Player Matchup

Gilgamesh
Gilgamesh
AmaterasusHips
Gilgamesh
Level 91
God Stats
12W - 2L
1,509 SR
Queue Stats
141W - 93L
1,588 Elo+
Party 3
Artio
Artio
Itsbritneyybeach
Artio
Level 23
God Stats
7W - 9L
1,500 SR
Queue Stats
209W - 163L
1,590 Elo+
Party 1
Bellona
Bellona
RadicalD1vinity
Bellona
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 25L
1,500 Elo+
Party 3
Rama
Rama
como estas l
Rama
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,543 Elo+
Solo
Hera
Hera
xWolfiiee
Hera
Level 29
God Stats
15W - 6L
1,887 SR
Queue Stats
236W - 147L
1,594 Elo+
Party 1
Team Averages
Level 31
1,579 SR
1,563 Elo+

VS

Team Averages
Level 17
1,457 SR
1,473 Elo+
Thor
Thor
An_Okay_Guy
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,396 Elo+
Party 2
Da Ji
Da Ji
LaadyKamelia
Da Ji
Level 17
God Stats
0W - 3L
1,250 SR
Queue Stats
28W - 24L
1,544 Elo+
Solo
King Arthur
King Arthur
Lord_Fumblebutt
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,396 Elo+
Party 2
Merlin
Merlin
ekMagician
Merlin
Level 29
God Stats
14W - 17L
1,513 SR
Queue Stats
67W - 71L
1,484 Elo+
Solo
Cupid
Cupid
phliek
Cupid
Level 29
God Stats
4W - 3L
1,519 SR
Queue Stats
125W - 92L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AmaterasusHips
Gilgamesh
12
10 / 0 / 1
7,069
707
4,417
6,801
2,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 1 / 7
5,604
560
2,603
9,089
4,399
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 2 / 3
5,203
520
2,065
4,832
3,017
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 2 / 5
6,106
611
3,012
6,016
1,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hera
11
11 / 0 / 4
7,508
751
6,436
3,913
1,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 6 / 0
4,020
402
1,609
4,718
1,549
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

6
0 / 5 / 1
4,363
436
1,032
6,819
2,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

King Arthur
Lord_Fumblebutt
King Arthur
5
0 / 8 / 2
3,927
393
2,367
6,662
2,602
Merlin
ekMagician
Merlin
9
2 / 3 / 0
4,906
491
3,076
3,378
915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
phliek
Cupid
10
3 / 2 / 0
5,993
599
7,755
6,922
1,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
24
Kills
5
5
Deaths
24
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AmaterasusHips
Gilgamesh
10
0
1
10.5
L
0
6
0
0
W
0
1
7
3.5
L
0
5
1
0.1
L
King Arthur
Lord_Fumblebutt
King Arthur
0
8
2
0.13
W
1
2
3
1.25
W
2
2
5
2.25
L
Merlin
ekMagician
Merlin
2
3
0
0.67
L
Cupid
phliek
Cupid
3
2
0
1.5
W
Hera
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,533
Damage
15,839
30,651
Taken
28,499
13,103
Mitigated
9,868
8,209
Healing
5,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AmaterasusHips
Gilgamesh
4,417
1,401
0
1,259
6,801
2,835
0
1,122
5,679
0
37,417
L
1,609
807
0
0
4,718
1,549
0
1,166
3,486
0
8,337
W
2,603
503
376
2,957
9,089
4,399
0
0
9,089
11,359
0
L
1,032
0
0
1,598
6,819
2,913
0
2,384
4,293
0
11,973
L
King Arthur
Lord_Fumblebutt
King Arthur
2,367
1,003
0
210
6,662
2,602
200
2,049
4,477
0
5,683
W
2,065
747
0
190
4,832
3,017
0
641
4,191
0
22,891
W
3,012
2,406
0
2,664
6,016
1,544
0
0
6,016
0
36,263
L
Merlin
ekMagician
Merlin
3,076
46
0
0
3,378
915
0
479
2,847
25,749
0
L
Cupid
phliek
Cupid
7,755
5,597
0
3,793
6,922
1,889
0
2,507
4,357
0
36,180
W
Hera
6,436
1,608
0
763
3,913
1,308
242
1,313
2,600
36,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,490
Gold Earned
23,209
292
Minions Killed
172
0
Camps Cleared
0
987,302
Distance Traveled
886,983
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,069
707
70
7
0
226,083
0
L
Thor
4,020
402
23
2
0
178,940
0
W
Artio
5,604
560
15
2
0
204,736
3
L
Da Ji
4,363
436
29
3
0
160,924
3
L
King Arthur
3,927
393
7
1
0
218,821
0
W
Bellona
5,203
520
45
5
0
175,520
0
W
Rama
6,106
611
83
8
0
179,577
2
L
Merlin
4,906
491
44
4
0
176,022
3
L
Cupid
5,993
599
69
7
0
152,276
1
W
Hera
7,508
751
79
8
0
201,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role