Player Matchup

Artio
Artio
Cludiest
Artio
Level 27
God Stats
6W - 4L
1,701 SR
Queue Stats
30W - 24L
1,398 Elo+
Solo
Anubis
Anubis
Predator12128
Anubis
Level 26
God Stats
37W - 20L
1,666 SR
Queue Stats
177W - 171L
1,377 Elo+
Solo
Susano
Susano
Professor_nhb
Susano
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,316 Elo+
Solo
Sol
Sol
girl_Vanessa_op
Sol
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 145L
1,340 Elo+
Solo
Nox
Nox
kX_Crown_Xxl
Nox
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,574 SR
1,386 Elo+

VS

Team Averages
Level 24
1,438 SR
1,431 Elo+
Geb
Geb
MaFoNhIk92
Geb
Level 28
God Stats
18W - 10L
1,577 SR
Queue Stats
137W - 134L
1,379 Elo+
Solo
Izanami
Izanami
Pouletking
Izanami
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,660 Elo+
Party 1
Sun Wukong
Sun Wukong
lilChkn3811
Sun Wukong
Level 29
God Stats
0W - 2L
1,208 SR
Queue Stats
21W - 15L
1,138 Elo+
Party 1
Scylla
Scylla
lilPiggy9683
Scylla
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,660 Elo+
Party 1
Pele
Pele
xXDareSlayerXx
Pele
Level 25
God Stats
27W - 36L
1,405 SR
Queue Stats
42W - 53L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Cludiest
Artio
13
2 / 1 / 13
9,280
488
6,249
16,196
17,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
12 / 5 / 11
10,710
564
23,839
14,524
7,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 4 / 8
8,715
459
5,319
8,435
5,868
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
16 / 1 / 4
11,441
602
20,096
14,029
5,155
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 5 / 14
7,285
383
2,700
5,216
1,797
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
8,750
461
7,287
16,236
10,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Pouletking
Izanami
12
1 / 9 / 1
8,198
431
10,685
16,108
5,774
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sun Wukong
lilChkn3811
Sun Wukong
11
3 / 4 / 6
7,584
399
9,451
14,543
6,480
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
12
2 / 11 / 7
7,792
410
8,123
15,330
3,437
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
9 / 5 / 1
11,456
603
11,352
13,806
4,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
33
34
Kills
16
16
Deaths
34
50
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artio
Cludiest
Artio
2
1
13
8.5
L
1
5
2
0.4
L
Izanami
Pouletking
Izanami
1
9
1
0.17
W
12
5
11
3.5
W
4
4
8
2
W
16
1
4
18
W
0
5
14
1.4
L
Sun Wukong
lilChkn3811
Sun Wukong
3
4
6
1.5
L
Scylla
2
11
7
0.5
L
9
5
1
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,203
Damage
46,898
58,400
Taken
76,023
37,715
Mitigated
30,789
14,463
Healing
8,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Cludiest
Artio
6,249
1,135
1,430
2,184
16,196
17,817
0
4,226
11,970
22,863
0
L
7,287
820
0
1,082
16,236
10,408
674
12,461
3,775
32,333
0
L
Izanami
Pouletking
Izanami
10,685
7,112
10
962
16,108
5,774
160
13,138
2,970
0
52,569
W
23,839
418
494
6,117
14,524
7,078
1,593
3,922
10,602
59,705
0
W
5,319
1,421
0
201
8,435
5,868
255
2,674
5,761
0
20,052
W
20,096
9,558
0
3,583
14,029
5,155
3,921
2,572
11,457
62,013
0
W
2,700
856
0
454
5,216
1,797
341
2,016
3,200
9,054
0
L
Sun Wukong
lilChkn3811
Sun Wukong
9,451
1,466
0
3,606
14,543
6,480
385
10,622
3,921
0
27,836
L
Scylla
8,123
1,804
324
1,398
15,330
3,437
617
11,408
3,922
28,055
0
L
11,352
1,442
0
618
13,806
4,690
0
5,255
8,551
0
108,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,431
Gold Earned
43,780
252
Minions Killed
381
0
Camps Cleared
0
1,462,415
Distance Traveled
1,562,359
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,280
488
25
1
0
329,881
1
L
Geb
8,750
461
31
2
0
292,213
1
L
Izanami
8,198
431
102
5
0
303,047
0
W
Anubis
10,710
564
77
4
0
279,527
0
W
Susano
8,715
459
26
1
0
338,918
4
W
Sol
11,441
602
108
6
0
339,782
2
W
Nox
7,285
383
16
1
0
174,307
0
L
Sun Wukong
7,584
399
30
2
0
377,392
0
L
Scylla
7,792
410
51
3
0
256,586
1
L
Pele
11,456
603
167
9
0
333,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role