Player Matchup

Hun Batz
Hun Batz
DaDwarf45
Hun Batz
Level 29
God Stats
2W - 0L
1,781 SR
Queue Stats
134W - 104L
1,688 Elo+
Solo
He Bo
He Bo
Dumnavan
He Bo
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
43W - 40L
1,389 Elo+
Solo
Pele
Pele
GasCan2
Pele
Level 8
God Stats
7W - 4L
1,777 SR
Queue Stats
24W - 23L
1,759 Elo+
Solo
Bacchus
Bacchus
ReaperX117
Bacchus
Level 17
God Stats
12W - 8L
1,474 SR
Queue Stats
38W - 32L
1,494 Elo+
Solo
Apollo
Apollo
ZarCkOr
Apollo
Level 29
God Stats
2W - 1L
1,343 SR
Queue Stats
83W - 73L
1,563 Elo+
Solo
Team Averages
Level 20
1,575 SR
1,578 Elo+

VS

Team Averages
Level 15
1,493 SR
1,494 Elo+
Thor
Thor
Gnuke
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,329 Elo+
Solo
Izanami
Izanami
Kronisaurus
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,353 Elo+
Solo
Cerberus
Cerberus
LemresOkami
Cerberus
Level 28
God Stats
31W - 18L
1,716 SR
Queue Stats
105W - 72L
1,703 Elo+
Party 1
Loki
Loki
Sysken
Loki
Level 7
God Stats
10W - 16L
1,388 SR
Queue Stats
168W - 152L
1,450 Elo+
Solo
Scylla
Scylla
WatDaf123
Scylla
Level 32
God Stats
0W - 2L
1,361 SR
Queue Stats
142W - 109L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DaDwarf45
Hun Batz
17
6 / 4 / 4
11,055
614
7,948
12,264
4,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
Dumnavan
He Bo
13
1 / 5 / 7
8,569
476
4,994
10,377
3,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
GasCan2
Pele
18
10 / 3 / 3
11,411
634
13,629
13,577
4,650
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bacchus
ReaperX117
Bacchus
14
3 / 5 / 9
10,271
571
7,016
15,698
12,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
ZarCkOr
Apollo
19
12 / 2 / 7
12,112
673
14,308
13,790
4,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Gnuke
Thor
13
2 / 7 / 4
7,974
443
4,560
11,140
3,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Kronisaurus
Izanami
11
0 / 10 / 3
7,284
405
4,456
10,936
2,358
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cerberus
LemresOkami
Cerberus
12
1 / 6 / 3
7,743
430
5,131
15,830
8,177
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
Sysken
Loki
16
9 / 4 / 2
10,518
584
13,377
15,418
5,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
WatDaf123
Scylla
15
6 / 5 / 10
10,122
562
16,370
9,651
2,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
40
32
Kills
18
19
Deaths
32
30
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
DaDwarf45
Hun Batz
6
4
4
2
W
He Bo
Dumnavan
He Bo
1
5
7
0.9
W
Pele
GasCan2
Pele
10
3
3
3.83
L
Thor
Gnuke
Thor
2
7
4
0.57
L
Izanami
Kronisaurus
Izanami
0
10
3
0.15
L
Cerberus
LemresOkami
Cerberus
1
6
3
0.42
W
Bacchus
ReaperX117
Bacchus
3
5
9
1.5
L
Loki
Sysken
Loki
9
4
2
2.5
L
Scylla
WatDaf123
Scylla
6
5
10
2.2
W
Apollo
ZarCkOr
Apollo
12
2
7
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,895
Damage
43,894
65,706
Taken
62,975
28,765
Mitigated
21,806
16,645
Healing
6,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
DaDwarf45
Hun Batz
7,948
2,809
0
4,684
12,264
4,361
2,744
1,420
10,802
0
60,645
W
He Bo
Dumnavan
He Bo
4,994
204
0
964
10,377
3,041
684
5,396
4,645
29,662
0
W
Pele
GasCan2
Pele
13,629
2,429
0
5,007
13,577
4,650
2,625
3,624
9,869
0
78,197
L
Thor
Gnuke
Thor
4,560
973
0
148
11,140
3,235
58
2,304
8,836
0
29,241
L
Izanami
Kronisaurus
Izanami
4,456
3,602
0
711
10,936
2,358
0
208
10,728
0
33,808
L
Cerberus
LemresOkami
Cerberus
5,131
305
45
1,586
15,830
8,177
0
3,868
11,962
29,108
0
W
Bacchus
ReaperX117
Bacchus
7,016
756
0
1,181
15,698
12,123
462
5,563
9,971
26,001
0
L
Loki
Sysken
Loki
13,377
4,378
0
3,657
15,418
5,049
0
3,169
12,249
0
69,381
L
Scylla
WatDaf123
Scylla
16,370
2,369
0
250
9,651
2,987
754
2,461
7,190
61,544
0
W
Apollo
ZarCkOr
Apollo
14,308
9,517
0
4,809
13,790
4,590
455
5,016
8,708
0
96,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,418
Gold Earned
43,641
487
Minions Killed
405
0
Camps Cleared
0
1,753,501
Distance Traveled
1,652,245
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,055
614
117
7
0
356,169
4
W
He Bo
8,569
476
47
3
0
319,464
3
W
Pele
11,411
634
126
7
0
371,520
3
L
Thor
7,974
443
52
3
0
326,185
0
L
Izanami
7,284
405
68
4
0
298,619
2
L
Cerberus
7,743
430
57
3
0
322,932
8
W
Bacchus
10,271
571
41
2
0
335,608
0
L
Loki
10,518
584
119
7
0
373,582
1
L
Scylla
10,122
562
109
6
0
330,927
4
W
Apollo
12,112
673
156
9
0
370,740
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role