Player Matchup

Xbalanque
Xbalanque
DaskTy
Xbalanque
Level 17
God Stats
16W - 11L
1,486 SR
Queue Stats
274W - 312L
1,489 Elo+
Party 1
Hera
Hera
KoKochi-Sensei
Hera
Level 100
God Stats
1W - 0L
1,382 SR
Queue Stats
118W - 121L
1,435 Elo+
Party 1
Kukulkan
Kukulkan
ObamaX
Kukulkan
Level 31
God Stats
17W - 18L
1,389 SR
Queue Stats
387W - 413L
1,398 Elo+
Party 3
Set
Set
Toffee125
Set
Level 65
God Stats
17W - 18L
1,479 SR
Queue Stats
204W - 204L
1,404 Elo+
Party 3
Anubis
Anubis
Toxic_-Uchiwa
Anubis
Level 67
God Stats
5W - 5L
1,673 SR
Queue Stats
142W - 141L
1,478 Elo+
Party 1
Team Averages
Level 56
1,482 SR
1,441 Elo+

VS

Team Averages
Level 62
1,510 SR
1,389 Elo+
Ymir
Ymir
Ar5h1a-M
Ymir
Level 18
God Stats
5W - 17L
1,219 SR
Queue Stats
7W - 24L
1,212 Elo+
Party 2
Bakasura
Bakasura
LokiHundeart352
Bakasura
Level 36
God Stats
2W - 6L
1,421 SR
Queue Stats
193W - 218L
1,387 Elo+
Solo
Zeus
Zeus
Quinton44magnum
Zeus
Level 123
God Stats
2W - 1L
1,661 SR
Queue Stats
284W - 323L
1,432 Elo+
Party 2
Hades
Hades
Shadow-_-Man246
Hades
Level 100
God Stats
23W - 13L
1,598 SR
Queue Stats
197W - 250L
1,409 Elo+
Party 2
Skadi
Skadi
ztedylan
Skadi
Level 32
God Stats
14W - 7L
1,654 SR
Queue Stats
68W - 71L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DaskTy
Xbalanque
10
5 / 1 / 8
6,331
633
6,106
5,166
1,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 3 / 2
5,760
576
2,050
4,279
1,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
ObamaX
Kukulkan
10
2 / 4 / 2
6,175
618
3,012
4,542
1,614
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
4 / 0 / 2
6,395
640
4,065
5,050
1,662
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
12 / 1 / 6
7,267
727
12,367
6,378
3,266
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 7 / 0
4,848
485
1,541
10,210
2,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
9
2 / 4 / 2
5,828
583
2,525
7,415
1,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
5 / 3 / 1
6,945
695
7,304
5,590
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
2 / 5 / 1
5,494
549
2,884
7,594
2,328
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
ztedylan
Skadi
7
0 / 6 / 1
4,400
440
1,708
6,131
955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
25
Kills
9
9
Deaths
25
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
7
0
0
W
Xbalanque
DaskTy
Xbalanque
5
1
8
9
W
2
3
2
1
L
Bakasura
2
4
2
0.75
W
Kukulkan
ObamaX
Kukulkan
2
4
2
0.75
L
5
3
1
1.83
L
2
5
1
0.5
W
4
0
2
5
W
12
1
6
15
L
Skadi
ztedylan
Skadi
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,600
Damage
15,962
25,415
Taken
36,940
9,471
Mitigated
9,273
4,934
Healing
4,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,541
84
0
0
10,210
2,665
0
4,568
5,642
11,365
0
W
Xbalanque
DaskTy
Xbalanque
6,106
1,917
0
921
5,166
1,627
395
2,226
2,775
0
28,398
W
2,050
533
54
665
4,279
1,302
774
2,631
1,640
21,348
0
L
Bakasura
2,525
1,960
0
1,116
7,415
1,792
0
2,890
4,525
0
26,856
W
Kukulkan
ObamaX
Kukulkan
3,012
60
0
10
4,542
1,614
307
2,323
2,094
30,062
0
L
7,304
238
0
910
5,590
1,533
745
1,938
3,652
38,197
0
L
2,884
289
0
2,070
7,594
2,328
561
4,260
3,168
21,667
0
W
4,065
2,116
0
235
5,050
1,662
0
1,912
2,978
0
32,712
W
12,367
2,034
235
2,814
6,378
3,266
237
2,230
3,949
35,706
0
L
Skadi
ztedylan
Skadi
1,708
826
0
312
6,131
955
0
3,607
2,524
0
11,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,928
Gold Earned
27,515
299
Minions Killed
258
0
Camps Cleared
0
911,398
Distance Traveled
798,019
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,848
485
21
2
0
127,314
0
W
Xbalanque
6,331
633
54
5
0
175,277
0
W
Hera
5,760
576
53
5
0
183,336
0
L
Bakasura
5,828
583
62
6
0
195,327
0
W
Kukulkan
6,175
618
68
7
0
179,355
1
L
Zeus
6,945
695
92
9
0
171,285
0
L
Hades
5,494
549
56
6
0
167,696
3
W
Set
6,395
640
66
7
0
214,295
3
W
Anubis
7,267
727
58
6
0
159,135
1
L
Skadi
4,400
440
27
3
0
136,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role