Player Matchup

Loki
Loki
Masters
Hüman
Loki
Masters
Level 96
God Stats
13W - 14L
1,737 SR
Queue Stats
569W - 474L
2,479 MMR
Party 2
Cabrakan
Cabrakan
Masters
I3oss Mode
Cabrakan
Masters
Level 121
God Stats
22W - 15L
1,762 SR
Queue Stats
306W - 297L
2,468 MMR
Party 2
Aphrodite
Aphrodite
Diamond I
Rinsukie
Aphrodite
Diamond I
Level 147
God Stats
36W - 6L
2,029 SR
Queue Stats
56W - 24L
2,629 MMR
Party 1
Jing Wei
Jing Wei
Diamond I
Rinsuko
Jing Wei
Diamond I
Level 160
God Stats
3W - 3L
2,037 SR
Queue Stats
120W - 63L
2,450 MMR
Party 1
Olorun
Olorun
Diamond I
sugarbrown1977
Olorun
Diamond I
Level 143
God Stats
7W - 7L
1,345 SR
Queue Stats
442W - 418L
2,448 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 133
1,782 SR
2,495 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 145
1,717 SR
2,264 MMR
Chang'e
Chang'e
Diamond III
 
Chang'e
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Odin
Odin
Diamond I
BuiIdZz
Odin
Diamond I
Level 160
God Stats
4W - 0L
1,982 SR
Queue Stats
185W - 132L
2,466 MMR
Solo
Danzaburou
Danzaburou
Masters
Im Kaxi
Danzaburou
Masters
Level 156
God Stats
5W - 5L
1,740 SR
Queue Stats
163W - 164L
2,552 MMR
Party 3
Bakasura
Bakasura
Diamond II
Rãyy
Bakasura
Diamond II
Level 107
God Stats
13W - 9L
1,500 SR
Queue Stats
234W - 189L
2,395 MMR
Solo
Cerberus
Cerberus
Diamond I
Vaelik
Cerberus
Diamond I
Level 142
God Stats
2W - 4L
1,862 SR
Queue Stats
179W - 157L
2,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Hüman
Loki
16
7 / 7 / 2
10,222
511
12,812
16,115
6,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
I3oss Mode
Cabrakan
15
1 / 8 / 1
9,433
472
10,986
16,203
10,340
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
Rinsukie
Aphrodite
14
1 / 5 / 4
8,386
419
3,946
11,123
8,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
Rinsuko
Jing Wei
16
0 / 4 / 4
10,026
501
8,814
18,280
6,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 5 / 6
9,694
485
9,604
12,706
6,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
Morgan Le FayTiamatGilgameshSetAthena

VS

Bans
PersephoneCu ChulainnGaneshaSobekGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
6 / 3 / 7
11,411
571
12,260
13,427
4,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Odin
BuiIdZz
Odin
19
7 / 0 / 15
12,520
626
9,495
14,885
17,314
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
Im Kaxi
Danzaburou
19
7 / 3 / 6
13,913
696
12,437
13,261
5,485
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Rãyy
Bakasura
20
8 / 2 / 11
13,613
681
15,903
18,973
8,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
Vaelik
Cerberus
14
1 / 2 / 13
11,060
553
5,953
19,511
16,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
81
10
Kills
29
29
Deaths
10
17
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
3
7
3.17
W
Odin
BuiIdZz
Odin
7
0
15
14.5
L
Loki
Hüman
Loki
7
7
2
1.14
L
Cabrakan
I3oss Mode
Cabrakan
1
8
1
0.19
W
Danzaburou
Im Kaxi
Danzaburou
7
3
6
3.33
L
Aphrodite
Rinsukie
Aphrodite
1
5
4
0.6
L
Jing Wei
Rinsuko
Jing Wei
0
4
4
0.5
W
Bakasura
Rãyy
Bakasura
8
2
11
6.75
W
Cerberus
Vaelik
Cerberus
1
2
13
3.75
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,162
Damage
56,048
74,427
Taken
80,057
37,606
Mitigated
53,040
20,297
Healing
39,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
12,260
1,587
5,880
6,381
13,427
4,976
579
5,207
8,220
62,266
0
W
Odin
BuiIdZz
Odin
9,495
1,651
0
6,041
14,885
17,314
0
5,893
8,992
0
57,355
L
Loki
Hüman
Loki
12,812
3,904
0
1,936
16,115
6,055
0
4,310
11,316
0
71,085
L
Cabrakan
I3oss Mode
Cabrakan
10,986
1,269
0
1,006
16,203
10,340
0
3,310
11,941
62,868
0
W
Danzaburou
Im Kaxi
Danzaburou
12,437
5,579
0
4,893
13,261
5,485
8,787
3,889
9,372
0
106,768
L
Aphrodite
Rinsukie
Aphrodite
3,946
603
4,036
4,944
11,123
8,336
0
3,686
6,868
35,931
0
L
Jing Wei
Rinsuko
Jing Wei
8,814
7,079
0
5,713
18,280
6,794
0
2,887
15,113
0
93,735
W
Bakasura
Rãyy
Bakasura
15,903
10,184
0
12,153
18,973
8,988
3,086
5,665
13,308
0
100,846
W
Cerberus
Vaelik
Cerberus
5,953
361
0
3,899
19,511
16,277
234
4,337
15,174
27,538
0
L
9,604
4,595
447
2,215
12,706
6,081
150
4,259
7,919
64,591
6,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,761
Gold Earned
62,517
613
Minions Killed
625
0
Camps Cleared
0
1,774,984
Distance Traveled
2,002,313
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,411
571
98
5
0
392,504
1
W
Odin
12,520
626
120
6
0
417,991
5
L
Loki
10,222
511
99
5
0
348,709
2
L
Cabrakan
9,433
472
138
7
0
309,814
4
W
Danzaburou
13,913
696
178
9
0
364,734
5
L
Aphrodite
8,386
419
77
4
0
371,129
2
L
Jing Wei
10,026
501
178
9
0
384,204
2
W
Bakasura
13,613
681
191
10
0
451,870
0
W
Cerberus
11,060
553
38
2
0
375,214
10
L
Olorun
9,694
485
121
6
0
361,128
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role