Player Matchup

Ra
Ra
ChyCh4n
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,426 Elo+
Solo
Cthulhu
Cthulhu
Eu-Sou-cholla
Cthulhu
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,285 Elo+
Solo
Olorun
Olorun
Pima2
Olorun
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,450 Elo+
Solo
Medusa
Medusa
twinslual_tte
Medusa
Level 25
God Stats
1W - 0L
1,131 SR
Queue Stats
22W - 18L
1,472 Elo+
Solo
Mercury
Mercury
will_77ac
Mercury
Level 16
God Stats
4W - 3L
1,433 SR
Queue Stats
72W - 66L
1,411 Elo+
Solo
Team Averages
Level 16
1,413 SR
1,409 Elo+

VS

Team Averages
Level 33
1,446 SR
1,441 Elo+
Kukulkan
Kukulkan
Cristian0liveira
Kukulkan
Level 23
God Stats
3W - 4L
1,458 SR
Queue Stats
7W - 6L
1,535 Elo+
Party 1
Chang'e
Chang'e
Shizukasixx
Chang'e
Level 80
God Stats
0W - 3L
1,285 SR
Queue Stats
4W - 17L
1,280 Elo+
Party 1
Neith
Neith
heypichu
Neith
Level 14
God Stats
3W - 6L
1,398 SR
Queue Stats
7W - 13L
1,544 Elo+
Party 1
Loki
Loki
lokiloukinho
Loki
Level 18
God Stats
30W - 29L
1,542 SR
Queue Stats
31W - 31L
1,483 Elo+
Solo
Rama
Rama
sgtmaximiano
Rama
Level 29
God Stats
5W - 4L
1,549 SR
Queue Stats
156W - 183L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 12 / 13
12,544
896
2,167
17,214
5,222
Cthulhu
20
1 / 4 / 30
14,505
1,036
13,029
20,859
27,036
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Pima2
Olorun
20
28 / 6 / 11
21,114
1,508
59,518
24,252
8,310
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
4 / 8 / 10
13,314
951
12,695
22,794
7,986
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
will_77ac
Mercury
20
8 / 5 / 18
14,968
1,069
13,518
18,769
10,180
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

31

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 14
13,879
991
18,281
19,161
7,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Shizukasixx
Chang'e
20
6 / 6 / 18
14,427
1,031
19,052
22,267
9,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
heypichu
Neith
20
1 / 9 / 14
12,640
903
11,279
24,869
9,651
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
19 / 8 / 5
16,904
1,207
30,844
17,920
6,666
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
5 / 11 / 16
14,536
1,038
17,024
22,909
9,377
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
102
41
Kills
35
35
Deaths
41
82
Assists
67
Player
Kills
Deaths
Assists
KDA
W
0
12
13
0.54
L
4
7
14
1.57
W
Cthulhu
1
4
30
4
W
Olorun
Pima2
Olorun
28
6
11
5.58
L
Chang'e
Shizukasixx
Chang'e
6
6
18
2.5
L
Neith
heypichu
Neith
1
9
14
0.89
L
19
8
5
2.69
L
5
11
16
1.18
W
4
8
10
1.13
W
Mercury
will_77ac
Mercury
8
5
18
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,927
Damage
96,480
103,888
Taken
107,126
58,734
Mitigated
42,258
12,059
Healing
14,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,167
778
123
731
17,214
5,222
0
6,894
10,320
20,803
0
L
18,281
1,362
0
845
19,161
7,481
0
14,517
4,644
55,540
0
W
Cthulhu
13,029
425
0
0
20,859
27,036
0
8,906
11,953
36,832
0
W
Olorun
Pima2
Olorun
59,518
35,852
109
10,486
24,252
8,310
0
7,629
16,623
114,872
0
L
Chang'e
Shizukasixx
Chang'e
19,052
2,066
4,702
7,134
22,267
9,083
0
12,884
9,383
54,801
0
L
Neith
heypichu
Neith
11,279
3,992
0
1,997
24,869
9,651
0
19,260
5,609
0
33,560
L
30,844
7,999
0
0
17,920
6,666
0
14,699
3,221
0
43,723
L
17,024
14,741
0
0
22,909
9,377
0
13,354
9,555
0
33,680
W
12,695
3,958
0
610
22,794
7,986
0
8,568
14,226
0
31,088
W
Mercury
will_77ac
Mercury
13,518
9,927
0
0
18,769
10,180
0
5,336
13,433
0
25,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,445
Gold Earned
72,386
252
Minions Killed
277
10
Camps Cleared
8
1,264,898
Distance Traveled
1,327,368
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,544
896
39
3
1
204,175
2
L
Kukulkan
13,879
991
86
6
1
247,118
2
W
Cthulhu
14,505
1,036
56
4
0
244,550
1
W
Olorun
21,114
1,508
123
9
5
248,692
0
L
Chang'e
14,427
1,031
92
7
1
273,033
0
L
Neith
12,640
903
40
3
1
245,537
0
L
Loki
16,904
1,207
14
1
4
314,539
3
L
Rama
14,536
1,038
45
3
1
247,141
1
W
Medusa
13,314
951
21
2
1
243,577
1
W
Mercury
14,968
1,069
13
1
3
323,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role