Player Matchup

Ra
Ra
 
Ra
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Treksel
Izanami
Level 25
God Stats
2W - 6L
1,295 SR
Queue Stats
217W - 279L
1,372 Elo+
Party 1
Merlin
Merlin
Y3TyGaN
Merlin
Level 39
God Stats
13W - 19L
1,367 SR
Queue Stats
107W - 104L
1,508 Elo+
Solo
Bacchus
Bacchus
sun1scream
Bacchus
Level 43
God Stats
5W - 10L
1,653 SR
Queue Stats
52W - 67L
1,339 Elo+
Party 1
Sol
Sol
Ведунья
Sol
Level 35
God Stats
0W - 10L
1,500 SR
Queue Stats
120W - 191L
1,410 Elo+
Party 1
Team Averages
Level 37
1,463 SR
1,426 Elo+

VS

Team Averages
Level 64
1,580 SR
1,463 Elo+
Nox
Nox
Buju96
Nox
Level 80
God Stats
47W - 44L
1,538 SR
Queue Stats
337W - 359L
1,499 Elo+
Party 2
Zeus
Zeus
Foxi196
Zeus
Level 48
God Stats
47W - 57L
1,441 SR
Queue Stats
257W - 258L
1,473 Elo+
Solo
Izanami
Izanami
IAmARaverBABY
Izanami
Level 61
God Stats
274W - 274L
1,512 SR
Queue Stats
389W - 447L
1,463 Elo+
Party 2
Artemis
Artemis
Mrsatsugai
Artemis
Level 67
God Stats
20W - 9L
1,909 SR
Queue Stats
253W - 242L
1,446 Elo+
Solo
Cthulhu
Cthulhu
Rob1nSoN
Cthulhu
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
1 / 8 / 6
9,551
955
10,411
18,649
7,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Treksel
Izanami
16
5 / 12 / 2
10,572
1,057
10,066
20,114
6,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Y3TyGaN
Merlin
17
1 / 8 / 8
10,237
1,024
17,680
19,402
7,291
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
sun1scream
Bacchus
17
3 / 9 / 6
10,196
1,020
8,960
20,583
11,588
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
1 / 6 / 5
9,319
932
6,354
18,293
7,015
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

36

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Buju96
Nox
18
6 / 4 / 20
11,211
1,121
9,496
8,676
3,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zeus
Foxi196
Zeus
19
9 / 0 / 20
12,241
1,224
27,130
5,931
2,491
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
20
20 / 0 / 17
14,568
1,457
22,660
12,084
5,214
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Artemis
Mrsatsugai
Artemis
19
6 / 5 / 20
11,711
1,171
19,795
15,246
6,390
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Rob1nSoN
Cthulhu
18
2 / 2 / 23
10,683
1,068
13,236
16,301
14,011
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
143
11
Kills
43
43
Deaths
11
27
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
8
6
0.5
W
Nox
Buju96
Nox
6
4
20
4
W
Zeus
Foxi196
Zeus
9
0
20
19
W
Izanami
20
0
17
28.5
W
Artemis
Mrsatsugai
Artemis
6
5
20
3.2
W
Cthulhu
Rob1nSoN
Cthulhu
2
2
23
6.75
L
Izanami
Treksel
Izanami
5
12
2
0.5
L
Merlin
Y3TyGaN
Merlin
1
8
8
0.63
L
Bacchus
sun1scream
Bacchus
3
9
6
0.67
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,471
Damage
92,317
97,041
Taken
58,238
39,931
Mitigated
31,875
8,733
Healing
13,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
10,411
269
2,325
155
18,649
7,045
0
9,101
9,548
24,371
0
W
Nox
Buju96
Nox
9,496
876
312
12
8,676
3,769
0
7,284
1,392
16,731
0
W
Zeus
Foxi196
Zeus
27,130
530
0
1,985
5,931
2,491
0
4,622
1,309
48,588
0
W
Izanami
22,660
17,321
0
4,446
12,084
5,214
0
7,848
4,236
0
52,413
W
Artemis
Mrsatsugai
Artemis
19,795
11,643
294
4,337
15,246
6,390
0
11,474
3,772
0
30,459
W
Cthulhu
Rob1nSoN
Cthulhu
13,236
1,407
0
1,863
16,301
14,011
0
12,177
4,124
28,213
0
L
Izanami
Treksel
Izanami
10,066
6,264
0
2,030
20,114
6,992
0
10,159
9,955
0
32,497
L
Merlin
Y3TyGaN
Merlin
17,680
1,370
0
1,261
19,402
7,291
0
11,741
7,661
51,875
0
L
Bacchus
sun1scream
Bacchus
8,960
466
118
537
20,583
11,588
0
10,127
10,456
12,607
0
L
6,354
1,503
0
2,307
18,293
7,015
0
8,734
9,559
20,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,875
Gold Earned
60,414
196
Minions Killed
205
5
Camps Cleared
6
949,925
Distance Traveled
980,755
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,551
955
35
4
0
217,461
1
W
Nox
11,211
1,121
24
2
1
186,332
1
W
Zeus
12,241
1,224
55
6
1
207,216
1
W
Izanami
14,568
1,457
69
7
0
208,297
0
W
Artemis
11,711
1,171
26
3
3
174,409
2
W
Cthulhu
10,683
1,068
31
3
1
204,501
1
L
Izanami
10,572
1,057
48
5
2
149,995
0
L
Merlin
10,237
1,024
71
7
1
173,668
0
L
Bacchus
10,196
1,020
8
1
1
223,269
4
L
Sol
9,319
932
34
3
1
185,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role