Player Matchup

Thor
Thor
MBS_DK21
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,509 Elo+
Party 2
Skadi
Skadi
Mestre Azlem
Skadi
Level 27
God Stats
2W - 5L
1,537 SR
Queue Stats
52W - 48L
1,295 Elo+
Solo
Izanami
Izanami
Snuhtred
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 96L
1,162 Elo+
Solo
Arachne
Arachne
itacxi-_-senju
Arachne
Level 27
God Stats
2W - 1L
1,689 SR
Queue Stats
80W - 90L
1,343 Elo+
Solo
Anubis
Anubis
martindenseje
Anubis
Level 69
God Stats
0W - 1L
1,757 SR
Queue Stats
0W - 3L
1,172 Elo+
Party 2
Team Averages
Level 27
1,597 SR
1,296 Elo+

VS

Team Averages
Level 20
1,434 SR
1,354 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LennyWolf11
Cthulhu
Level 6
God Stats
1W - 1L
1,284 SR
Queue Stats
2W - 7L
1,160 Elo+
Party 1
Danzaburou
Danzaburou
cesotec
Danzaburou
Level 11
God Stats
1W - 2L
1,321 SR
Queue Stats
9W - 15L
1,301 Elo+
Party 1
Anubis
Anubis
emelie0905
Anubis
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 136L
1,310 Elo+
Solo
Yemoja
Yemoja
orodod
Yemoja
Level 28
God Stats
1W - 0L
1,565 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
4 / 8 / 4
9,906
413
10,945
16,035
9,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
4 / 1 / 4
11,271
470
10,376
11,172
4,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Snuhtred
Izanami
19
6 / 6 / 2
13,767
574
12,874
17,101
6,613
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
8 / 3 / 4
11,448
477
14,749
15,421
5,683
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
8 / 9 / 3
10,542
439
26,426
24,566
11,304
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
7 / 7 / 2
13,506
563
17,108
19,243
7,826
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
LennyWolf11
Cthulhu
15
1 / 7 / 7
9,504
396
4,061
18,352
9,862
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
cesotec
Danzaburou
16
7 / 7 / 6
11,861
494
11,793
16,540
12,808
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
emelie0905
Anubis
17
9 / 8 / 6
12,585
524
18,634
22,403
9,649
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
orodod
Yemoja
17
3 / 2 / 13
11,320
472
9,650
18,508
23,071
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
61
30
Kills
27
27
Deaths
31
17
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
7
7
2
1.14
W
Cthulhu
LennyWolf11
Cthulhu
1
7
7
0.64
L
Thor
4
8
4
0.75
L
4
1
4
6
L
Izanami
Snuhtred
Izanami
6
6
2
1.17
W
Danzaburou
cesotec
Danzaburou
7
7
6
1.43
W
Anubis
emelie0905
Anubis
9
8
6
1.5
L
8
3
4
3.33
L
8
9
3
1.06
W
Yemoja
orodod
Yemoja
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,370
Damage
61,246
84,295
Taken
95,046
37,187
Mitigated
63,216
22,743
Healing
26,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
17,108
11,646
0
5,016
19,243
7,826
5,049
4,444
14,799
0
112,989
W
Cthulhu
LennyWolf11
Cthulhu
4,061
384
0
1,086
18,352
9,862
740
5,084
13,268
29,527
0
L
Thor
10,945
2,130
0
1,072
16,035
9,073
93
6,551
9,484
0
34,662
L
10,376
5,636
0
3,513
11,172
4,514
397
3,944
7,228
0
62,878
L
Izanami
Snuhtred
Izanami
12,874
8,609
0
3,656
17,101
6,613
7,365
3,480
13,621
42
86,039
W
Danzaburou
cesotec
Danzaburou
11,793
5,299
0
4,100
16,540
12,808
1,229
5,793
10,747
882
52,873
W
Anubis
emelie0905
Anubis
18,634
821
365
9,398
22,403
9,649
1,557
4,477
17,926
74,323
0
L
14,749
11,594
0
4,721
15,421
5,683
2,021
7,178
8,243
0
59,276
L
26,426
843
210
9,571
24,566
11,304
483
11,373
13,193
58,071
0
W
Yemoja
orodod
Yemoja
9,650
1,961
5,077
1,291
18,508
23,071
829
6,670
11,838
34,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,934
Gold Earned
58,776
460
Minions Killed
489
0
Camps Cleared
0
1,821,513
Distance Traveled
1,799,194
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,506
563
172
7
0
352,649
0
W
Cthulhu
9,504
396
52
2
0
408,608
0
L
Thor
9,906
413
36
2
0
406,446
0
L
Skadi
11,271
470
93
4
0
372,423
0
L
Izanami
13,767
574
171
7
0
323,394
1
W
Danzaburou
11,861
494
82
3
0
341,328
0
W
Anubis
12,585
524
130
5
0
296,559
5
L
Arachne
11,448
477
95
4
0
400,773
0
L
Anubis
10,542
439
65
3
0
318,477
2
W
Yemoja
11,320
472
53
2
0
400,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role