Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Dead By 24
Bellona
Level 25
God Stats
11W - 8L
1,761 SR
Queue Stats
151W - 110L
1,551 Elo+
Party 1
Ra
Ra
xylo efx
Ra
Level 106
God Stats
1W - 1L
1,749 SR
Queue Stats
146W - 113L
1,598 Elo+
Party 1
Team Averages
Level 80
1,670 SR
1,550 Elo+

VS

Team Averages
Level 37
1,498 SR
1,410 Elo+
Scylla
Scylla
TheSaleem
Scylla
Level 69
God Stats
32W - 27L
1,552 SR
Queue Stats
112W - 112L
1,566 Elo+
Solo
Izanami
Izanami
Villy_J404
Izanami
Level 4
God Stats
0W - 3L
1,321 SR
Queue Stats
0W - 4L
1,251 Elo+
Solo
Ares
Ares
XMystic_Mel-onX
Ares
Level 39
God Stats
1W - 1L
1,622 SR
Queue Stats
9W - 18L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
6 / 0 / 9
9,618
802
6,941
8,325
9,609
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
Dead By 24
Bellona
12
3 / 1 / 10
8,627
719
3,656
8,490
6,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
6 / 0 / 9
9,977
831
16,421
5,723
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
TheSaleem
Scylla
10
1 / 5 / 0
7,079
590
4,308
8,483
3,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Villy_J404
Izanami
11
0 / 5 / 1
7,103
592
2,403
10,666
4,263
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 1
6,654
555
2,930
13,139
9,769
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
15
Kills
1
1
Deaths
15
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
6
0
9
10.5
W
Bellona
Dead By 24
Bellona
3
1
10
8
L
Scylla
TheSaleem
Scylla
1
5
0
0.2
L
Izanami
Villy_J404
Izanami
0
5
1
0.1
L
0
5
1
0.1
W
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,018
Damage
9,641
22,538
Taken
32,288
18,246
Mitigated
17,157
9,980
Healing
560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
6,941
1,521
86
2,008
8,325
9,609
115
2,866
5,229
16,101
0
W
Bellona
Dead By 24
Bellona
3,656
998
0
2,202
8,490
6,491
193
2,063
6,275
0
10,754
L
Scylla
TheSaleem
Scylla
4,308
211
0
440
8,483
3,125
0
6,699
1,784
32,073
0
L
Izanami
Villy_J404
Izanami
2,403
747
0
120
10,666
4,263
0
7,494
3,172
0
20,574
L
2,930
79
0
0
13,139
9,769
0
9,169
3,970
8,544
0
W
16,421
1,279
2,268
3,416
5,723
2,146
1,416
1,835
3,796
68,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,222
Gold Earned
20,836
133
Minions Killed
91
0
Camps Cleared
0
770,865
Distance Traveled
544,691
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,618
802
13
1
0
254,510
0
W
Bellona
8,627
719
11
1
0
267,228
0
L
Scylla
7,079
590
34
3
0
199,606
3
L
Izanami
7,103
592
43
4
0
171,557
1
L
Ares
6,654
555
14
1
0
173,528
4
W
Ra
9,977
831
109
9
0
249,127
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role