
38
3
1
295,528
2
W
Cthulhu
14,448
1,111
33
3
0
225,416
0
L
Kukulkan
14,322
1,102
52
4
7
263,801
1
W
Hel
16,243
1,249
90
7
1
300,984
1
W
Medusa
16,165
1,243
49
4
2
235,430
0
W
King Arthur
11,920
917
9
1
0
198,666
1
L
Fenrir
13,149
1,011
19
1
1
263,974
0
W
Heimdallr
16,534
1,272
69
5
1
249,637
0
L
Poseidon
12,953
996
58
4
0
190,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role