Player Matchup

Izanami
Izanami
ArTz_-BliZard
Izanami
Level 60
God Stats
41W - 38L
1,584 SR
Queue Stats
199W - 230L
1,495 Elo+
Solo
He Bo
He Bo
Shourayo
He Bo
Level 123
God Stats
2W - 1L
1,738 SR
Queue Stats
241W - 263L
1,416 Elo+
Party 2
Mulan
Mulan
VanPhantomhive
Mulan
Level 28
God Stats
32W - 23L
1,541 SR
Queue Stats
244W - 268L
1,415 Elo+
Party 2
Team Averages
Level 70
1,621 SR
1,442 Elo+

VS

Team Averages
Level 32
1,535 SR
1,405 Elo+
Olorun
Olorun
Lord_Ichi
Olorun
Level 3
God Stats
0W - 1L
1,692 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Apollo
Apollo
assekeSheesh
Apollo
Level 28
God Stats
1W - 9L
1,413 SR
Queue Stats
109W - 157L
1,277 Elo+
Party 1
Jormungandr
Jormungandr
iiGriMzH
Jormungandr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 110L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
4 / 2 / 13
9,446
787
3,212
7,392
2,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

He Bo
Shourayo
He Bo
13
5 / 3 / 12
9,100
758
10,295
8,884
2,922
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 0 / 9
9,510
793
8,010
7,014
5,830
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Lord_Ichi
Olorun
11
0 / 5 / 4
7,437
620
1,782
7,446
2,905
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
10
3 / 7 / 1
8,089
674
4,115
8,329
3,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
iiGriMzH
Jormungandr
11
2 / 5 / 0
8,081
673
8,005
11,613
11,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
17
Kills
5
5
Deaths
17
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
4
2
13
5.25
L
Olorun
Lord_Ichi
Olorun
0
5
4
0.4
W
He Bo
Shourayo
He Bo
5
3
12
3.67
W
8
0
9
12.5
L
Apollo
3
7
1
0.5
L
Jormungandr
iiGriMzH
Jormungandr
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,517
Damage
13,902
23,290
Taken
27,388
11,428
Mitigated
18,015
5,203
Healing
1,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
3,212
2,327
0
2,136
7,392
2,676
1,854
3,721
3,671
0
38,658
L
Olorun
Lord_Ichi
Olorun
1,782
966
155
623
7,446
2,905
318
3,633
3,813
12,420
0
W
He Bo
Shourayo
He Bo
10,295
348
315
2,203
8,884
2,922
385
2,912
5,972
32,811
0
W
8,010
463
0
549
7,014
5,830
153
3,154
3,860
0
23,670
L
Apollo
4,115
2,612
0
0
8,329
3,221
1,161
3,506
4,823
0
16,122
L
Jormungandr
iiGriMzH
Jormungandr
8,005
675
0
603
11,613
11,889
231
3,156
8,457
33,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,056
Gold Earned
23,607
145
Minions Killed
91
0
Camps Cleared
0
648,387
Distance Traveled
578,694
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,446
787
73
6
0
197,813
4
L
Olorun
7,437
620
20
2
0
198,672
3
W
He Bo
9,100
758
43
4
0
206,632
4
W
Mulan
9,510
793
29
2
0
243,942
1
L
Apollo
8,089
674
40
3
0
181,024
3
L
Jormungandr
8,081
673
31
3
0
198,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role