Player Matchup

Thanatos
Thanatos
GrafAlykard
Thanatos
Level 8
God Stats
14W - 7L
1,738 SR
Queue Stats
102W - 105L
1,465 Elo+
Solo
Achilles
Achilles
MooonlightLotus
Achilles
Level 8
God Stats
1W - 2L
1,182 SR
Queue Stats
38W - 40L
1,398 Elo+
Solo
Artemis
Artemis
TheSSBracket
Artemis
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
110W - 111L
1,446 Elo+
Solo
Jormungandr
Jormungandr
Trololi93
Jormungandr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,389 Elo+
Solo
Sol
Sol
hemikoo
Sol
Level 7
God Stats
0W - 3L
1,198 SR
Queue Stats
4W - 7L
1,337 Elo+
Solo
Team Averages
Level 15
1,424 SR
1,407 Elo+

VS

Team Averages
Level 23
1,460 SR
1,389 Elo+
Anubis
Anubis
AlphaOmegaSid
Anubis
Level 27
God Stats
11W - 8L
1,546 SR
Queue Stats
286W - 304L
1,404 Elo+
Solo
Khepri
Khepri
HannibalTheHun6
Khepri
Level 15
God Stats
13W - 10L
1,500 SR
Queue Stats
312W - 294L
1,321 Elo+
Party 1
Bakasura
Bakasura
Me10dy
Bakasura
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 41L
1,500 Elo+
Solo
Osiris
Osiris
SoulOfCinder99
Osiris
Level 26
God Stats
10W - 8L
1,298 SR
Queue Stats
156W - 145L
1,392 Elo+
Solo
Izanami
Izanami
itramtm698
Izanami
Level 23
God Stats
7W - 6L
1,456 SR
Queue Stats
360W - 369L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GrafAlykard
Thanatos
14
2 / 9 / 2
9,250
440
12,303
20,293
10,836
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
16
5 / 5 / 0
10,269
489
13,406
19,644
23,842
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
TheSSBracket
Artemis
14
0 / 4 / 1
8,126
387
9,063
12,670
4,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Trololi93
Jormungandr
13
0 / 7 / 2
7,523
358
11,618
21,573
18,676
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
11
1 / 11 / 0
7,573
361
6,514
16,280
4,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 11
13,595
647
22,792
16,756
10,814
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
2 / 0 / 12
10,575
504
4,847
12,485
13,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Me10dy
Bakasura
20
14 / 3 / 4
13,390
638
14,370
20,436
11,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 3 / 9
10,541
502
11,211
16,355
13,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
itramtm698
Izanami
16
6 / 1 / 9
9,988
476
14,030
11,963
5,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
81
8
Kills
36
36
Deaths
8
5
Assists
45
Player
Kills
Deaths
Assists
KDA
W
12
1
11
17.5
L
Thanatos
GrafAlykard
Thanatos
2
9
2
0.33
W
2
0
12
8
W
Bakasura
Me10dy
Bakasura
14
3
4
5.33
L
Achilles
5
5
0
1
W
2
3
9
2.17
L
Artemis
TheSSBracket
Artemis
0
4
1
0.13
L
Jormungandr
Trololi93
Jormungandr
0
7
2
0.14
L
Sol
1
11
0
0.09
W
Izanami
itramtm698
Izanami
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,904
Damage
67,250
90,460
Taken
77,995
62,593
Mitigated
55,408
24,369
Healing
37,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,792
974
962
13,977
16,756
10,814
2,881
6,783
9,973
110,104
0
L
Thanatos
GrafAlykard
Thanatos
12,303
3,166
105
12,366
20,293
10,836
561
4,871
15,156
0
51,927
W
4,847
1,209
0
3,950
12,485
13,940
714
3,949
8,536
23,487
0
W
Bakasura
Me10dy
Bakasura
14,370
10,526
0
6,352
20,436
11,323
0
1,729
18,707
0
99,867
L
Achilles
13,406
2,722
0
1,249
19,644
23,842
0
2,858
16,202
8,693
40,931
W
11,211
3,365
0
5,986
16,355
13,885
472
2,576
13,779
483
50,922
L
Artemis
TheSSBracket
Artemis
9,063
4,394
0
3,304
12,670
4,431
255
3,291
9,225
0
49,504
L
Jormungandr
Trololi93
Jormungandr
11,618
3,899
300
4,372
21,573
18,676
56
8,867
12,576
42,757
0
L
Sol
6,514
1,516
0
2,673
16,280
4,808
787
7,809
8,319
38,188
3,884
W
Izanami
itramtm698
Izanami
14,030
8,729
1,242
5,262
11,963
5,446
4,626
5,204
6,759
0
65,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,741
Gold Earned
58,089
357
Minions Killed
596
0
Camps Cleared
0
1,703,356
Distance Traveled
2,047,322
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,595
647
193
9
0
378,581
1
L
Thanatos
9,250
440
88
4
0
398,671
0
W
Khepri
10,575
504
27
1
0
406,817
6
W
Bakasura
13,390
638
168
8
0
475,418
11
L
Achilles
10,269
489
86
4
0
357,071
3
W
Osiris
10,541
502
89
4
0
404,184
1
L
Artemis
8,126
387
70
3
0
338,080
2
L
Jormungandr
7,523
358
46
2
0
339,197
6
L
Sol
7,573
361
67
3
0
270,337
0
W
Izanami
9,988
476
119
6
0
382,322
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role