Player Matchup

Ah Puch
Ah Puch
Armiya
Ah Puch
Level 15
God Stats
1W - 3L
1,711 SR
Queue Stats
54W - 63L
1,508 Elo+
Party 1
King Arthur
King Arthur
B0bonuke
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,461 Elo+
Solo
Loki
Loki
DerEchteTom
Loki
Level 26
God Stats
27W - 20L
1,560 SR
Queue Stats
60W - 68L
1,391 Elo+
Party 1
Ra
Ra
XDenverXL
Ra
Level 26
God Stats
2W - 4L
1,384 SR
Queue Stats
94W - 92L
1,513 Elo+
Solo
Anubis
Anubis
YellowMike
Anubis
Level 35
God Stats
65W - 56L
1,645 SR
Queue Stats
248W - 274L
1,431 Elo+
Party 1
Team Averages
Level 24
1,560 SR
1,461 Elo+

VS

Team Averages
Level 13
1,482 SR
1,441 Elo+
Pele
Pele
Loukram
Pele
Level 9
God Stats
2W - 1L
1,431 SR
Queue Stats
4W - 4L
1,373 Elo+
Party 2
Cthulhu
Cthulhu
Ninsei
Cthulhu
Level 7
God Stats
1W - 1L
1,498 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
PP1310
Danzaburou
Level 13
God Stats
24W - 34L
1,522 SR
Queue Stats
39W - 65L
1,414 Elo+
Solo
Kukulkan
Kukulkan
Xodiac07
Kukulkan
Level 10
God Stats
3W - 1L
1,438 SR
Queue Stats
6W - 4L
1,470 Elo+
Party 2
Gilgamesh
Gilgamesh
mArS1233
Gilgamesh
Level 27
God Stats
37W - 29L
1,520 SR
Queue Stats
278W - 320L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Armiya
Ah Puch
19
3 / 8 / 7
12,868
390
16,536
21,057
8,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
B0bonuke
King Arthur
20
2 / 6 / 9
14,304
433
14,607
33,511
37,235
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
0 / 4 / 1
10,395
315
1,992
8,003
2,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
7 / 5 / 7
14,467
438
17,811
22,728
18,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
YellowMike
Anubis
20
18 / 6 / 4
18,474
560
44,604
32,220
22,252
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Loukram
Pele
18
2 / 7 / 6
13,019
395
6,696
21,907
7,848
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Ninsei
Cthulhu
20
2 / 7 / 10
16,541
501
16,920
31,803
25,244
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
PP1310
Danzaburou
19
2 / 7 / 7
13,412
406
3,155
15,428
5,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Xodiac07
Kukulkan
20
8 / 6 / 8
16,695
506
25,713
22,200
7,747
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilgamesh
mArS1233
Gilgamesh
20
15 / 3 / 5
19,138
580
34,435
36,250
39,550
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
65
30
Kills
29
29
Deaths
30
28
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Armiya
Ah Puch
3
8
7
0.81
L
King Arthur
B0bonuke
King Arthur
2
6
9
1.08
L
0
4
1
0.13
W
Pele
Loukram
Pele
2
7
6
0.71
W
Cthulhu
Ninsei
Cthulhu
2
7
10
1
W
Danzaburou
PP1310
Danzaburou
2
7
7
0.79
L
7
5
7
2.1
W
Kukulkan
Xodiac07
Kukulkan
8
6
8
2
L
Anubis
YellowMike
Anubis
18
6
4
3.33
W
Gilgamesh
mArS1233
Gilgamesh
15
3
5
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,550
Damage
86,919
117,519
Taken
127,588
88,923
Mitigated
85,736
43,122
Healing
15,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Armiya
Ah Puch
16,536
1,574
0
5,086
21,057
8,721
961
8,386
12,671
78,738
0
L
King Arthur
B0bonuke
King Arthur
14,607
1,991
0
9,469
33,511
37,235
123
10,153
23,358
0
91,701
L
1,992
250
0
2,874
8,003
2,450
0
2,034
5,969
0
34,624
W
Pele
Loukram
Pele
6,696
909
0
1,535
21,907
7,848
295
10,459
11,448
0
72,873
W
Cthulhu
Ninsei
Cthulhu
16,920
443
853
2,706
31,803
25,244
570
24,287
7,516
63,226
0
W
Danzaburou
PP1310
Danzaburou
3,155
2,262
0
2,859
15,428
5,347
2,524
9,041
6,387
0
59,684
L
17,811
1,458
912
5,952
22,728
18,265
1,727
9,187
13,541
101,286
0
W
Kukulkan
Xodiac07
Kukulkan
25,713
1,325
0
4,008
22,200
7,747
880
14,987
7,213
146,055
0
L
Anubis
YellowMike
Anubis
44,604
2,827
0
18,829
32,220
22,252
2,182
12,873
19,347
142,928
0
W
Gilgamesh
mArS1233
Gilgamesh
34,435
13,256
0
3,289
36,250
39,550
0
20,177
16,073
0
128,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,508
Gold Earned
78,805
679
Minions Killed
673
0
Camps Cleared
0
2,596,923
Distance Traveled
2,539,428
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,868
390
105
3
0
601,930
4
L
King Arthur
14,304
433
133
4
0
586,582
3
L
Loki
10,395
315
82
2
0
283,164
1
W
Pele
13,019
395
101
3
0
506,496
1
W
Cthulhu
16,541
501
76
2
0
517,216
5
W
Danzaburou
13,412
406
96
3
0
312,905
0
L
Ra
14,467
438
165
5
0
584,876
5
W
Kukulkan
16,695
506
235
7
0
620,426
5
L
Anubis
18,474
560
194
6
0
540,371
5
W
Gilgamesh
19,138
580
165
5
0
582,385
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role