Player Matchup

Bellona
Bellona
CustomMessiah
Bellona
Level 24
God Stats
14W - 11L
1,357 SR
Queue Stats
24W - 24L
1,253 Elo+
Solo
Ganesha
Ganesha
DreadFB89
Ganesha
Level 98
God Stats
6W - 0L
1,500 SR
Queue Stats
148W - 176L
1,500 Elo+
Party 1
Neith
Neith
Izabejj
Neith
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 14L
1,001 Elo+
Party 1
Thanatos
Thanatos
Lumi0x
Thanatos
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 8L
1,001 Elo+
Party 1
Aphrodite
Aphrodite
MichelleF93
Aphrodite
Level 28
God Stats
9W - 8L
1,500 SR
Queue Stats
69W - 104L
1,500 Elo+
Party 1
Team Averages
Level 33
1,471 SR
1,251 Elo+

VS

Team Averages
Level 15
1,466 SR
1,291 Elo+
Kukulkan
Kukulkan
CptnHamster
Kukulkan
Level 17
God Stats
29W - 17L
1,583 SR
Queue Stats
157W - 118L
1,328 Elo+
Solo
Chiron
Chiron
D1NGOne
Chiron
Level 28
God Stats
20W - 22L
1,400 SR
Queue Stats
185W - 252L
1,262 Elo+
Solo
Ymir
Ymir
Knock1
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Merlin
Merlin
Razekz13
Merlin
Level 18
God Stats
6W - 9L
1,427 SR
Queue Stats
37W - 55L
1,239 Elo+
Party 2
Sun Wukong
Sun Wukong
papagaio007
Sun Wukong
Level 8
God Stats
0W - 2L
1,418 SR
Queue Stats
1W - 6L
1,123 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
19 / 4 / 10
15,968
570
31,147
30,102
31,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ganesha
DreadFB89
Ganesha
19
1 / 2 / 15
14,325
512
15,194
24,290
33,074
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Izabejj
Neith
19
4 / 4 / 5
12,690
453
5,368
13,784
4,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
Lumi0x
Thanatos
19
4 / 6 / 3
13,018
465
5,784
24,242
9,999
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
MichelleF93
Aphrodite
20
7 / 7 / 9
14,247
509
10,892
26,764
21,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CptnHamster
Kukulkan
20
4 / 4 / 9
13,646
487
26,923
12,870
5,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
D1NGOne
Chiron
20
9 / 4 / 2
13,769
492
22,424
21,433
6,508
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
Knock1
Ymir
18
4 / 6 / 11
12,260
438
13,682
19,494
15,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
Razekz13
Merlin
15
0 / 10 / 8
10,058
359
9,389
16,152
5,766
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sun Wukong
papagaio007
Sun Wukong
18
5 / 11 / 7
12,825
458
12,857
23,128
25,379
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
59
35
Kills
22
23
Deaths
35
42
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CptnHamster
Kukulkan
4
4
9
2.13
W
Bellona
19
4
10
6
L
Chiron
D1NGOne
Chiron
9
4
2
2.5
W
Ganesha
DreadFB89
Ganesha
1
2
15
4.25
W
Neith
Izabejj
Neith
4
4
5
1.63
L
Ymir
Knock1
Ymir
4
6
11
1.58
W
Thanatos
Lumi0x
Thanatos
4
6
3
0.92
W
Aphrodite
MichelleF93
Aphrodite
7
7
9
1.64
L
Merlin
Razekz13
Merlin
0
10
8
0.4
L
Sun Wukong
papagaio007
Sun Wukong
5
11
7
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,385
Damage
85,275
119,182
Taken
93,077
100,061
Mitigated
58,714
48,112
Healing
15,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CptnHamster
Kukulkan
26,923
2,538
0
250
12,870
5,863
662
3,438
9,432
103,211
0
W
Bellona
31,147
14,778
0
11,897
30,102
31,180
3,199
14,749
15,353
0
100,464
L
Chiron
D1NGOne
Chiron
22,424
8,366
945
7,183
21,433
6,508
1,210
9,481
11,952
0
106,689
W
Ganesha
DreadFB89
Ganesha
15,194
938
0
500
24,290
33,074
552
6,864
17,426
55,481
0
W
Neith
Izabejj
Neith
5,368
2,962
0
2,138
13,784
4,735
4,616
3,869
9,915
0
63,333
L
Ymir
Knock1
Ymir
13,682
3,847
0
3,602
19,494
15,198
728
5,577
13,917
66,712
0
W
Thanatos
Lumi0x
Thanatos
5,784
627
0
16,692
24,242
9,999
263
7,793
16,449
0
67,071
W
Aphrodite
MichelleF93
Aphrodite
10,892
1,815
5,725
11,160
26,764
21,073
2,186
16,719
10,045
66,580
0
L
Merlin
Razekz13
Merlin
9,389
1,097
122
2,363
16,152
5,766
836
1,593
14,559
41,469
0
L
Sun Wukong
papagaio007
Sun Wukong
12,857
3,341
0
963
23,128
25,379
566
6,227
16,901
0
49,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,248
Gold Earned
62,558
572
Minions Killed
529
0
Camps Cleared
0
2,324,999
Distance Traveled
2,244,574
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,646
487
162
6
0
499,079
3
W
Bellona
15,968
570
171
6
0
501,465
1
L
Chiron
13,769
492
152
5
0
466,684
3
W
Ganesha
14,325
512
24
1
0
482,418
1
W
Neith
12,690
453
139
5
0
393,563
0
L
Ymir
12,260
438
90
3
0
409,969
3
W
Thanatos
13,018
465
109
4
0
509,946
5
W
Aphrodite
14,247
509
129
5
0
437,607
0
L
Merlin
10,058
359
43
2
0
403,264
0
L
Sun Wukong
12,825
458
82
3
0
465,578
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role