Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Dakidaki1
Sol
Level 64
God Stats
92W - 110L
1,477 SR
Queue Stats
349W - 421L
1,388 Elo+
Solo
Terra
Terra
HELLHORSE94
Terra
Level 113
God Stats
2W - 1L
1,190 SR
Queue Stats
17W - 15L
1,475 Elo+
Solo
Achilles
Achilles
cassboss
Achilles
Level 69
God Stats
1W - 2L
1,518 SR
Queue Stats
168W - 164L
1,411 Elo+
Solo
Team Averages
Level 106
1,437 SR
1,455 Elo+

VS

Team Averages
Level 92
1,527 SR
1,512 Elo+
Sylvanus
Sylvanus
GhandiRage
Sylvanus
Level 64
God Stats
29W - 28L
1,524 SR
Queue Stats
141W - 159L
1,391 Elo+
Solo
Merlin
Merlin
LeoVifan
Merlin
Level 66
God Stats
35W - 37L
1,454 SR
Queue Stats
72W - 92L
1,392 Elo+
Solo
Apollo
Apollo
MoroccanHunter
Apollo
Level 85
God Stats
4W - 8L
1,593 SR
Queue Stats
454W - 447L
1,489 Elo+
Solo
Arachne
Arachne
PAK0T
Arachne
Level 126
God Stats
0W - 2L
1,196 SR
Queue Stats
33W - 35L
1,865 Elo+
Solo
Nox
Nox
Psÿlo
Nox
Level 119
God Stats
4W - 4L
1,869 SR
Queue Stats
463W - 535L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
2 / 1 / 1
5,928
539
3,805
7,696
2,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cupid
 
Cupid
9
0 / 1 / 0
5,222
475
2,743
5,080
1,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 0 / 0
6,921
629
3,390
3,425
966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 0 / 0
5,258
478
1,091
3,756
1,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
cassboss
Achilles
11
0 / 0 / 1
6,148
559
3,701
7,952
4,021
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GhandiRage
Sylvanus
10
1 / 0 / 0
5,892
536
3,193
6,448
5,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
LeoVifan
Merlin
3
0 / 0 / 0
3,887
353
141
208
28
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 1
5,948
541
6,372
6,435
1,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
PAK0T
Arachne
9
1 / 2 / 0
5,298
482
3,158
7,303
2,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nox
Psÿlo
Nox
11
0 / 2 / 0
6,245
568
1,705
5,442
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
5
Kills
2
2
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
1
1
2.5
W
Cupid
 
Cupid
0
1
0
0
W
3
0
0
3
L
Sylvanus
GhandiRage
Sylvanus
1
0
0
1
W
0
0
0
0
L
Merlin
LeoVifan
Merlin
0
0
0
0
L
0
1
1
0.5
L
Arachne
PAK0T
Arachne
1
2
0
0.5
L
Nox
Psÿlo
Nox
0
2
0
0
W
Achilles
cassboss
Achilles
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,730
Damage
14,569
27,909
Taken
25,836
10,105
Mitigated
11,441
17,689
Healing
11,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,805
1,043
0
7,396
7,696
2,141
212
434
7,190
0
27,283
W
Cupid
 
Cupid
2,743
1,924
139
1,145
5,080
1,275
0
2,120
2,960
0
31,112
W
3,390
929
0
2,268
3,425
966
374
1,112
2,161
34,314
0
L
Sylvanus
GhandiRage
Sylvanus
3,193
1,308
329
3,556
6,448
5,318
46
897
5,551
24,293
0
W
1,091
81
649
2,401
3,756
1,702
0
1,211
2,545
10,945
0
L
Merlin
LeoVifan
Merlin
141
35
0
0
208
28
0
0
208
3,105
0
L
6,372
4,535
0
2,810
6,435
1,832
225
38
6,397
0
35,583
L
Arachne
PAK0T
Arachne
3,158
2,326
0
2,811
7,303
2,569
0
1,544
5,685
0
18,028
L
Nox
Psÿlo
Nox
1,705
0
0
1,613
5,442
1,694
0
1,731
3,514
40,156
0
W
Achilles
cassboss
Achilles
3,701
1,071
0
3,691
7,952
4,021
0
105
7,811
0
30,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,477
Gold Earned
27,270
314
Minions Killed
260
0
Camps Cleared
0
1,078,342
Distance Traveled
843,537
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,928
539
61
6
0
218,665
0
W
Cupid
5,222
475
79
7
0
187,708
1
W
Sol
6,921
629
80
7
0
201,738
4
L
Sylvanus
5,892
536
32
3
0
187,664
0
W
Terra
5,258
478
15
1
0
238,046
4
L
Merlin
3,887
353
7
1
0
33,473
0
L
Apollo
5,948
541
85
8
0
204,117
3
L
Arachne
5,298
482
44
4
0
219,036
5
L
Nox
6,245
568
92
8
0
199,247
1
W
Achilles
6,148
559
79
7
0
232,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role