Player Matchup

Hades
Hades
Maybe_Zero-Skill
Hades
Level 49
God Stats
8W - 6L
1,618 SR
Queue Stats
63W - 98L
1,353 Elo+
Party 1
Sol
Sol
Zetsu-Bouh
Sol
Level 48
God Stats
8W - 4L
1,655 SR
Queue Stats
46W - 55L
1,278 Elo+
Party 1
Mulan
Mulan
alvarorome13
Mulan
Level 108
God Stats
1W - 0L
1,212 SR
Queue Stats
54W - 53L
1,424 Elo+
Solo
Artemis
Artemis
babasymon
Artemis
Level 67
God Stats
2W - 2L
1,490 SR
Queue Stats
102W - 154L
1,371 Elo+
Party 1
Jormungandr
Jormungandr
geslysinking
Jormungandr
Level 63
God Stats
2W - 0L
1,722 SR
Queue Stats
87W - 137L
1,387 Elo+
Party 1
Team Averages
Level 67
1,540 SR
1,363 Elo+

VS

Team Averages
Level 52
1,431 SR
1,395 Elo+
Da Ji
Da Ji
 
Da Ji
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Argantriork
Zeus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Kaalride
Danzaburou
Level 24
God Stats
6W - 11L
1,302 SR
Queue Stats
22W - 40L
1,309 Elo+
Party 2
Khepri
Khepri
Sployd
Khepri
Level 45
God Stats
1W - 1L
1,449 SR
Queue Stats
61W - 79L
1,361 Elo+
Party 2
Tyr
Tyr
iceblood77
Tyr
Level 59
God Stats
16W - 17L
1,402 SR
Queue Stats
78W - 114L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
6,301
525
2,138
6,330
2,254
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 0 / 0
6,850
571
1,223
3,506
1,033
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 1 / 0
7,940
662
11,012
10,722
7,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

Artemis
babasymon
Artemis
10
3 / 4 / 3
6,662
555
9,398
6,699
1,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
geslysinking
Jormungandr
10
2 / 3 / 4
6,863
572
6,201
8,458
2,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
2 / 5 / 1
5,950
496
3,412
9,791
3,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 2 / 1
5,960
497
4,659
4,082
1,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Kaalride
Danzaburou
10
4 / 2 / 4
6,451
538
4,060
7,002
2,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
Sployd
Khepri
10
1 / 2 / 6
6,370
531
2,528
9,886
6,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 2 / 0
5,925
494
3,769
10,462
5,999
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
13
Kills
9
9
Deaths
13
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
5
1
0.5
L
1
2
1
0.75
L
Danzaburou
Kaalride
Danzaburou
4
2
4
3
W
1
1
2
2
L
Khepri
Sployd
Khepri
1
2
6
2
W
1
0
0
1
W
6
1
0
6
W
Artemis
babasymon
Artemis
3
4
3
1.13
W
Jormungandr
geslysinking
Jormungandr
2
3
4
1.33
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,972
Damage
18,428
35,715
Taken
41,223
15,312
Mitigated
19,539
11,740
Healing
14,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,412
1,090
0
3,504
9,791
3,048
0
1,926
7,777
0
29,816
L
4,659
282
273
485
4,082
1,062
0
602
3,436
29,366
0
L
Danzaburou
Kaalride
Danzaburou
4,060
1,769
389
1,518
7,002
2,576
0
3,883
3,119
0
26,059
W
2,138
273
153
3,349
6,330
2,254
0
850
5,434
35,163
0
L
Khepri
Sployd
Khepri
2,528
388
434
3,047
9,886
6,854
0
2,971
6,915
10,941
0
W
1,223
140
0
2,320
3,506
1,033
2,819
1,433
1,881
35,829
0
W
11,012
1,715
0
4,329
10,722
7,302
0
640
10,060
0
47,261
W
Artemis
babasymon
Artemis
9,398
5,801
0
872
6,699
1,918
969
2,162
4,483
0
33,114
W
Jormungandr
geslysinking
Jormungandr
6,201
2,858
0
717
8,458
2,805
648
1,802
6,601
29,551
0
L
3,769
387
0
4,805
10,462
5,999
226
180
9,421
0
23,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,616
Gold Earned
30,656
347
Minions Killed
235
0
Camps Cleared
0
1,042,782
Distance Traveled
1,051,345
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,950
496
54
5
0
215,343
0
L
Zeus
5,960
497
78
7
0
188,398
0
L
Danzaburou
6,451
538
47
4
0
214,385
1
W
Hades
6,301
525
72
6
0
207,737
3
L
Khepri
6,370
531
13
1
0
230,112
4
W
Sol
6,850
571
75
6
0
224,129
1
W
Mulan
7,940
662
94
8
0
229,206
2
W
Artemis
6,662
555
65
5
0
198,569
1
W
Jormungandr
6,863
572
41
3
0
183,141
4
L
Tyr
5,925
494
43
4
0
203,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role