Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
MexicanEagleII
Danzaburou
Level 18
God Stats
8W - 8L
1,509 SR
Queue Stats
11W - 10L
1,531 Elo+
Party 1
Yemoja
Yemoja
NeLLyMerC
Yemoja
Level 28
God Stats
27W - 21L
1,595 SR
Queue Stats
286W - 345L
1,497 Elo+
Party 2
Poseidon
Poseidon
darkzionexx
Poseidon
Level 18
God Stats
11W - 9L
1,583 SR
Queue Stats
14W - 14L
1,543 Elo+
Party 1
Baron Samedi
Baron Samedi
iRockDenim
Baron Samedi
Level 27
God Stats
55W - 47L
1,491 SR
Queue Stats
349W - 383L
1,494 Elo+
Party 2
Team Averages
Level 32
1,536 SR
1,513 Elo+

VS

Team Averages
Level 38
1,506 SR
1,363 Elo+
Da Ji
Da Ji
Bafoons
Da Ji
Level 23
God Stats
5W - 2L
1,500 SR
Queue Stats
23W - 16L
1,328 Elo+
Party 3
Tiamat
Tiamat
LameboiHari
Tiamat
Level 89
God Stats
18W - 21L
1,529 SR
Queue Stats
195W - 173L
1,501 Elo+
Party 3
Kali
Kali
MoneyMD
Kali
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 18L
1,328 Elo+
Party 3
Kukulkan
Kukulkan
OoNoHesHereoO
Kukulkan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,328 Elo+
Party 3
Zeus
Zeus
YungAmp
Zeus
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,328 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
13 / 13 / 11
17,599
1,173
32,411
44,097
21,943
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
MexicanEagleII
Danzaburou
20
6 / 10 / 14
15,520
1,035
10,178
24,183
10,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
NeLLyMerC
Yemoja
20
5 / 2 / 17
15,903
1,060
5,105
24,016
34,729
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
darkzionexx
Poseidon
20
3 / 9 / 19
15,173
1,012
16,709
25,203
10,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
iRockDenim
Baron Samedi
20
3 / 10 / 18
14,344
956
19,065
31,531
17,462
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

0

VS

Team 2 Tickets

27

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bafoons
Da Ji
20
15 / 10 / 22
17,668
1,178
37,095
26,455
12,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
20
4 / 2 / 23
14,698
980
16,600
12,139
7,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
MoneyMD
Kali
20
10 / 8 / 18
17,169
1,145
29,777
26,334
9,816
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
OoNoHesHereoO
Kukulkan
20
6 / 5 / 18
15,726
1,048
26,686
11,833
4,172
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
YungAmp
Zeus
20
9 / 5 / 20
16,548
1,103
31,752
12,805
3,987
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
145
30
Kills
44
44
Deaths
30
79
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
13
13
11
1.42
W
Da Ji
Bafoons
Da Ji
15
10
22
2.6
W
Tiamat
4
2
23
7.75
L
Danzaburou
MexicanEagleII
Danzaburou
6
10
14
1.3
W
Kali
MoneyMD
Kali
10
8
18
2.38
L
Yemoja
NeLLyMerC
Yemoja
5
2
17
6.75
W
Kukulkan
OoNoHesHereoO
Kukulkan
6
5
18
3
W
Zeus
YungAmp
Zeus
9
5
20
3.8
L
Poseidon
darkzionexx
Poseidon
3
9
19
1.39
L
Baron Samedi
iRockDenim
Baron Samedi
3
10
18
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,468
Damage
141,910
149,030
Taken
89,566
95,419
Mitigated
37,484
28,800
Healing
10,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
32,411
24,947
0
12,004
44,097
21,943
0
23,341
20,330
0
45,897
W
Da Ji
Bafoons
Da Ji
37,095
10,088
0
790
26,455
12,051
0
12,813
11,948
0
44,499
W
Tiamat
16,600
672
177
2,096
12,139
7,458
0
5,980
5,452
34,421
0
L
Danzaburou
MexicanEagleII
Danzaburou
10,178
3,294
0
1,953
24,183
10,864
0
11,487
12,426
0
48,762
W
Kali
MoneyMD
Kali
29,777
16,310
0
5,956
26,334
9,816
0
11,644
13,064
0
49,021
L
Yemoja
NeLLyMerC
Yemoja
5,105
1,458
5,634
821
24,016
34,729
0
12,656
11,223
35,998
0
W
Kukulkan
OoNoHesHereoO
Kukulkan
26,686
1,554
0
858
11,833
4,172
0
5,424
5,355
79,700
0
W
Zeus
YungAmp
Zeus
31,752
3,149
0
890
12,805
3,987
0
5,018
7,129
58,585
0
L
Poseidon
darkzionexx
Poseidon
16,709
2,018
607
2,994
25,203
10,421
0
14,670
10,337
53,751
0
L
Baron Samedi
iRockDenim
Baron Samedi
19,065
2,265
1,070
3,717
31,531
17,462
0
11,599
19,676
26,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,539
Gold Earned
81,809
309
Minions Killed
283
10
Camps Cleared
11
1,466,938
Distance Traveled
1,425,493
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
17,599
1,173
63
4
5
339,696
0
W
Da Ji
17,668
1,178
21
1
0
268,031
0
W
Tiamat
14,698
980
51
3
2
296,570
0
L
Danzaburou
15,520
1,035
92
6
1
262,553
1
W
Kali
17,169
1,145
34
2
7
330,945
0
L
Yemoja
15,903
1,060
52
3
3
290,448
0
W
Kukulkan
15,726
1,048
125
8
1
275,554
0
W
Zeus
16,548
1,103
52
3
1
254,393
0
L
Poseidon
15,173
1,012
93
6
1
282,954
1
L
Baron Samedi
14,344
956
9
1
0
291,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role