Player Matchup

Jormungandr
Jormungandr
TauterBus
Jormungandr
Level 4
God Stats
0W - 1L
1,350 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
golddragonkills
Cthulhu
Level 5
God Stats
0W - 2L
1,267 SR
Queue Stats
0W - 2L
1,270 Elo+
Party 2
Osiris
Osiris
pendal3
Osiris
Level 8
God Stats
10W - 13L
1,561 SR
Queue Stats
36W - 46L
1,388 Elo+
Solo
Team Averages
Level 6
1,393 SR
1,386 Elo+

VS

Team Averages
Level 47
1,673 SR
1,582 Elo+
King Arthur
King Arthur
Craazy49
King Arthur
Level 107
God Stats
6W - 3L
1,500 SR
Queue Stats
471W - 273L
1,585 Elo+
Party 1
Artemis
Artemis
Dirtonmyfeet
Artemis
Level 27
God Stats
40W - 22L
1,668 SR
Queue Stats
193W - 112L
1,505 Elo+
Party 1
Anubis
Anubis
JupiterPilote97
Anubis
Level 7
God Stats
11W - 2L
1,851 SR
Queue Stats
16W - 7L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
TauterBus
Jormungandr
10
2 / 9 / 2
7,536
685
7,113
12,753
6,088
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

10
0 / 10 / 3
6,811
619
6,333
15,865
11,549
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
pendal3
Osiris
11
3 / 6 / 1
8,141
740
5,489
11,060
8,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Craazy49
King Arthur
12
7 / 2 / 12
9,051
823
10,791
11,602
7,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artemis
Dirtonmyfeet
Artemis
14
14 / 2 / 6
9,959
905
14,775
9,107
3,522
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 1 / 16
8,883
808
5,974
4,351
1,984
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
59
5
Kills
25
25
Deaths
5
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Craazy49
King Arthur
7
2
12
6.5
W
Artemis
Dirtonmyfeet
Artemis
14
2
6
8.5
W
4
1
16
12
L
Jormungandr
TauterBus
Jormungandr
2
9
2
0.33
L
0
10
3
0.15
L
Osiris
pendal3
Osiris
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,935
Damage
31,540
39,678
Taken
25,060
25,829
Mitigated
12,867
301
Healing
6,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Craazy49
King Arthur
10,791
1,971
90
1,976
11,602
7,361
172
6,208
5,394
0
21,693
W
Artemis
Dirtonmyfeet
Artemis
14,775
7,661
553
2,456
9,107
3,522
925
5,149
3,958
0
38,656
W
5,974
1,096
0
1,620
4,351
1,984
230
2,153
2,198
23,179
0
L
Jormungandr
TauterBus
Jormungandr
7,113
2,678
0
0
12,753
6,088
243
1,771
10,524
22,743
0
L
6,333
875
81
0
15,865
11,549
150
3,056
12,575
20,144
0
L
Osiris
pendal3
Osiris
5,489
2,252
0
220
11,060
8,192
0
1,147
9,545
64
19,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,488
Gold Earned
27,893
91
Minions Killed
127
0
Camps Cleared
0
491,080
Distance Traveled
550,095
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,051
823
22
2
0
204,240
0
W
Artemis
9,959
905
50
5
0
164,553
1
W
Anubis
8,883
808
55
5
0
181,302
0
L
Jormungandr
7,536
685
33
3
0
158,190
0
L
Cthulhu
6,811
619
32
3
0
165,475
2
L
Osiris
8,141
740
26
2
0
167,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role