Player Matchup

Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Gorlokagarreo
King Arthur
Level 98
God Stats
19W - 24L
1,509 SR
Queue Stats
169W - 174L
1,583 Elo+
Party 3
Skadi
Skadi
ST3APrince
Skadi
Level 41
God Stats
9W - 2L
1,785 SR
Queue Stats
348W - 306L
1,575 Elo+
Solo
Sun Wukong
Sun Wukong
TETONCIO
Sun Wukong
Level 126
God Stats
4W - 2L
1,593 SR
Queue Stats
263W - 282L
1,525 Elo+
Party 3
Ganesha
Ganesha
xZephyr7
Ganesha
Level 69
God Stats
8W - 1L
1,964 SR
Queue Stats
75W - 65L
1,583 Elo+
Party 3
Team Averages
Level 99
1,670 SR
1,553 Elo+

VS

Team Averages
Level 49
1,464 SR
1,529 Elo+
Osiris
Osiris
 
Osiris
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Lorkuser
Thor
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,471 Elo+
Party 2
Yemoja
Yemoja
Pokefreak55
Yemoja
Level 25
God Stats
14W - 9L
1,452 SR
Queue Stats
26W - 25L
1,459 Elo+
Party 2
Chiron
Chiron
Sebavicc
Chiron
Level 87
God Stats
3W - 1L
1,606 SR
Queue Stats
166W - 170L
1,611 Elo+
Party 1
Baba Yaga
Baba Yaga
danger070897
Baba Yaga
Level 40
God Stats
0W - 4L
1,262 SR
Queue Stats
26W - 26L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
6 / 1 / 2
10,839
570
8,132
6,825
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Gorlokagarreo
King Arthur
15
7 / 4 / 10
9,686
510
11,508
17,998
13,114
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
17
6 / 3 / 3
10,487
552
8,165
8,050
2,506
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
TETONCIO
Sun Wukong
16
9 / 2 / 6
10,406
548
12,741
13,431
6,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
xZephyr7
Ganesha
15
0 / 2 / 15
9,796
516
6,152
15,357
13,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
2 / 10 / 0
8,214
432
6,754
16,789
7,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thor
12
0 / 8 / 6
8,382
441
5,658
14,489
4,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
13
2 / 3 / 3
9,502
500
3,115
10,425
7,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
Sebavicc
Chiron
18
6 / 3 / 1
10,796
568
8,190
14,003
4,917
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
danger070897
Baba Yaga
17
2 / 5 / 3
10,522
554
9,831
12,896
6,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
25
28
Kills
12
12
Deaths
29
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
1
2
7
L
Osiris
 
Osiris
2
10
0
0.2
W
King Arthur
Gorlokagarreo
King Arthur
7
4
10
3
L
Thor
0
8
6
0.38
L
Yemoja
2
3
3
1.17
W
Skadi
6
3
3
2.5
L
Chiron
Sebavicc
Chiron
6
3
1
2.17
W
Sun Wukong
TETONCIO
Sun Wukong
9
2
6
6
L
Baba Yaga
danger070897
Baba Yaga
2
5
3
0.7
W
Ganesha
xZephyr7
Ganesha
0
2
15
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,698
Damage
33,548
61,661
Taken
68,602
38,389
Mitigated
31,927
15,231
Healing
14,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,132
522
0
2,647
6,825
2,390
0
1,677
5,024
85,162
0
L
Osiris
 
Osiris
6,754
2,765
0
2,557
16,789
7,959
259
1,159
15,630
0
27,808
W
King Arthur
Gorlokagarreo
King Arthur
11,508
1,251
0
3,512
17,998
13,114
492
3,480
14,380
0
42,233
L
Thor
5,658
1,516
0
2,614
14,489
4,481
433
2,535
11,954
0
39,341
L
Yemoja
3,115
590
1,301
1,870
10,425
7,633
457
4,216
6,209
23,954
0
W
Skadi
8,165
3,342
0
1,724
8,050
2,506
1,231
1,395
6,651
0
72,982
L
Chiron
Sebavicc
Chiron
8,190
2,488
642
4,635
14,003
4,917
2,586
3,303
10,700
0
87,958
W
Sun Wukong
TETONCIO
Sun Wukong
12,741
3,929
0
4,262
13,431
6,753
529
2,424
10,843
0
62,340
L
Baba Yaga
danger070897
Baba Yaga
9,831
281
0
1,051
12,896
6,937
2,015
3,345
9,551
71,905
0
W
Ganesha
xZephyr7
Ganesha
6,152
651
0
3,086
15,357
13,626
374
3,749
11,520
27,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,214
Gold Earned
47,416
494
Minions Killed
479
0
Camps Cleared
0
1,716,833
Distance Traveled
1,600,728
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,839
570
149
8
0
280,608
4
L
Osiris
8,214
432
40
2
0
307,604
2
W
King Arthur
9,686
510
67
4
0
375,208
0
L
Thor
8,382
441
76
4
0
290,510
1
L
Yemoja
9,502
500
40
2
0
323,076
3
W
Skadi
10,487
552
160
8
0
358,957
3
L
Chiron
10,796
568
156
8
0
329,789
4
W
Sun Wukong
10,406
548
108
6
0
343,900
0
L
Baba Yaga
10,522
554
167
9
0
349,749
6
W
Ganesha
9,796
516
10
1
0
358,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role