Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
IceboundMoth581
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,649 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Pr1MeZxGreko
Morgan Le Fay
Level 20
God Stats
1W - 2L
1,556 SR
Queue Stats
13W - 16L
1,483 Elo+
Solo
Ao Kuang
Ao Kuang
Relativve
Ao Kuang
Level 29
God Stats
2W - 5L
1,398 SR
Queue Stats
261W - 253L
1,504 Elo+
Solo
Medusa
Medusa
aleksejzorin1988
Medusa
Level 29
God Stats
2W - 2L
1,583 SR
Queue Stats
74W - 59L
1,533 Elo+
Solo
Team Averages
Level 18
1,507 SR
1,534 Elo+

VS

Team Averages
Level 18
1,567 SR
1,561 Elo+
Hades
Hades
LostLumber
Hades
Level 15
God Stats
2W - 5L
1,505 SR
Queue Stats
20W - 12L
1,602 Elo+
Solo
Sylvanus
Sylvanus
SmitePlzDntINT
Sylvanus
Level 11
God Stats
6W - 3L
1,889 SR
Queue Stats
21W - 17L
1,724 Elo+
Solo
Tyr
Tyr
ToripanX
Tyr
Level 14
God Stats
0W - 4L
1,263 SR
Queue Stats
13W - 18L
1,472 Elo+
Solo
Cupid
Cupid
jakeemorgan
Cupid
Level 24
God Stats
18W - 14L
1,561 SR
Queue Stats
58W - 61L
1,510 Elo+
Party 1
Fenrir
Fenrir
slagzBeno
Fenrir
Level 28
God Stats
4W - 6L
1,617 SR
Queue Stats
82W - 105L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
11 / 1 / 7
10,288
605
9,579
16,743
10,193
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 8 / 9
7,622
448
3,281
8,867
2,666
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
Pr1MeZxGreko
Morgan Le Fay
14
7 / 4 / 10
9,636
567
15,444
12,145
4,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Relativve
Ao Kuang
16
10 / 0 / 5
10,358
609
11,559
13,590
4,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
8 / 2 / 7
9,526
560
9,702
8,233
2,646
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
4 / 10 / 0
8,495
500
11,421
19,093
8,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
12
3 / 7 / 5
7,648
450
7,671
14,919
11,640
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

3
0 / 2 / 0
5,004
294
360
2,639
674
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
4 / 9 / 5
7,923
466
9,369
12,421
3,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
slagzBeno
Fenrir
11
4 / 8 / 3
7,874
463
3,534
12,728
3,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
28
36
Kills
15
15
Deaths
36
38
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
11
1
7
14.5
W
0
8
9
0.56
L
Hades
4
10
0
0.4
W
Morgan Le Fay
Pr1MeZxGreko
Morgan Le Fay
7
4
10
3
W
Ao Kuang
Relativve
Ao Kuang
10
0
5
12.5
L
Sylvanus
3
7
5
0.79
L
0
2
0
0
W
8
2
7
5.75
L
4
9
5
0.72
L
Fenrir
slagzBeno
Fenrir
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,565
Damage
32,355
59,578
Taken
61,800
24,646
Mitigated
28,981
20,801
Healing
12,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,579
2,235
0
6,682
16,743
10,193
841
3,049
13,624
2,509
49,136
W
3,281
1,094
0
229
8,867
2,666
1,093
2,223
6,642
0
17,809
L
Hades
11,421
363
385
4,287
19,093
8,810
848
12,717
5,838
41,260
0
W
Morgan Le Fay
Pr1MeZxGreko
Morgan Le Fay
15,444
1,041
196
3,619
12,145
4,446
1,359
6,368
5,353
50,397
0
W
Ao Kuang
Relativve
Ao Kuang
11,559
3,028
0
9,326
13,590
4,695
1,316
3,952
9,472
70,623
0
L
Sylvanus
7,671
800
301
2,169
14,919
11,640
56
4,599
10,176
13,653
0
L
360
0
0
714
2,639
674
0
0
2,639
0
5,679
W
9,702
4,293
0
749
8,233
2,646
2,572
2,792
5,395
0
41,106
L
9,369
4,118
372
1,974
12,421
3,876
93
3,435
8,898
0
45,741
L
Fenrir
slagzBeno
Fenrir
3,534
1,150
0
2,018
12,728
3,981
0
5,826
6,752
0
21,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,430
Gold Earned
36,944
349
Minions Killed
229
0
Camps Cleared
0
1,557,330
Distance Traveled
1,196,191
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,288
605
80
5
0
343,078
0
W
Artemis
7,622
448
33
2
0
236,735
1
L
Hades
8,495
500
67
4
0
276,623
0
W
Morgan Le Fay
9,636
567
67
4
0
300,111
6
W
Ao Kuang
10,358
609
107
6
0
355,723
2
L
Sylvanus
7,648
450
22
1
0
286,343
1
L
Tyr
5,004
294
14
1
0
59,329
0
W
Medusa
9,526
560
62
4
0
321,683
5
L
Cupid
7,923
466
89
5
0
270,225
1
L
Fenrir
7,874
463
37
2
0
303,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role