Player Matchup

Merlin
Merlin
Busquets19
Merlin
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Tyr
Tyr
Turtledoes
Tyr
Level 159
God Stats
1W - 4L
1,577 SR
Queue Stats
82W - 64L
1,650 Elo+
Party 3
Jing Wei
Jing Wei
XxFoUrStArTsxX
Jing Wei
Level 60
God Stats
1W - 1L
1,302 SR
Queue Stats
33W - 39L
1,489 Elo+
Party 1
Izanami
Izanami
flipflip3
Izanami
Level 29
God Stats
56W - 43L
1,652 SR
Queue Stats
90W - 63L
1,609 Elo+
Party 3
Kukulkan
Kukulkan
pepma99
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 65
1,506 SR
1,550 Elo+

VS

Team Averages
Level 58
1,497 SR
1,473 Elo+
Poseidon
Poseidon
 
Poseidon
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
NeveRMorD
Loki
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 36L
1,502 Elo+
Party 2
Nu Wa
Nu Wa
Pelarx
Nu Wa
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 21L
1,443 Elo+
Party 2
Terra
Terra
Shevale
Terra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,513 Elo+
Party 2
Neith
Neith
TheEyeDen
Neith
Level 43
God Stats
99W - 95L
1,485 SR
Queue Stats
560W - 596L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Busquets19
Merlin
16
0 / 3 / 1
9,540
954
10,376
11,282
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 3 / 0
8,419
842
5,535
13,315
10,743
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
14
1 / 1 / 0
8,913
891
4,270
6,922
2,440
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
flipflip3
Izanami
14
0 / 4 / 0
8,724
872
7,686
10,915
3,711
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
pepma99
Kukulkan
15
0 / 6 / 0
8,315
832
2,151
8,452
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

177

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
9 / 0 / 6
11,170
1,117
20,392
9,698
3,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
16
2 / 1 / 6
9,406
941
4,472
5,028
1,857
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nu Wa
Pelarx
Nu Wa
16
1 / 0 / 10
9,634
963
9,646
4,660
1,729
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
Shevale
Terra
17
2 / 0 / 10
9,809
981
2,733
9,498
10,185
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
TheEyeDen
Neith
17
3 / 0 / 6
10,308
1,031
9,737
4,888
1,923
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
55
1
Kills
17
17
Deaths
1
1
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
9
0
6
12
L
Merlin
Busquets19
Merlin
0
3
1
0.17
W
Loki
2
1
6
5
W
Nu Wa
Pelarx
Nu Wa
1
0
10
6
W
Terra
Shevale
Terra
2
0
10
7
W
Neith
TheEyeDen
Neith
3
0
6
6
L
0
3
0
0
L
Jing Wei
1
1
0
1
L
Izanami
flipflip3
Izanami
0
4
0
0
L
Kukulkan
pepma99
Kukulkan
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,018
Damage
46,980
50,886
Taken
33,772
24,080
Mitigated
19,423
3,572
Healing
6,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
20,392
2,817
0
961
9,698
3,729
0
3,338
6,360
46,194
0
L
Merlin
Busquets19
Merlin
10,376
569
0
713
11,282
3,782
0
7,481
3,801
48,401
0
W
Loki
4,472
1,012
0
0
5,028
1,857
0
1,804
3,224
0
15,454
W
Nu Wa
Pelarx
Nu Wa
9,646
2,738
170
906
4,660
1,729
0
1,543
3,117
31,687
0
W
Terra
Shevale
Terra
2,733
1,075
995
1,209
9,498
10,185
0
4,009
5,489
6,830
0
W
Neith
TheEyeDen
Neith
9,737
3,585
0
2,099
4,888
1,923
0
1,833
3,055
0
35,705
L
5,535
309
0
1,928
13,315
10,743
0
7,718
5,597
0
14,256
L
Jing Wei
4,270
3,580
0
400
6,922
2,440
0
4,083
2,839
0
16,197
L
Izanami
flipflip3
Izanami
7,686
5,098
0
531
10,915
3,711
0
6,292
4,623
0
36,771
L
Kukulkan
pepma99
Kukulkan
2,151
269
0
0
8,452
3,404
0
7,197
1,255
7,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,911
Gold Earned
50,327
213
Minions Killed
219
4
Camps Cleared
8
891,921
Distance Traveled
1,099,172
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,170
1,117
67
7
4
242,721
0
L
Merlin
9,540
954
77
8
0
191,071
0
W
Loki
9,406
941
15
2
0
230,882
0
W
Nu Wa
9,634
963
66
7
2
204,186
0
W
Terra
9,809
981
7
1
0
209,138
0
W
Neith
10,308
1,031
64
6
2
212,245
0
L
Tyr
8,419
842
8
1
1
199,095
2
L
Jing Wei
8,913
891
28
3
1
229,536
0
L
Izanami
8,724
872
89
9
2
161,349
0
L
Kukulkan
8,315
832
11
1
0
110,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role